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  1. jodyjohnson

    Making Dancing Lights, Friends and Light a More Attractive Choice

    I like the changes to Friends and Dancing Lights. I would be fine with the spell modifying the Initiative order since I write down the numbers (-1d4 or even -1d8 to make an actual difference with a failed save).
  2. jodyjohnson

    Extra base Fighter Ability - for low encounter per day styles

    Each campaign or game is different but it is pretty common to end up with a campaign flow that often has only a single encounter per day. In these scenarios, the Fighter feel lacking in comparison to the classes that can nova usually because they have strong Daily powers. I'm especially...
  3. jodyjohnson

    Tweaking the ranger instead of rebuilding from the ground up.

    Elk, Camel, Draft Horse, Riding Horse, Giant Lizard, Giant Bat, Giant Owl, - lots of large mounts with limited combat attacks - although might need a no flyers limit. Most of your suggestions make each individual feature better, which if they were separate might not be a big improvement but if...
  4. jodyjohnson

    Variant spell-less Beastmaster Ranger

    Does this Beast Companion get the same AC, Attack, Damage, and Skill boosts as an Animal Companion?
  5. jodyjohnson

    Alternative Beast Master: Beta 0.1

    Is the MM version different from the DM Basic Rules version? (Beastmaster Level 3 version in parenthesis) I'm seeing AC 14 (16), Hit Points 11 (12), Perception +2 (+4), Bite +6 (+8), reach 10. Hit 1d4+4 (1d4+6) plus poison 3d6 (3d6+2). Average damage 16 (20) or 17 (21) if rolled. It has...
  6. jodyjohnson

    Alternative Beast Master: Beta 0.1

    In a low encounter per day campaign the Paladin is just plain better. That has no bearing on the balance between the Hunter and Beastmaster. The Paladin's Spike damage and healing outclasses the Fighter and the Ranger in the "one encounter per day" style, and especially the "one or two...
  7. jodyjohnson

    D&D 5E Superiority Dice? How many and often?

    Personally, I'm not strongly opposed to Known/Prepared "maneuvers" but I think it adds to DM overhead and a little bit to player overhead on running the character at the table. Especially when they start switching out large chunks are possibly confusing themselves on what is actually "prepared"...
  8. jodyjohnson

    D&D 5E Why is the pike 18 lbs?!?!?

    Regarding the original conundrum. Just assume pikes in use (being wielded) are braced or butted against the ground reducing their carried weight by half and alleviating Encumbrance issues. For purposes of moving them use the book weight. Drop your packs, put that monkey down, and brace those...
  9. jodyjohnson

    Alternate Ranger's Companion - just a few tweaks.

    Just to add some clarifications since primarily this about something that is built to fit with my particular set of house rules and campaign preferences. 1. I really like mounts and mounted parties. So anything that helps the party get sturdy steeds is a plus at my table. Generally they have...
  10. jodyjohnson

    Alternative Beast Master: Beta 0.1

    I'm going to pick on this just to remind everyone that it isn't just about DPS. Don't forget that the Beastmaster has an entire extra entity on the table with the following options (without any house rules or giving up actions required (post errata): The companion can: 1) make perception...
  11. jodyjohnson

    Alt No Spells Ranger variant off Alt Warlord

    Basically replace the Spells feature with the Combat Leadership feature from my Warlord build with slight changes. Add a "mounted scout" archetype. MAD class with Str or Dex, Wis, and Chr. Ranger (no spells Variant) Class Features: See PHB Ranger Equipment: see PHB Ranger The Ranger Level...
  12. jodyjohnson

    Alternative Beast Master: Beta 0.1

    Giving Help as an at-will action seems a bit more of a boost than I prefer. I feel like rebuilding the beasts changes too much considering how many places these stats are printed. But that's mostly from a preference to avoid house-rule bloat. I prefer the companion feel more like a special...
  13. jodyjohnson

    Alternate Ranger's Companion - just a few tweaks.

    My goal was to change as little as possible while still addressing some of the more bothersome issues with animal companions. Your changes as you said, go above and beyond the tweaks here. I think that the balance is so close that only small changes are required. 1. Bring HD short rest...
  14. jodyjohnson

    Alternate Ranger's Companion - just a few tweaks.

    1. Scaling 2. Default Actions 3. HD for hit points instead of per Ranger level. 4. Add gestures as a means of direction. 5. Interaction with Hunter's Mark. Current default as a refresher: The companion can make perception checks (often with advantage), move, react, block movement, be a...
  15. jodyjohnson

    D&D 5E Warlord with Chevalier as Subclass

    Revised with Command Points: Warlord Class Features: Hit Dice: 1d8 per warlord level. Hit points at 1st Level: 8+your Constitution modifier Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per warlord level after 1st. Proficiencies: All armor, shields Weapons: Simple...
  16. jodyjohnson

    D&D 5E Superiority Dice? How many and often?

    I'd buy the 'don't take the fighter's toys' thing if the official de facto "Warlord" wasn't the Battle Master Fighter. Since the Battle Master has a significant chunk of the Warlord's toys I would just expand it to include the rest.
  17. jodyjohnson

    D&D 5E [SPOILERS] Out of the Abyss Escape Scenario: To Fudge or not to Fudge?

    I think "Jorlan lets you out" can also sub for any kind of social engineering plan. It doesn't necessarily need to be initiated by Jorlan. I imagine a Sarith or Derendil sympathizer might be found since it seems they were possibly from the outpost or nearby area. Considering the initial group...
  18. jodyjohnson

    D&D 5E Anyone for a Warlord Ranger hybrid?

    I think a Beastmaster Ranger variant with a side of Superiority Dice (Commanding Strike, Rally, Maneuvering Strike would fit the bill). Edit: No Spells Version with Command Points http://www.enworld.org/forum/showthread.php?470978-Alt-No-Spells-Ranger-variant-off-Alt-Warlord#post6736634
  19. jodyjohnson

    D&D 5E Superiority Dice? How many and often?

    My mistake. I thought Rage was short rest but was incorrect. When I think of At-Will buffing I think of Help or a Bonus Action damage boost. At-Will: Help+ (probably as less than an action) Bonus action for +1d6 damage for ally (replacement for TWF or Polearm Mastery bonus, etc)
  20. jodyjohnson

    D&D 5E [SPOILERS] Out of the Abyss Escape Scenario: To Fudge or not to Fudge?

    Escape Part 2 went well. In part one the NPCs took point and helped the party reacquire their gear. For part 2, I had the PCs take point since they had their gear back. For the Quaggoths I had most of them hit once by the Chasme (they do a ton of damage). 3 up top (2 damage and barely...
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