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  1. Nifelhein

    Infinite damage at level 1

    I seriously doubt this will be fixed in the print book, most likely PHB3 is already on printers.
  2. Nifelhein

    Got D&D Insider; Don't need books

    AH yeah I did reply that survey, but I agree the encounter part is not a total waste, even though if I had to choose, it would be fluff all the way.
  3. Nifelhein

    Got D&D Insider; Don't need books

    Agreed, more monster fluff is something I actually missed from the monster books so far, I am quite surprised that we don't even have proper descriptions of them, if they stripped the lore part we would get stats and pics and hardly anything else. They could cut down the amount of monsters in...
  4. Nifelhein

    Got D&D Insider; Don't need books

    Ahh I still miss a treasure parcel generator with randomizing options and wish list inputting, with that I would be more than happy with what D&DI could give me.
  5. Nifelhein

    What is currently inspiring you?

    This thread makes me realize that I haven't been juicing my brain enough lately, aside from reading theories on gaming and GMing I haven't focuses on the fun elements of the game that much.
  6. Nifelhein

    Infinite damage at level 1

    Ahh but recent errat can still have overlooked the issue of vertical teleport, but it at least gives us a better tool than we used to have.
  7. Nifelhein

    Got D&D Insider; Don't need books

    One thing I can sa, despite manual of the Planes being a lot less than what it could be it sure has a lot of fluff in it, a huge change from the 3rd edition counterpart, and one I appreciate. One thing I like a lot about D&DI is that now it is actually easy to use multiple sources to pick a...
  8. Nifelhein

    Got D&D Insider; Don't need books

    The NewbieDM blog review on dragonborn racial book suggests WotC is shifting the focus of a book from crunch to fluff, this way we get a lot more out of the book that we won't see in D&DI. I personally like books, I prefer reading them to any pdf, but when preparing I am only checking the...
  9. Nifelhein

    Do Something Cool

    I like that idea, Tale, you can also say that instead of its basic attack said NPC is going to attempt this: description of awesome here.
  10. Nifelhein

    Do Something Cool

    I see. I think the entire idea of description or description + environment could be emulated in D&D4 by using the low medium and high columns, gotta love that page.
  11. Nifelhein

    Do Something Cool

    Got me curious, what was the 3rd level of stunt in Exalted? I never got around to even try a game of it.
  12. Nifelhein

    Battles taking too long - whats the tricks?

    The signature link is missing a bracket end and a text for the link: [url=http://rpg.geekdo.com/thread/485900/descent-into-the-depths-part-6-spoilers<right here>[/url]
  13. Nifelhein

    Infinite damage at level 1

    As I said, this combo is RAW only if you admit that raw accepts the following:
  14. Nifelhein

    Battles taking too long - whats the tricks?

    Thread hijack last part: that would be awesome, those sheets are indeed useful.
  15. Nifelhein

    Battles taking too long - whats the tricks?

    Care to share with us the ones you use on your table? ;)
  16. Nifelhein

    Infinite damage at level 1

    So technically a creature that could never fail a save against being teleported would be able to stop time in the campaign world because the ardent would attempt to teleport it ad nauseum. TIME WARP!
  17. Nifelhein

    Non-Item Random Treasure Generator

    Hey I like this, really!
  18. Nifelhein

    How do you RP marking?

    I as the GM decide who the NPC or monster attack, not some measure of the aggressive behaviour induced by aggro generating abilities, this is not a computer game, anyone linking aggro and marking is more fitted to play WoW and forget tabletops. Marking is an abstract game definition, contrary...
  19. Nifelhein

    Infinite damage at level 1

    Personal fix? Movement inside one's turn. The poor creature starts his round 3 squares above ground, THEN he falls, that means he does not start his turn in the square but rather 3 squares above it, you can pull him 1 square but that is about it. Problem solved. As for the number of said free...
  20. Nifelhein

    D&D 4E 4E Combat Crib Sheet

    Awesome! :D
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