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    The Powers That Be: Characters

    So those are our heroes. Ransom may make an apearance later in the campaign. I'll post him when appropriate.
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    The Powers That Be: Characters

    Vincent Whiteleaf; Elf Wiz5: CR 5; ECL 5; Size M; HD 5; hp 17; Init +1; Spd 30 ft; AC 12, touch 12, FF 10; BAB +2; Atk: +4 melee (1d3 + 2, Unarmed), +6 ranged (1d8 + 3/crit x3, Longbow, composite MW (Bane)), +4 melee (1d6 + 2/crit 18-20, Rapier), +5 ranged (1d4 + 1/crit 19-20, Dagger); SQ...
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    The Powers That Be: Characters

    Selvar Chivera; Elf Rog6: CR 6; ECL 6; Size M; HD 6; hp 29; Init +3; Spd 20 ft (base 30 ft); AC 18, touch 13, FF 15; BAB +4; Atk: +5 melee (1d3 + 1, Unarmed), +7 ranged (1d8/crit x3, Arrows (20) Silver), +6 melee (1d6 + 1/crit 19-20, Sword, short MW Adamantine), +6 melee (1d6 + 1/crit 18-20...
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    The Powers That Be: Characters

    Seknar is going through some template changes right now. So I'm not sure how accurate this is. Seknar; Trumpet Archon: CR 0; Size M; HD 5; hp 23; Init +2; Spd 40 ft, 40 fly average; AC 21, touch 12, FF 19; BAB +5; Atk: +9 melee (1d3 + 4, Unarmed), +10 melee (2d6 + 5/crit 19-20, Greatsword +1)...
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    The Powers That Be: Characters

    Sanxiao; Human Mnk5: CR 5; ECL 5; Size M; HD 5; hp 22; Init +0; Spd 40 ft (base 30 ft); AC 26 (10 + 7 Exalted + 2 Natural + 2 Deflection + 5 Monk Bonus), touch 17, FF 26; BAB +3; Atk: +8 melee (1d8 - 2, Unarmed), +7/+7 melee (1d8 - 2, Flurry of Blows); AL LN; SV Fort +3, Ref +4, Will +8; Str 4...
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    The Powers That Be: Characters

    Gnash Firewalker; Half-orc Clr6: CR 6; ECL 6; Size M; HD 6; hp 50; Init +0; Spd 20 ft (base 30 ft); AC 18, touch 10, FF 18; BAB +4; Atk: +8 melee (1d3 + 4, Unarmed), +9 melee (1d8 + 4, Morningstar, MW), +8 melee (1d3 + 4, Gauntlet), +8 melee touch (1d6 + 4, Spiked Banded Mail), -2 melee (1d6 +...
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    The Powers That Be: Characters

    Cassandra Nye; Human Ftr5/Pal1: CR 6; ECL 6; Size M; HD 6; hp 41; Init +2; Spd 20 ft (base 30 ft); AC 22, touch 12, FF 20; BAB +6/+1; Atk: +9/+4 melee (1d3 + 3, Unarmed), +11/+6 melee (1d10 + 5/crit 19-20, Sword, bastard MW), +8/+3 ranged (1d8 + 3/crit x3, Longbow, mighty (+3 Str) composite)...
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    The Powers That Be: Characters

    Beregast (Actually 6th level, if Jared ever gives me his character sheet I'll update him) Beregast; Human Rog4: CR 4; ECL 4; Size M; HD 4; hp 23; Init +1; Spd 30 ft; AC 15, touch 11, FF 14; BAB +3; Atk: +6 melee (1d3 + 3, Unarmed), +7 melee (1d8 + 3, Morningstar MW), +4 ranged (1d4/crit 19-20...
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    The Powers That Be: Characters

    Well here we go my first huge post to ENworld. The Powers That Be: a motley collection of heroes that left Baldurs Gate searching for a bounty and may possibly end up running Scornubel! I plan on following this up with a Story Hour in the next couple of days. Our Heroes (In alphabetical...
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    BoED -- things to look out for?

    In our campaign we decided the Ki strike (lawful) requirement was a misprint and changed it Ki Strike (Magic) We now have very scary 72 year old monk chasing us around!
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    Looking for Cleric/Rogue PrC

    There is one in the MHB called Skull Clan hunter. Its a Rog/Clr PrC based on hunting down undead.
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    Sanguinary Deception

    The spell worked great last night! Kudos. I guess if I had read the description better it would have made sense why Vincent was in the freezer. Now seeing as it worked so well I don't want you to get any ideas and abuse this spell with your evil necromancers! I'll just have to keep a...
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