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  1. M

    What was your character's best starting stat?

    Did I miss something and this is supposed to only be about point buy characters? Anyway, I think I had one character with a 20, but that was in a game in which we rolled for stats. (elf with 18+2 in Dex) For 3E point buy characters, I almost never buy anything above a 16 (before racial...
  2. M

    Rant -- GM Control, Taking it Too Far?

    Exactly... Presumably, the backstory is there for the DM to work with. If that's the case, the player who comes up with a character who used to be the avatar of a god, or is a dispossessed royal, or that once wielded epic power but is now a low level character is bringing a ton of baggage into...
  3. M

    OOTS #629 is up

    Well, I hope this doesn't end up the way it looks likely to - I read OotS for the humor, and frankly I have no desire to see things get that dark.
  4. M

    Greece vs. Rome: Which is better for a Campaign?

    I'd say Greece, largely because of my fondness for Greek myth, and because I think the city-state system works better for an RPG - easier to have a a lot of diversity without having to go on a continent-spanning trek. On the other hand, something like Jim Butcher's Furies of Calderon provides a...
  5. M

    Weapon/Implement Expertise: +1 to-hit?! Yuck!

    Some really bizarre stuff makes it into the supplements of every RPG eventually, because editors are only so good, and because there are many RPG writers out there who don't grok the system they're working in nearly as well as your average rules lawyer. (because they're paid to be creative...
  6. M

    Rant -- GM Control, Taking it Too Far?

    Here's my favorite thing about giving the DM a large amount of control: Committees suck. If everyone gets an equal vote, then I'm at the mercy of five or six other people - who will sometimes make decisions about the world on a whim, when bored or tired, or based on ideas that I might find...
  7. M

    PC names in your party

    The current Ptolus game I'm in (including some past PCs): Renvan of Cederwyn: Human Favored Soul Surrok: Shadar Kai Ranger / Druid Meiviva: Elven Hexblade / Warlock Koreth: Shadar Kai Wizard Darius: Human Beguiler Dedarric: Human Warblade Domingo Rodrigo Xavier Estaban (...) de la Mancha...
  8. M

    Changeover Poll

    My experience has been similar. While I have seen a good DM run an enjoyable game despite using a bad rule set, that didn't magically make a bad system into a good one. That was just not using the rules as written. And while I've certainly come across individual rules that I had misgivings...
  9. M

    Pathfinder 1E Pathfinder: How Should it Handle High Level Dependence on Magic Items, ie the "Big 6"

    I picked 7, rather than leaving it blank - I've considered just acknowledging that the 3E rules have a built-in point buy component and rolling with it before. However, I don't think a simple replacement of all (or nearly all) magic items with abilities now inherent to the PCs would be...
  10. M

    Anyone ever play or DM a game with this style? How did it work out?

    I'll be another one to say "Sounds like Shadowrun to me." I have played campaigns with those elements, but not purely - I agree with Umbran that without something else besides a series of "heists", things get dull pretty quickly. You need the occasional double-cross, the fallout from a...
  11. M

    OOTS 627 is up

    IIRC the barred Forcacge is a 20 foot cube, so a Gargantuan creature just fits, barely. On the other hand, the 10' radius Antimagic Field is only just big enough to completely nullify magic in the dragon's own square. ...but yeah, I'm sure one could argue about any of the rules issues until...
  12. M

    OOTS 627 is up

    Hehe... Good one. Now, I'm not saying it takes anything away from my enjoyment of the comic, but I think it's one where Rich has flubbed the rules again.
  13. M

    dogs are defenders; cats are strikers

    Dogs are actually capable of filling a number of roles. Whereas cats are all true roleplayers, messing things up for everyone else by doing what they think is creative and fascinating, and they all should be shot. (or sprayed with water, anyway)
  14. M

    Need help with setting (just a bit)

    Here's a useful page if you're into that sort of thing: The Domesday Book - Medieval Demographics Made Easy Though to be honest, I think trying to follow realistic demographics is way too much work - the amount of small towns and villages scattered about any real country is huge, compared to...
  15. M

    [Lets choose] the ENworld un-word of 2008

    "This!" The combination of "Ooh! Ooh! Me too!" with "I'm too lazy to write even one complete sentence!" is just annoying as hell.
  16. M

    Good Clerics and "Wasted" Spell Slots

    You know, this brings up a good point. If you have 5000gp, you can probably save more lives by using it to feed the poor, clothe the orphans, establish a hospital, etc. than by blowing it on a handful of spells that will only help a few people. So I suppose a Good and pragmatic church might...
  17. M

    Good Clerics and "Wasted" Spell Slots

    I think you're understating things a bit, but even going with that list, it's hard to imagine a human society in which a Cleric wouldn't be able to use up as many Lesser Restoration and Remove Disease spells each day as he could memorize - and save a lot of lives in the process. Cure spells are...
  18. M

    Good Clerics and "Wasted" Spell Slots

    Here's something I've been thinking about lately: How do Clerics of most good deities justify going to bed at night with unused spell slots? (the non-adventuring ones, at any rate - who can reasonably expect to be able to sleep through the night without being attacked) After all, there are...
  19. M

    Sign of Things to Come?

    They were probably comparing what their characters had to what a starting characters gets in a videogame, would be my guess. WoW characters have thousands of HP, most JRPG ones hundreds, many games start you off at 100. Low level D&D characters might have single-digit HP...
  20. M

    Proposed fix for spellcaster multiclassing

    Sure, it's not fundamentally different, but the degree of the problem definitely makes a difference. I assume that's why you revised it so that they'd be limited to 2nd level spells, isn't it?
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