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    Exactly what neutralizes a MAA?

    (gee tough crowd. :p ) Cubic feet = Volume. Square feet = Area. Downpour was only an option for an area 'three times as large'. You can use the over sized area to 'create a downpour' or 'fill many small containers'. The word 'possibly' seams to indicate that these are just a few examples...
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    Exactly what neutralizes a MAA?

    Create Water ph189 "Water can be created in an area as small as will actually contain the liquid or in an area three times as large, (possibly creating a downpour or filling many smaller containers)" While it does not specificaly say that you can cast it into the air, you can't have a downpour...
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    Lance Charge and Cleave.

    "How can you end a charge be able to hit opponent number 1 and not be albe to hit number 2 with the lance. " Easy to do with a reach weapon. Move to where you are within 5' of #2 and 10' of #1. Just hit the guy in the second rank. I would not allow it. It is a lot easyer to setup than you...
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    Lance Charge and Cleave.

    Cleave http://www.wizards.com/d20/files/srdfeats.rtf 1) "The character cannot take a 5-foot step before making this extra attack." You can't take a 5' step if you have charged anyway. 2) "The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous...
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    Halfelf, Halforc, Halves or Wholes?

    Dwarf + Orc = Dork? (sory, could not help myself) ------------------------- "Does a half-elf only exist from a human-elf mating? " Half-elf + half-elf will also produce a half-elf. Did not see it in the PH, may be from 2e, but I was under the impression that: Half-elf + elf = half-elf and...
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    Attacks of Opportunity and inititive order

    A1: You make all of your regular attacks on your initiative. You make an AoO when it happens. AoO's do not effect your initiative in any way. A2: Yes. A3: The AoO does not effect your regular attack(s), is not substituted for your regular attack(s) and does not effect your initiative. Lets...
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    Lance Charge and Cleave.

    50# or 5000# depending on how cinematic your game is. :D Astlin
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    Drowning

    "Swimming in calm water only requires skill checks with a DC of 10. Trained swimmers can just take 10." Best single skill point I ever spent. :D Astlin
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    Lance Charge and Cleave.

    Kabold Kabobs? :D Sure why not. He would loose the charge bonus though IMO. Astlin
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    Question about Polymorph any Object

    Hmm. Not good at all. Scary in fact. If a permanent effect is dipellable then it can also be supressed by an Anti-Magic Field and detected by a Detect Magic. Leads to some interesting insta-death trap ideas. :eek: Thanks for the heads up about the inst vs permanent thing. :) Astlin
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    Tumbling around Corners

    Lets see if this helps: http://www.enworld.org/Eric/3eoldnews13.htm It does NOT matter what is in B and/or C. You are moving from empty adjacent square to empty adjacent square. Just because it is on the diagonal does not make it harder to get past than if they are lined up like this: OAO...
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    Tumbling around Corners

    "Of course, you shouldn't be allowed to walk though corners if the neighboring squares are occupied..." 3 squares cover 15'. 2 diagonal squares cover 14'. By the same logic, you should not be able to move through a square that is flanked by occupied squares. I think some of you people are...
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    Tumbling around Corners

    I take it you never played any ASCII adventure games before. It is not walking through walls, it is an abstract method of keeping track of where you are. * * * * * 1 2 * * * 3 * * 4 * * 5 * * * 4 represent (to me) part of a 5' wide path on a diagonal. Not a perfect 5' square opening...
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    Tumbling around Corners

    <blink> You are on a rules forum and complaining about rules lawyering? "IMAGINE THE DAMN SITUATION IN YOUR HEAD AND STOP ARGUING ABOUT FIVE FOOT SPACES!!!" I am sory, the situation was not discribed that way. All we where given was a grid of FIVE FOOT SPACES and a few points. * 1 2 * * 3...
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    Question about Polymorph any Object

    My favorite construction spells: Move Earth Transmute Rock to Mud Transmute Mud to Rock Stone Shape Polymorph any Object (soft stone into hard 'worked' stone. Even soft stone to lead would be permanent if you kept it the same size.) Dispell magic will only work vs 'ongoing spells', so you...
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    Tumbling around Corners

    "Will, would you say the same thing if the square labelled '3' were instead an * (5' square of solid rock)? If so, what's the justification for saying that someone can squeeze through the non-existent gap? That the rules let figures move on the diagonals?" 0XX0 00X0 0X0 0X0 0X0 It looks to me...
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    Daylight vs Deeper Darkness

    Darkness (20'r) > Flare, Light, Dancing Lights Darkness (20'r) = Daylight (2nd 60'r) Daylight (3rd 60'r) > Darkness (20'r) Daylight (3rd 60'r) = Deeper Darkness (3rd 60'r) The range of all these spells is touch so if you want to 'dispel' another effect, you are going to have to touch the item...
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    Help: Sorcerer spell list.

    Found Guild Rogue in PCGen. It won't work, I need several restricted skills at rank 7. I will need four levels of Rogue in order to get there. :( Good try though. :D Rogue 4, Sorcerer 6 and then into Arcane Trickster. Not fond of the idea of loosing so many caster levels, but the character...
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    Help: Sorcerer spell list.

    Where is Guild Thief found? I an headed to town tomorrow to get me some supplements, hate thumbing through them when I get to the game. :) Astlin
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    Help: Sorcerer spell list.

    Thanks folks. Tons of good ideas. I am just going to take enough Rogue levels to be able to get into AT. I do not want to loose too many spell levels. :D Has anyone used the Shadow Evocation / Shades spells to good effect? I am thinking that they will go with the character concept and help...
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