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    Stephen Schubert's Latest Post-- anybody buy it?

    While I'm fairly happy with the info released so far about 4e, I have to say that my first response to Stephen's post was to disagree with him. Yes, it's true that a lot of things are in flux and they don't want to release info because of that. But it's also true that they are specifically...
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    ToB:Bo9S Tank / City Watch Character Build

    One other thing to keep in mind for crusader builds is the number of strikes you take. If you take extra granted maneuver, which i recommend, your maneuvers will refresh every 3 rounds. So it will be difficult to use more then 3 strikes before they all refresh. So it's good to keep that in mind...
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    Help on a Crusader Build

    I just want to second or third any suggestions for extra granted maneuver for a crusader build. It's very useful, allowing you to cycle your maneuvers earlier and giving more options when you start a fight. I would also second stone power, it's a really nice feat for a crusader. I think Nifft's...
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    Tome of Battle--Setting Sun throws?

    Well, if your using the higher level maneuver that lets you throw them multiple times, and you have evasion and a good enough reflex save, you could possibly throw them back and forth through the same blade barrier.
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    Multiclassing: "Any combo, any level, always works."

    One possibility is some form of the Bo9S multiclassing. For those who don't know, your effect level for any martial class was your level in that class, plus 1/2 your levels in all other classes. So a Warblade3/fighter 4/rogue 2 has an effective MA level of 6. A more complicated example would be...
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    help for a character

    One other idea you might look into, to keep the flavor but not have to take such a hit in LA and Hd, try Half-Minotaur Template? It's kinda strong, good amount of stat boosts, a size increase of one, Scent, some natuarl armor and a few other minor things for +1 LA. it's in Dragon 313, pg 94. You...
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    Looking for a Fighter Wizard build

    I want to second Eldragon, I think the swiftblade PRC on Wizards.com is a really nice fighter/mage PRC. Gives up a fair amount of casting but gets some really nice benefits. There is a pretty nice thread on the CharOp forums at WOTC, Swiftblade Handbook. There is a link the the PRC in the first...
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    Low level Crusader Feat selection

    IMO, thats actually the point of the feat. It allows you to get an extra attack with your shield even if you don't have enough Dex for TWF. Donno if it's worth it, but thats how I view it.
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    Light Sources - Best Bang for Your Buck

    There is Celestial Brilliance, 4th lvl cleric spell from BoED. 60'/120'. Lasts a day/lvl. Also has the side benefit of damaging undead and evil outsiders.
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    Is the Spiked Chain Fighter really that Cheesy?

    The thing about a spiked chain is even if you don't or can't go for the whole tripping thing, it's still extra attacks. Especially nice at lower levels. So your 4th lvl greatsword fighter could either move to the badguys and get 1 attack. While spiked chian guy could ready an action to attack...
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    What Am I Missing? - [Complete Champion]

    Also combines well with the feat from complete champion that allows attack and damage boosts based on knowledge checks.
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    Sorcerer with Domain Access (Complete Champion) -- how does this work?

    I think Arcane Disciple is ok, and Domain Access sucks. Sorcs are fairly limited in spells know as is. Lowering that by 1 per lvl, just to gain a single domain isn't worth it. If you could cast each of the domain spells more then once it might be worth it, but just once per day is too little of...
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    Extend Spell questions

    Also nice with Creeping Cold, 2nd lvl druid spell. One question I would have is how would people rule the damage dealt since it scales up. Same thing with Heat Metal. Course both of these take a fair amount of time to do thier damage. But still nice for say a hit and run kinda thing.
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    Min/max'ing Rogues!

    Play a human with able learner.
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    Vampires and temp hitpoints

    So a Vampire's slam attack grants 2 negative levels. He also gains 5 temporary hitpoinrts for each negative level. This is fine, 10 temp hps per slam. But how do they stack? Does he just refresh the 10 hitpoint pool with each drain? Do they stack up indefinitely? I know they last for an hour but...
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    Resist Energy, Mass

    Ah, but Magic circle is far more restricted then most of your Mass Whatever spells. So I don't think it falls into the same ruleset. However if there was a Mass Protection from Evil that affected multiple targets with Protection from Evil then I would say it would be a 4th lvl spell.
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    Freedom of Movement and Roper strand

    So how are the roper strands any better then say paralysis, solid fog, slow, or web? Freedom of Movement affects more then just grapple checks.
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    Daylight Pellets (MIC pg 156) - Question

    Someone help me please! There's a peck here with an acorn pointed at me.
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    [Bo9S] Tell me of the bloodstorm blade

    A lot of the more broken stuff I have seen with the class involves odd interection with using melee only stuff with ranged only stuff. I'll look and see if I can find a few example builds. Edit: Wizards Char Op boards has a ToB build compendium, has about 4-5 throwing builds listed and I think...
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    Staggering Strike

    Not to mention that any melee character who can work in at least 1d6 sneak attack can take this feat. So your 14th lvl rogue doesnt hit that much. What bout your raging hugely strong power attacking Barb10/Rogue4? So he doesnt get a ton of hits, the DC for his one hit is gonna be nuts.
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