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    [RERECRUITING] Clockwork, Steam & Sorcery

    Looks good ShortAssassin and Cepter. Welcome to the game! I'll introduce the two of you once Cepter gets up his background. EDIT: Before I forget, academic advisors for the both of you. Luckily, your characters will be advised by the same professor - Baracus Delamara! Of course, you're more...
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    Clockwork, Steam & Sorcery - Episode 2

    Poe shakes his head when Forge mentions his errand. "I got too much wok to do," he elaborates, punctuating the comment by putting down his tankard. "My pwoject fo' class is quite compwicated... I want to blow the socks off old Bwackett. I want Angstwom himself to be singin' my accolades. I...
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    Clockwork, Steam & Sorcery - Episode 2

    Hob nods grimly at Forge's news, sighing despairingly. "I told her to keep out of trouble, but the lass has a hard head. Well, I'm glad to hear it wasn't broken too badly, but I still think I'll give her a talking to when I visit the temple tonight." The barkeep wipes the sweat from his brow...
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    [RERECRUITING] Clockwork, Steam & Sorcery

    Basically, you can give up any or all of three features a specialist wizard normally gets access to different features. The three things to give up are always access to a familiar, the wizard bonus feats and/or the specialists additional spells per day. For example, the Conjurer can: - give up...
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    [RERECRUITING] Clockwork, Steam & Sorcery

    Glad to see there's some interest! As was said, there are currently three active PCs: Forge the Dwarven Enchanter, Froud the Gnomish Mechanist and Miriah the Human Abjurer. Cepter: Your character looks good from my quick browse through. Yes, we are using maximum starting money so feel free to...
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    [RERECRUITING] Clockwork, Steam & Sorcery

    3.0 pretty much, mostly because that was what was out when the game started and is the ruleset I own. If there was something you wanted from 3.5, I'm sure we can work it in. Sure. I'm aiming for at least 3 or so more people, so the more the merrier. :)
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    [RERECRUITING] Clockwork, Steam & Sorcery

    Great! Pitch me a character concept and I'll see how we can fit you in. The character creation rules I posted in the first post are still in effect. Pretty much what I meant. I'm aiming to update more often. Fresh blood should help that, anyway.
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    The Beast Within [Dark*Matter D20]

    Daunte takes the report and immediately passes it on to someone who can make some sense of the medical jargon. Besides, he's not too keen on having a bloody reminder of exactly what the thing they're hunting can do. "Well, we need to find this thing as fast as possible," he decides, pacing and...
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    [RERECRUITING] Clockwork, Steam & Sorcery

    Okay, I've taken some time to look over the evaluations and think about how I'll incorporate them into the game. To that end, this is what I want to do: - I'll be recruiting again to see if we can add some more players to the mix. - I'll be picking up the pace of the game (honest this time :))...
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    Clockwork, Steam & Sorcery - Episode 2

    ~ Miriah Ain grinned widely. "It was your first try, and you were unfamiliar with the horses," he explains. "I'm sure you'll do fine eventually. But I asked you here for your company; don't feel like you're obliged to wager a single copper more." They watched as another five horses were...
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    The Beast Within [Dark*Matter D20]

    Daunte scoops up his order of enchiladas, thanking Eloisa by leaving a healthy tip - not quite as large as Caleb's though; he's still on a student's budget. "Well then, I guess duty calls?" he says to the others, and heads for the van.
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    Clockwork, Steam & Sorcery - Episode 2

    ~ Froud Poe grins back at the gnome, considering his pie. "Adventura, huh? Sounds like a lot of fun... if you can keep up with all ya schoolwok and such. I guess I know who to talk to when I find twouble, huh?" ~ Miriah Miriah put a copper on Kingfisher, and the attendant at the booth...
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    Clockwork, Steam & Sorcery - Episode 2

    Making his way down to the lab, Forge finds that Froud has already left. "I think he went for lunch with Poe. You could check down at the Badger if you haven't," a helpful student supplies.
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    Clockwork, Steam & Sorcery - Episode 2

    ~ Miriah As Miriah utters her preference, a great trumpetted fanfare arises from a balcony above their seats and the horses trot out onto the field, each ridden by a lean jockey. Excited to see the creatures, the audience let's out a cacophony of cheers. "Well," begins Ain, and he points out...
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    The Beast Within [Dark*Matter D20]

    "Yup, that is we," Daunte confirms, taking the Sheriff's hand and giving a firm, short shake. "I'm Spinks, Daunte Spinks, by the way. So, can you fill us in on what's going on?" He asks, glancing cautiously at the deputy. "Where have the bear attacks been taking place? Are there any...
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    Clockwork, Steam & Sorcery - Episode 2

    ~Miriah Etan grins. "Ain 'ere would tell you it is a skeel, to choose a 'orse who wins." "That's right," Ain asserts. "Rider skill, build, size, breed and temper of the horse, the track, the weather all have an effect on the outcome of the race." "But, since a different 'orse wins most...
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    The Beast Within [Dark*Matter D20]

    "Alright then," Daunte decides, leaning forward a bit in his chair, "sign me up for an order of chicken enchiladas." When the waitress leaves, he joins in the conversation. "So let's go talk to them," he suggests, then stands and does exactly that. "Hey there, I take it you fellows are with...
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    [RERECRUITING] Clockwork, Steam & Sorcery

    Just an FYI: I've been a swamped with work for the last little while, and I apologize that I haven't had a chance to update the game. I'll post an update within the next two days, and hopefully posting tempo will increase after the weekend.
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    The Beast Within [Dark*Matter D20]

    "What exactly is a Mic Ultra, Caleb?" asks Daunte, scanning the menu. "Sounds like maybe it's from the southern super-industrialized part of Mexico, the part I'm not so familiar with."
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    Clockwork, Steam & Sorcery - Episode 2

    ~Forge Forge makes his way again through the maze of corridors, up a flight of steep stairs, and up to a forbidding metal door that held a plaque with Delamara's name on it, proclaiming him a member of the Conjuration department. Swinging the large brass knocker on the door, the young wizard...
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