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  1. Metallian

    Half-Celestial Rog 1/Mnk 8 - Help

    I'd love to, but Rings of Protection are unfortunately way more expensive than Bracers of Armor. =( I'll do my best to upgrade later, though. Well, I definitely like the idea of a guy who's really hard to hit and I've gone to some effort to make him reasonably defensive (AC 28, 29 with Dodge...
  2. Metallian

    Half-Celestial Rog 1/Mnk 8 - Help

    Re: items &lt smacks forehead &gt Of course! Then I could afford Ki Straps...though I could not wear them. Then again, I'll be able to afford more than one set of clothes, a backpack, and stuff like that. Some potions of Blur or something like that couldn't hurt, either... The...
  3. Metallian

    Half-Celestial Rog 1/Mnk 8 - Help

    I'd like to stay pure monk (after the one level of Rogue for skills and perhaps magic item use), but I've envisioned the character as rather Chaotic all along. It's annoying I can't make a non-lawful unarmed fighter (though I understand the reasoning behind it). I don't suppose there's a Chaotic...
  4. Metallian

    Half-Celestial Rog 1/Mnk 8 - Help

    ARGH! I started making my character before SS was released...grr. Thanks for the tip...we'll see how that works out in this campaign. That will probably screw me all up. Oh, well. He can FLY after all, and he has loads of immunities. So...if a monk speed OVER 50 is considered "not normal," I...
  5. Metallian

    Half-Celestial Rog 1/Mnk 8 - Help

    Hello, I'm finally going to get to play a 3e game (instead of only DMing one) in the near future. It's going to be a Planeshifting game, and we all start as 12th level characters. For both flavor purposes and ass-kicking purposes, I've chosen to play a Half-Celestial/Half-Human Rog 1/Mnk 8...
  6. Metallian

    Can I apply Fiendish template to constructs?

    Yeah, I agree. I'm pretty sure it's even supported by the rules, as stated by others, but even if it wasn't, it's too cool NOT to do. I had Fiendish Flesh golems created with demon parts IMC. It was neat. The Metallian
  7. Metallian

    2 Teleportation Circles Trap

    I actually originally concieved of this thing as a prison for particularly dangerous or wily individuals, so that's why I was hoping it would be extremely hard to escape. Then I realized that it'd be a good trap as well. Below are the SRD descriptions of the relevant spells. Note that the...
  8. Metallian

    2 Teleportation Circles Trap

    I just thought of a nasty trap, but I'm not sure it would work. I'm thinking of two permanent Teleportation Circles. Each circle teleports a person who steps into it directly into the center of the other circle. The idea is to create an "infinite loop" of sorts, where the character is...
  9. Metallian

    Poison evil?

    I agree with the others here that, looking at the game mechanics, there's no real justification for all poison use being evil, or even necessarily unlawful (depends on where you are). As far as I know, in real life, most poisons are fatal to most people. Even if they don't kill you, they might...
  10. Metallian

    Temporary Wis boost and bonus spells

    Heh, that's funny...I actually have that book. I just haven't read it because I buy too many Wizards books and don't have time to read them all carefully. The guy didn't say what book it was in so I didn't think to look there. Well, if it says in the spell description "no bonus spells," that...
  11. Metallian

    Temporary Wis boost and bonus spells

    The player of a cleric in my group has a question that I'm not sure how to answer... He found a spell in some reasonably official book or another that boosts Wis (basically a wis equivalent of "Bull's Strength" or "Cat's Grace"). I have no problem with this, but we're not sure how to handle...
  12. Metallian

    Point buy vs. rolling

    Another solution I actually came up with another solution a while back, but I'm still not sure if I'd like it in practice or not. I wrote a program that rolls 4d6 and drops the lowest over and over again until it comes up with a set of ability scores with a certain total of ability score...
  13. Metallian

    Point buy vs. rolling

    Have used random, will use point buy I had my players roll randomly out of force of habit, but now I wish I hadn't. All of them have obscene stats. My gf even rolled hers legitimately (I watched). She always rolls like that, though. =( It's hard enough to gauge their power effectively (given...
  14. Metallian

    [OT] Buffy - Spoilers within

    Well, Warren was seen (in public) leaving a bar with a woman who died under mysterious circumstances later that night. And they did rob a museum (freezing a security guard in the process). I don't recall them wearing gloves, either (though they may have been), so they probably left...
  15. Metallian

    [OT] Buffy - Spoilers within

    I believe that this is the best case for the "standard Buffyverse" being the real world and the asylum being the fantasy. There were plenty of scenes in the Buffyverse that took place independent of Buffy's presence, and there were no scenes in the "asylumverse" independent of Buffy's presence...
  16. Metallian

    Good source for fun traps?

    Hmmm...something like 5-10. I probably won't actually need 10, but it'd give me some to choose from. The idea is that they are breaking into the secret lair/laboratory of a long-dead evil aristocratic wizard. The lair is currently under a swamp and very damp/partially flooded. A few features...
  17. Metallian

    Good source for fun traps?

    I was wondering if anyone could direct me to a good online source of d20/D&D-appropriate (preferably with 3e stats) traps...mechanical and magical. I've looked at the famous "Netbook of Traps" and similar older sources, and they've left me kind of cold. I'm looking for interesting and fun (for...
  18. Metallian

    Alignment and Fiendish/Celestial Blood

    Re: Re: Alignment and Fiendish/Celestial Blood Yep. I never liked that explanation. Sure it makes some sense, (in the real world, scientists never rule anything) but in a quasi-medieval setting, one would expect personal might to go a long way. Especially when (unlike in, say, Ars Magica)...
  19. Metallian

    MInd Blank vs. True Strike, part II

    Re: Re: Re: Re: MInd Blank vs. True Strike, part II I realize that The Sage has to be a bit conservative (because he works for Wizards in an official capacity) and doesn't have a lot of time (because he probably gets a LOT of questions every day), but I tend to defer to Monte Cook's judgement...
  20. Metallian

    Alignment and Fiendish/Celestial Blood

    I was wondering if the following would be a good idea: "All characters with Infernal/Celestial blood are treated as Evil (if they have Infernal blood) or Good (if they have Celestial blood) for the purposes of Divination Spells, magical effects, using magic weapons, etc." I think it's "kewl,"...
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