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    Lycanthropy (for PCs) without the hassle of alignment issues

    That's a usable idea! I like it a lot. The damage is substantial enough that it would hurt, but not so crippling that the PC couldn't once in a while skip a meal. Thanks Nifft.
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    Lycanthropy (for PCs) without the hassle of alignment issues

    I have come up with a way of removing the alignment mess from lycanthropy so that a PC who contracts the disease can still maintain posession of his senses. As a DM, I am reluctant to do anything that would take control of the PC out of the hands of the player, and equally reluctant to force a...
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    Out-of-Body Travel and Experience

    Yes, I should have explained that the reason some sort of consequence is necessary is that I want to make out-of-body travel much more common than the Astral Projection spell. That spell is, and should remain, something special. I want normal, low-level characters to have opportunities to...
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    Armor as Damage Reduction (how to make it work for you)

    Did you consider changing the way hitpoints work as well? I ask because this is another feature of the D&D combat system that does not feel realistic. I understand the idea that hitpoints are supposed to represent not just how much blood you have left in your veins but also your ability to...
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    Armor as Damage Reduction (how to make it work for you)

    I think this is a wonderful mechanic. I'm actually considering using it. One thing I don't like though, is the idea of a feint reducing the DR. It is not consistent with the main idea of changing armor to DR. If hitting means touching, and damaging means overcoming the armor's resistance...
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    Out-of-Body Travel and Experience

    In my campaign, I need a way of handling out-of-body travel to the spiritworld. Specifically, what happens in your encounters? Can you die? Can you gain XP? Here's what I'm thinking: You can gain XP as normal, but you can also lose XP, depending on the amount of hitpoints you have lost upon...
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    Please critique this divine spellcaster/warrior PrC

    Thanks for the reply! Yes the skillsx4 was a mistake. As for the bonemail, you're right. It is not the only armor he could wear. But it is his focus for casting and turning. He wouldn't be much without it. I suppose the player could kind of "cheat" by always using a substitute necklace...
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    Please critique this divine spellcaster/warrior PrC

    In summary, here's the basic outline of the class: d10 +1 BAB per level 2 skill points per level saving throws as fighter turning as cleric +1 spellcaster level advancement at every level FOR DOMAIN SPELLS ONLY ... and then there's some crunchy stuff, including a Smite ability with two...
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    Please critique this divine spellcaster/warrior PrC

    Thank you so much for your response! 1) I'm not entirely sure where Divine Vigor and Divine Armor come from originally. I got them from Gryphon's Book of 3rd Edition Feats. I believe Divine Vigor is a WotC feat, but I don't have all my books here to check. Divine Vigor uses a turning attempt...
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    Please critique this divine spellcaster/warrior PrC

    It is called the Fist of Amet-Thun. Amet-Thun is a god of death. But the particuarities of this religion may be supplanted by other deities that belong to the campaign setting you use. I would like to call attention, in particular, to the use of domain spells independent of a normal...
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    Lycanthropy by levels, underpowered (Dragon #313)

    This is exactly what I came up with when I revised your initial suggestion. We're thinking alike. Once in a while these boards come in genuinely useful. I now feel pretty confident about introducing one or more of my players to lycanthropy. :D
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    Lycanthropy by levels, underpowered (Dragon #313)

    BardStephenFox, a couple questions: Since the pounce ability sort of presumes multiple attacks, would it work to simply switch around some of the abilities so that they come in a different order? I'm thinking the claw attack would have to come earlier, and the Improved Grab could come later...
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    Lycanthropy by levels, underpowered (Dragon #313)

    Wow! BardStephenFox is my new hero! Thanks for the Christmas present! Just wanted to say that. Now let me look closely at this. On first glance, it looks a lot better than what I had come up with myself.
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    Lycanthropy by levels, underpowered (Dragon #313)

    Well, first of all, thanks for the comments. I had not read that article on the WotC website. What I intend to do in my campaign is to attack my players with lycanthropes. Specifically, I was thinking of werepanthers. (I have a tendency to make things difficult for myself, so I chose an...
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    Has anyone run a campaign where the world is still in its diapers, so to speak?

    Have you heard about Dawnforge? It's a new campaign setting, from fantasy flight games. I have no idea whether it is any good or not. I just saw an ad for it in Dragon, which says "a newborn world coursing with magic."
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    Lycanthropy by levels, underpowered (Dragon #313)

    One last plea for help .... I'm running a session this week, and I need to know what I might be getting my players into. I am considering bumping up the power level a bit, but I don't trust myself so much that I would tinker with a class or template without consulting some wise advisors...
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    Lycanthropy by levels, underpowered (Dragon #313)

    Well, when you say it is powerful . . . I want to ask in comparison to what? Are the other characters in your party equivalent in level when the weretiger's ECL is taken into consideration? Are the encounters balanced for the weretiger's ECL?
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    Lycanthropy by levels, underpowered (Dragon #313)

    (Bump) I really need some solid opinions on this.
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    Lycanthropy by levels, underpowered (Dragon #313)

    First of all, I love the option of level-by-level advancement as a lycanthrope, per the November issue of Dragon. It goes a long way toward making lycanthropy more workable for PCs. On the other hand, the advancement progressions given in that article seem weak to me. They get slow BAB...
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