Search results

  1. Lazybones

    Forgotten Lore (Updated M-W-F)

    Chapter 3 Quellan was in a hurry. Normally he tried not to rush. For one thing, it was undignified, especially when he was dressed in the plain wool robe that was the common attire at the monastery. For another, it tended to startle people when they saw him approaching quickly. He imagined...
  2. Lazybones

    Forgotten Lore (Updated M-W-F)

    Thanks, carborundum! Here's some more about our starting pair and their quest. We'll meet the rest of the party on Monday. * * * Chapter 2 “Thanks for… you know, back there,” Bredan said, as he and Glori walked along the street that led into the core of Crosspath. The smithy was situated...
  3. Lazybones

    The Doomed Bastards: Reckoning (story complete)

    Here's the new story thread: http://www.enworld.org/forum/showthread.php?528201-Forgotten-Lore-(Updated-M-W-F)
  4. Lazybones

    Forgotten Lore (Updated M-W-F)

    Hey there Story Hour forum, been a while. For those who don’t know me, I was very active on this forum from roughly 2002 through 2010, posting stories that were a mix of fiction and campaign write-ups. Writing these stories was a way of familiarizing myself with new editions and campaign...
  5. Lazybones

    The Doomed Bastards: Reckoning (story complete)

    Bumping this thread for old time’s sake. It’s been some years since I’ve been active here, looks like the Story Hour forum’s gotten rather quiet these days. I’m not sure if any of my old readers are still around, but I bought the 5e core books and I’ve been working on a new story to build...
  6. Lazybones

    The Doomed Bastards: Reckoning (story complete)

    Heh, if you decide to run RA for your group, you'd better have some pretty tolerant players! Or a stack of fresh character sheets handy. :) The story is fictional in that I didn't have a game group at the time, but I did work out the details of the combats using D&D mechanics. I didn't roll...
  7. Lazybones

    The Doomed Bastards: Reckoning (story complete)

    Thank you for the praise, carborundum. I haven't been writing any D&D fiction for some years now, since I've been focusing on novels. But I still quite enjoy rereading this story from time to time, and I'm glad folks are still discovering it. I have been toying with the idea of taking the...
  8. Lazybones

    X-COM (updated M-W-F)

    A note to my readers: I have compiled the finished X-COM story into a PDF file, complete with illustrations. It is posted at my Web site: http://lazybones18.tripod.com/X-COM.pdf. Note that my web provider has some pretty strict bandwidth limits, so you may want to download the file rather than...
  9. Lazybones

    X-COM (updated M-W-F)

    Well, it’s finally done. I started posting stories here at ENWorld in 2001, when I began writing installments for a story that would take a small group of heroes across the length and breadth of Faerun. Now, nine years later, I’ve completed five stories with a combined total of over 2.2...
  10. Lazybones

    X-COM (updated M-W-F)

    This story was a lot of fun to write, or I should say, to edit, since my players did the hard work of providing the dialogue. Here's the epilogue I promised: * * * * * Epilogue The command center at the signals monitoring center at the Arecibo Observatory was almost empty; most of the staff...
  11. Lazybones

    X-COM (updated M-W-F)

    Aftermath (November 25, 2008) Note: the following are the aftermath posts created by the players. I made only a few small edits for grammar/formatting. JANE As everyone left for their victory dinner, their exciting new careers, and then to lead the way in rebuilding a brave new world...
  12. Lazybones

    X-COM (updated M-W-F)

    Thanks for the praise, guys. Today's post covers the end of the last session, when the group returned to Earth after the Mars mission. Friday I'm going to post the players' own end-of-campaign aftermath posts, and then I'll have a short epilogue for next Monday. I'll also post some more on...
  13. Lazybones

    X-COM (updated M-W-F)

    Session 30 (November 24, 2008) Chapter 143 The Alphas sat where they’d fallen, just simply breathing, overwhelmed. At least until Ken’s voice sounded over the intercom. “Um... we still got a problem, guys.” They looked up at the speaker. “What is it, Ken?” James asked. “Well, evading...
  14. Lazybones

    The Doomed Bastards: Reckoning (story complete)

    Thanks for delurking to post, Cecil. I appreciate the kudos. For a chronicle of a game I actually ran (using the Neverwinter Nights game engine), check out my X-COM story thread in this forum.
  15. Lazybones

    X-COM (updated M-W-F)

    Thanks Richard! Here we go! * * * * * Session 30 (November 24, 2008) Chapter 142 Suddenly a massive explosion drew their attention back behind them, up into the darkness of the shaft. The Alphas fell back against the walls as a huge slab of metal came crashing down, accompanied by a...
  16. Lazybones

    X-COM (updated M-W-F)

    Session 30 (November 24, 2008) Chapter 141 The Alphas drew back, readying their weapons. Vasily helped James to his feet, supported him as the doctor tried to ignore the crippling pain of his injured hip. They shared a look; both knew their chances. But James took his plasma rifle back as...
  17. Lazybones

    X-COM (updated M-W-F)

    Session 30 (November 24, 2008) Chapter 140 Catalina stepped back up to the control console, and started entering commands. The image of the alien battleship disappeared, and was replaced by a multilayered schematic, overlaid with shifting patterns of alien symbols. “We can’t stay here. We...
  18. Lazybones

    X-COM (updated M-W-F)

    Session 30 (November 24, 2008) Chapter 139 For a moment the Alphas could only stand there and watch the alien ship being loaded for its mission of destruction. This one looked even bigger than the last dreadnought that had blasted three Earth cities off the face of the planet. Catalina...
  19. Lazybones

    X-COM (updated M-W-F)

    The shield was something I came up with. There are certain things you could do in the Aurora engine that didn't work well with what was in the original X-COM game, and vice versa. I also modified the final sequence coming up to better suit the narrative flow of this story. In the actual game...
  20. Lazybones

    X-COM (updated M-W-F)

    Session 30 (November 24, 2008) Chapter 137 Even with the psi-amp running at full power, Mary could barely see through the blue haze that swam in washes over her vision. So she closed her eyes, and tried to focus her nascent mental talents upon the attack. She could sense the four aliens...
Top