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  1. Li Shenron

    D&D 5E Thievery in 5e - still relevant?

    The answer my friend, in blowing in the thief's cant: don't steal money and steal magic items :D
  2. Li Shenron

    (OOC) Planescape: Intrigue

    Grim can try lockpicking if the doors are locked, but she'd be an easy target while doing so. However, she can also use Mage Hand to lockpick from 30ft, so one idea could be to get behind the cart and do that. My other idea was to climb into an open window from which no bolts have been shot...
  3. Li Shenron

    (OOC) Planescape: Intrigue

    Really, I am OK with it :) I do not necessarily need to play by the book. I was only a bit surprised, that's it.
  4. Li Shenron

    D&D 5E Player consent required -spoilers for new adv book

    TBH this is the kind of player's consent I endorse. I am not sure I am reading this right but it sounds like having your character forcefully changed, not killed or given a penalty. So it amounts to telling the player they now have to play something different. It is worth than death, which...
  5. Li Shenron

    (OOC) Planescape: Intrigue

    It appears we're playing without Initiative, but it doesn't bother me. Not sure I can picture the alley right though: the attacks are coming from buildings on either side so what I have in my mind now is: EAST = building with attackers WEST = building with attackers NORTH = alley continues...
  6. Li Shenron

    (OOC) Planescape: Intrigue

    Ouch... I missed these! Perception: 1D20+5 = [15]+5 = 20 Dexterity: 1D20+6 = [1]+6 = 7 D100: 1D100 = [28] = 28
  7. Li Shenron

    D&D General What do you actually like about D&D?

    Well, regarding to that, I have long had my legitimate suspicion that most of those critics do NOT play the game much but mostly just have the hobby of talking about it, which then manifests either as excessive praise of everything or excessive criticism. When I started about 30 years ago, the...
  8. Li Shenron

    OSR Old school wizards, how do you play level 1?

    Very old editions had this idea that some character concepts (classes) could become powerhouses later if you paid the price of lagging behind earlier, hence the Wizard of old. It also tied with the typical narrative of literature Wizards being old. From a gaming point of view I was never a fan...
  9. Li Shenron

    D&D 5E I want more flavorful wizard subclasses.

    I think the schools are fine. I am not even a fan of the "war mage" addition, it wasn't really needed. If anything, because the Wizard archetypes are presented as specialisations, maybe the game would benefit from a generalist/unspecialised Wizard subclass, perhaps a low-complexity option that...
  10. Li Shenron

    (IC) PLANESCAPE: Intrigue

    Grim scoffs slightly at Garrick's admission, but doesn't otherwise display any resentment towards their guide, as if somehow understanding how things simply go wrong by a myriad of reasons in a place such as this abyssal town. Without particular haste, she once again pulls up her scarf over her...
  11. Li Shenron

    (IC) PLANESCAPE: Intrigue

    "Good! Let's leave this loot of ash and dust for someone else to plunder." drops Grim with an exaggerated sigh, to underline the sarcasm. She follows Izek behind Garrick, while keeping an eye on Jach from the distance... she has the feeling this won't be the last time we see the blue-robed mage...
  12. Li Shenron

    Still Searching for "That" System

    Sorry to be nasty, but those 4 requirements are nothing 'unique', and if you have SIXTY systems and still can't find one that suits you, then I think the problem is in your approach to gaming, and sixty more suggestions won't help you. Perhaps your way out of this could be to stop pretending a...
  13. Li Shenron

    D&D General Alternatives to spell slots and spell points

    If simplicity is what you want, you could replace spell slots with a flat number of spells per day, no matter their level. Because this means more higher-level spells can be cast than normally, I would cut the total in half, perhaps make it equal to the number of spells prepared divided by 2...
  14. Li Shenron

    (OOC) Planescape: Intrigue

    Difficult choices... Despite her current CE tendency, Grim is not particularly greedy. As a matter of fact, she wouldn't mind departing from even a hefty share of her gp to move on from this location, least because she would be getting it back from somewhere else with robbery should the need...
  15. Li Shenron

    (OOC) Planescape: Intrigue

    Perception: 1D20+5 = [6]+5 = 11 https://www.coyotecode.net/roll/lookup.php?rollid=282361
  16. Li Shenron

    Sex at the Table

    Nope. Love & romance are always possible, but should the 'action' shift to the explicit part, the game simply fast-forward straight to the end of it.
  17. Li Shenron

    (IC) PLANESCAPE: Intrigue

    Grim looks at the newcomer in blue robes with half-distaste, "Ah, an arrogant prick... just what we were missing to round up the gathering." (<- this is her thoughts, NOT saying that out loud). Observing Jach's attire and manners, she gets the unmistakable feel that he might be a mage of sort...
  18. Li Shenron

    (OOC) Planescape: Intrigue

    Having played several PbP on EnWorld, I would say the pace of this one is VERY NORMAL.
  19. Li Shenron

    D&D General Why Do You Think Wizards Are Boring?

    It's not that you "need to", and most certainly do not expect WotC to ever do that in any future edition, but at least that's what I do with my own Wizard characters on a voluntary basis. And if the other players try to bully you into playing a cookie-cutter Wizard "because that's what we...
  20. Li Shenron

    D&D General Things I Do To Make Wizards More Fun!

    Having played many Wizards in almost all editions by now, I think the ones that were more fun were always those with a theme, and not necessarily one of the traditional schools but also something diagonal such as "shadows" or "plants". Having a theme forces you to pick spells that you might...
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