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    D&D General Chris Perkins and Stan! - previous D&D edition thoughts

    There's a pretty big difference between "How can we make a game that appeals to people who enjoy Everquest and WoW?" and "Let's make a game that's a tabletop version of an MMO." 4e is the former, not the latter.
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    D&D General Chris Perkins and Stan! - previous D&D edition thoughts

    I remember when I first got 5e, and it did remind me a lot of 2e in certain parts. The main one were magic items. In both 3e and 4e, there was an expected progression of magic items that you needed to have the right numbers, and items were meant to be able to be easily bought, sold, and made. In...
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    D&D (2024) Githzerai Psion? Thri-kreen Psion? Where's My Psion?

    There are two issues with your approach. One is that it requires a lot of DM buy-in, moreso than other characters. The other is that it allows you to play a psion. But there's no depth there. I want there to be just as much variety among psions as there is among wizards or clerics. That requires...
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    WotC 5E Designer Mike Mearls Talks About The OGL Crisis

    Oh, in the current market Pathfinder is nowhere near being a threat to D&D. But at one time it were, and its existence probably ate into 4e's sales by quite a lot. The way I see it, people disenchanted with 4e would normally have had two options: Stick with 4e because "Well, I guess this is...
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    WotC 5E Designer Mike Mearls Talks About The OGL Crisis

    Wizards clearly doesn't appreciate Paizo and Pathfinder being as close to a serious competitor as it gets in the RPG biz. The current crop of execs might have learned their lesson, but it seems fairly common to recruit execs from outside the company (often from Microsoft) which means the next...
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    The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits

    Clearly not. But you can't say it wasn't made clear.
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    WotC 5E Designer Mike Mearls Talks About The OGL Crisis

    Pathfinder is evolved from the 3.5e SRD, which is still only under the OGL AFAIK. Wizards has promised to put it in Creative Commons, but I'll believe it when I see it.
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    The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits

    Martial: Martial powers are not magic in the traditional sense, although some martial powers stand well beyond the capabilities of ordinary mortals. Martial characters use their own strength and willpower to vanquish their enemies. Training and dedication replace arcane formulas and prayers to...
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    WotC Mike Mearls: "I Was Not Fired From D&D"

    His interpretation of magic missile damage is what made me think "Who put this guy in charge of the rules?"
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    WotC Mike Mearls: "D&D Is Uncool Again"

    Would that be the same decade where Magic was eating the lunch of all the RPGs in all the stores?
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    D&D General Why Mike Mearls left D&D, an interview by Ben Riggs.

    According to MTG Wiki: Commander Legends: Battle for Baldur's Gate March of the Machine The Lost Caverns of Ixalan Outlaws of Thunder Junction
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    WotC 5E Designer Mike Mearls Talks About The OGL Crisis

    Wizards can't profitably make small-fry stuff. Everything they do has to be at least reasonably big, and appeal to a wide audience. But there are still people out there who would want more niche stuff. A book of weapons based on cardinal virtues and deadly sins? A book about the culture of...
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    The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits

    As the saying goes: first impressions last. So just looking at the three core books: Gnomes and half-orcs were removed in favor of tieflings, eladrin, and dragonborn. Barbarians, bards, druids, monks, and sorcerers were removed in favor of warlocks and warlords. Rangers lost their magic and...
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    D&D General Why Mike Mearls left D&D, an interview by Ben Riggs.

    I haven't played it, so I have no clue. But some stuff operating outside of the originally intended parameters does not mean that those parameters are wrong. The problem is that Hasbro execs are seeing this as a zero-sum game, when it really isn't.
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    D&D General Why Mike Mearls left D&D, an interview by Ben Riggs.

    And the issue is that regardless of the threshold, it was a mistake. The whole raison d'être of the OGL is to enlist third-party companies into supporting D&D. As has been explained many, many times, small adventures and the like are not profitable for a WOTC-sized corporation with massive...
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    WotC Mike Mearls: "D&D Is Uncool Again"

    I sometimes wonder if Zeb Cook had a couple of annoying aunts named Tammy Rae and Betty Sue.
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    WotC 5E Designer Mike Mearls Talks About The OGL Crisis

    I can see how both views are true. It likely was a request for feedback, but the feedback they expected was along the lines of "$750K is too low, maybe $2M or $1.5M?" and mucking around with the percentages. They likely didn't expect the pushback they got on the fundamentals, particularly not on...
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    D&D General Why Mike Mearls left D&D, an interview by Ben Riggs.

    Presumably, Wizards got a cut of whatever money it did make, though. That's what they're afraid won't happen next time. Also, the title of the interview is "Why Mike Mearls left D&D", and as far as I can tell the only answer is "No, it's not what the rumors say."
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    The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits

    As I recall, the map changes were mainly about changing the Sword Coast to be more of a straight north-south line as opposed to going more eastward the further south you got. The reasoning was basically that they didn't want to "waste" 1/4 of the map on open sea. There were some more changes to...
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