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  1. K

    Tell me about the terrain accessories...

    I shouldnt be surprised that I was beat to this, but I make a TON of wargaming terrain for the half dozen Miniatures games I play. Terragenesis is quite likely my favorite source of ideas. Also, Games Workshop has 2 editions of "How to Make Wargames Terrain" and I have them both - neat books...
  2. K

    I need a good sourcebook on Fey

    I've taken a leave of absense from all RPGs for the last year, but with 4E coming out, I'm getting the urge again. I've decided to take my DM cap off the shelf and give it another go, in the vein of how I introduced some of friends to 3.5 years ago. I'm actually quite excited. I swore after...
  3. K

    Rules for Horse footing?

    Yea, just watch the movie "Man From Snowy River". Great movie--am I dating myself? :)
  4. K

    Detect Magic vs Spellcraft

    The SRD/RAW states that you can use Spellcraft to "Identify a spell that’s already in place and in effect. You must be able to see or detect the effects of the spell. No action required. No retry." You can also use Detect Magic to do something similar. My friend, a player in my game, Rules...
  5. K

    Monster summoning cards?

    I cant get this link to work. it says I dont have permission to access the site.
  6. K

    Monster summoning cards?

    Can I get these? Next week, my 7 Wizard/6 Alientist NPC is confronting my PCs...this would save me the next few hours I had been planning on making his mobs kealios@sbcglobal.net Thanks!
  7. K

    Special Materials cost compared to making the item

    Normally, making magic items saves you money, compared to buying them outright. How does this apply to special materials, such as adamantine? The chart on p. 283 DMG says +15,000 for a suit of heavy adamantine armor. Does this get reduced at all if you make the item yourself? It doesnt say...
  8. K

    Needing a revised Summon Monster chart

    I found this link at Necromancer Games that has an alternate list, but this one seems more humorous. I remember a longer, more detailed list. No one has/remembers this?
  9. K

    Needing a revised Summon Monster chart

    I remember seeing a website (I think it was a publisher, but not sure) that listed a completely revised Summon Monster chart, with monsters from many different sources. Anyone a) have a copy of this, or b) know where it might be found? Thanks in advance, Kealios
  10. K

    Questions on CRAFT when skinning a dragon

    My players met and killed their first dragon. They are very excited about this, and have set about skinning the dragon in its lair for any and everything even remotely valuable or useful for bragging rights. I decided that to skin the beast (and this is going off the Dragonhide rules on p.283...
  11. K

    If you use Gemerator, view this (Discussion on Gem Management too!)

    LOL...thanks for that. Not exactly an answer to my dilemma :P No one else has any issues with this? Am I just trying to be too detailed? Kealios
  12. K

    If you use Gemerator, view this (Discussion on Gem Management too!)

    I made a quick Excel spreadsheet to help put together gems from the Gemerator. It also includes a size-determiner (for the actual width of the gem) as well as an Appraise DC calculator. This should be ok to post, I hope, since it does require the product to use. Speaking of Appraise, how do...
  13. K

    The Paladin of Freedom and paladin-related PrC's

    I've got a player in my game who created a Paladin of Freedom, the Chaotic Good variant from Unearthed Arcana. He has aspirations to join the Prestige Classes Cavalier (from Complete Warrior) and Fists of Raziel (from Book of Exalted Deeds). Both PrC's require Lawful Good (or just "lawful")...
  14. K

    A conglomeration of alternate skill advancement ideas

    I think that's a good idea, and likely better than the one I had proposed. Actually, it makes alot of sense, as it still requires the initial investment of time, but doesnt unduly make the learning of skills prohibitive. I currently do not require training for leveling and feats. This skill...
  15. K

    A conglomeration of alternate skill advancement ideas

    Well, this isnt quite generating the hate mail I expected, so let me branch out a little further and go through some of my own arguments and solutions. The number one thing this would do, I think, is slow the advancement of skills for the players, and somewhat penalize them because of the time...
  16. K

    why I do not skip meetings

    Are you talking about the program in your head? Heh...just checking. Everything here seems to be working fine ;P Kealios
  17. K

    A conglomeration of alternate skill advancement ideas

    Really, no one has an opinion on if this is too strict, mean, overbearing, or just right? Should I really just spring this on my players as is?
  18. K

    A conglomeration of alternate skill advancement ideas

    From my perspective as a DM, I've always felt that Skill DC's were too low, and skill bonuses too high (and let's not even touch poison DC's...thats a rant for a different thread!). When plannning dungeons and encounters and the like, I have to get rediculously creative if I have any hope of...
  19. K

    Trade/Craft/Profession skills...detailed enough?

    Any chance you can give me the publisher of that book, and maybe it's full title? A quick search of some vendor websites didnt turn anything up, but it sounds like what I am looking for. Thanks!
  20. K

    Trade/Craft/Profession skills...detailed enough?

    I suppose I just really like detailed lists of DC's, and expanded abilities for a player to put into their skills. Costs and such, which are pretty vague for a lot of things, would be nice, as well as other...flavor, I guess. Hard to know exactly what I am asking for, really...lol...
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