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  1. Psychotic Jim

    Sonic the Hedge-Mage

    Excellent ideas. I don't really have too much other formal build ideas, but here's a few suggestions that you might incorporate some different skills and invocations into your indirect battle strategies. first of all, items! At lower levels, there are a number of alchemical items (smoke...
  2. Psychotic Jim

    Sonic the Hedge-Mage

    Well, the big question I would have here, is what kinds of things did you already have in mind for him to go along with his mobility? Would you use it for "herding" enemies into favorable places to attack? Would you disarm foes and then steal their weapons? One thing that seems might work with...
  3. Psychotic Jim

    Which Published Settings Have You Played In?

    Assuming we're just talking about D&D, I've done the following: Ran: Forgotten Realms Freeport (d20 setting by Green Ronin) Planescape Ravenloft Rokugan Spelljammer Various homebrews Played in: Eberron Forgotten Realms Mystara
  4. Psychotic Jim

    Pathfinder Converts: what non-PF 3.X stuff do you typically import?

    Well, i'm trying to think. My current pathfinder games were converted over from ongoing 3.5 games (Forgotten Realms, mostly). So I suppose certain FR stuff will be ok with some conversion. Also psionics and also some savage species until pathfinder suitable replacements gets made. Everything...
  5. Psychotic Jim

    Ultimate Magic

    I think this will be the thing I look forward to the most. Having several premade templates from where to start from will be very helpful. Potentially really time saving!
  6. Psychotic Jim

    Fear Mr. Whiskers!

    Or they could just pretend to bow to the gods. After all, their more mundane kindred has been doing that to us mortals for centuries, millenniq even. They've got some kind of good racket going on when their "masters" feed them, wait on them, and provide them shelter. ;)
  7. Psychotic Jim

    Are Casters 'still' way better than noncasters after level 6?

    On not being able to enchant weapons, that is no longer the case anymore, thanks to the Master Craftsman feat.
  8. Psychotic Jim

    Pathfinder 1E What's available (Golarion)

    The Pathfinder Chronicles NPC guide (which may quality as a 'monster book' in that it has plenty of NPC statblocks) details a number of interesting characters from different places on Golarion. I don't play on that world so I can't tell if they're real movers or shakers in there or not. There...
  9. Psychotic Jim

    Att: Planescape fans, know the worth of a Factol's Manifesto?

    I don't know what the price of such a tome would be personally, but you might try the folks over at www.planewalker.com There's a few knowledgeable sorts over there who might be able to help.
  10. Psychotic Jim

    100 Iconic Fantasy Magic Items

    -The Philosopher's stone, the ultimate goal of many an alchemist, which was said to be the elixir of life, the road to immortality, to be able to transmute lead into gold. - Runes are sometimes associated with magic or divination. -Different traditions of divination often have different tools...
  11. Psychotic Jim

    Smite Evil - This Can't Be Right

    Is that the first successful attack period or the first successful attack in a round?
  12. Psychotic Jim

    New Character please give your thoughts

    +1 As far as the barebones mechanics goes, there's a few issues. There's something up with your Dex. You've got it at 14, which should give you a straight +2 dex mod across the board to relevant traits (your AC has a +2 dex modifier and your init mod is +2, so they're good. However, your...
  13. Psychotic Jim

    Pathfinder 1E Handling Epic epicness: Pathfinder E20

    Hmm, the biggest issue I'd see with you running into using epic feats without advancing into higher epic levels is that a lot of the feats had higher level requirements than you could get with 20th level characters. Also, with the skill check requirements for epic spells you might be limited...
  14. Psychotic Jim

    Pathfinder 1E Pathfinder Kingmaker E6?

    Well, I'm not familiar at all with E6 or it assumptions, nor have I ran Kingmaker yet, so take my guesswork advice with a grain of salt. I think you could run some of the earlier modules okay (I've only read the first two). By the end of the second module (Rivers Run Red), PCs are assumed to...
  15. Psychotic Jim

    A hundred and one campaign ideas

    I can't believe that I had forgotten about the "Adventures in a nutshell" thread (very cool!). We're off to a good start here, here's another idea: He who Controls the Mines, Controls the World, or Diamond Mines are Forever Hook: Some evil genius has taken control of the mines. Why should...
  16. Psychotic Jim

    Pathfinder 1E Pathfinder Advanced Player's Guide Preview

    Hmm, this looks pretty interesting, if a bit of a mixed bag. 126 feats is an awful lot to winnow out the gems from the stinkers. Ironguts seems more of a fluff feat (Great Fortitude could do the same thing- given the same name). The weapon blanch seems like a noteworthy addition, certainly...
  17. Psychotic Jim

    Pathfinder 1E Older material in Pathfinder

    Hmm, I've never done anything with the BoVD, but I have had some direct experience running games in Pathfinder that incorporated some other 3.5 stuff. I've had the most experience running the game for PCs with the Favored Soul (Complete Divine), the Psion (Psionics Handbook), and a pixie PC...
  18. Psychotic Jim

    A hundred and one campaign ideas

    So with all the pathfinder goodness out there (especially with the new classes coming out), it could really make for some interesting campaign and adventure ideas. So I figure, let's see what ideas we can brainstorm, and maybe we can get ideas for a hundred and one of 'em. Here's the short and...
  19. Psychotic Jim

    Pathfinder 1E Pathfinder Advanced Player's Guide Preview

    There's another blog preview post up http://paizo.com/paizo/blog The page graphic reveals a list of class "archetypes" which trade out certain class features for others. It makes me think of the old 2e days of kits. The exceptions to this approach seem to the cleric, the sorcerer, and...
  20. Psychotic Jim

    What Makes Gaming Books as PDFs Desirable?

    Biggest thing for me is the search function, and bookmark tabs. Heavens, too many game books don't have an index, so these sorts of tools really help you find your way around without too much book flipping through them. Also, being able to have more than one window open at once! And cutting...
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