Search results

  1. O

    [Dungeon] Dungeon 102 - Between The Covers

    Yep, that Adventure Path is a real sweet series so far. It really is cruel and unusual punishment to make us wait this long for the next installment. Hold on- that sounds like the mailman...
  2. O

    [Dungeon] Dungeon 102 - Between The Covers

    Mmmmm.. sounds good. I think I'll take time off work so I can stalk my mailcarrier...
  3. O

    Looking for a system fo W40K

    Well, I would suggest you use the Feng Shui system, if you want a game of fast paced cinematic action. It can handle gun-fu, kung-fu, magic, and unusual creatures like no other game. If you can get over your aversion to using anything d20, I would also suggest Mutants and Masterminds. While...
  4. O

    1" = 5' Scale Maps for sale?

    PatEllis15 is right, the old Cities of Mystery did have 1inch grid maps to go with the fold up buildings. The "Falcon" series of Greyhawk modules (1rst or 2nd Edition, I forget which) also had that style of map with their cardboard buildings. I think you can get these products electronically...
  5. O

    3.5 SRD Files?

    I love the sound of 3.5 SRD in the morning. It sounds like Victory- or maybe just "Warning - Printer Ink Low."
  6. O

    [recruitment] join ENworld as a die!

    I'm pleased to see D12 and D12's brother are both in yellow, the traditional color of a d12 in the wild. D2, if you are all about heads and tails, why not lay claim to the esoteric and mystical name 6d9? Although I suppose the graphic avatar may not meet the strict grandmother guidelines...
  7. O

    Powergaming as a DM?

    I think Black Moria hit it on the head. Power gamers will try to get lots of powerful magic items, but only Problem gamers will "get dramatic" about it when they don't get what they want. I also agree that you have to power game to match the PC's, more or less. Really, that way the players...
  8. O

    Mutants and Masterminds and ECLs

    I think you could use MnM to play a game where the players could play more or less balanced characters of any race/class/concept, but the game would be played using essentially MnM rules. I think it would be difficult to port the DnD races into MnM and then immediately back to DnD for use in...
  9. O

    whats the best class for RttToEE

    maddman75, you are truly a mad man. None of my players has tried to talk to squat. I suspect you had/ are having way more fun.
  10. O

    RttToEE too easy

    I think the hive mind may be helping out the PCs, and the most horrible stuff seems to start in the CRM rather than the moathouse. (except the blue dragon with his crazy hover feat, who had the players reaching for blank character sheets) In the CRM, the most effective bad guys tend to be the...
  11. O

    Your take on charismatic half-orcs

    Sounds like a player I'd like to have at the table. How would I handle the character? Have a few situations where the high charisma and the skills I imagine the character would have are really handy. Situations where talking is a vastly superior tactic than hacking. Also, some spotlight...
  12. O

    Cultists?

    Perhaps a forced multiclass? Cleric/rogue, with the cleric class level never being allowed to be higher than the rogue class. The rogue gets the sneaky-skills you seem to be after, and by switching a couple of the rogue core skills (ie the ones you want to be exclusively for rogues) for...
  13. O

    What's the most rat bastard thing you've ever done as a DM?

    I subcontracted my worst rat-bastardy to a player. We were playing Beyond the Supernatural victim-characters (the D&D equivalent of commoners) who were supposed to be loosely based on the players. The action started with an ever-so cliched ouija board session, which left the characters with...
  14. O

    D20 Modern Warhammer 40k campaign

    I keep toying with the idea of a 40K roleplaying excursion myself. My current line of thinking would be to use the Mutants and Masterminds system to run things. It has the advantages of being fairly simple (especially for a superheroes game) and letting you do whatever the heck you want. It...
  15. O

    DeeMer Games' Skirmish Board

    I like 'em. They fit in your book bag. You can "leapfrog" them as the characters move from place to place. They take up less space on the table. They don't want to roll themselves up. If you have a cool, artistic scale map without squares, you can slap them down on top. When I'm prepared...
  16. O

    [CoC] Running Retun to Dunwich | Help Needed.

    I think Byron's Ghost has a good point, in that Dunwich is a more advanced investigating area than, say, Arkham. CoC players who don't know better than to be very afraid of the Dunwich underground areas may die like flies for you. If you are considering buying Arkham, go with it. I only have...
  17. O

    [CoC] Running Retun to Dunwich | Help Needed.

    I've only read the book, never run it, so a grain of salt may be in order. My biggest problem with the book was that it was fairly rambling. The relatively unstructured nature of the suggested scenario had me envisioning the intrepid investigators on an Avon lady run. "Ding dong...
  18. O

    What are you doing with D20 Modern?

    My latest fevered imaginings have been about mating the settingless system of d20 Modern with the systemless setting of Warhammer Fantasy Roleplay. (The biggest shortfalls of both games, in my opinion) I like the idea of the mage and acolyte classes being advanced/prestige classes, as it fits...
  19. O

    D20 Modern Adventures/Publishers?

    Check out Second World Simulations (http://www.second-world-simulations.com/) In their downloads section, they have an adventure called Small Worlds and Exiles. It's content-linked to their Second World Sourcebook, which I don't have, but the adventure is really well put together. If your d20...
  20. O

    Thinking About Starting A CoC Game. Need Advice ...

    I have some experience with CoC, and I'm pleased to hear you're looking into it. I'm no master of the art, but I'm willing to let you know what I've learned. The adventure hook is always key. Unless you really amp up the character creation, the characters tend to be fairly average joes. If...
Top