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    The Liberation of Tenh (updated April 24)

    Killed Lucius? No! Lots of people die around the Liberators. The ones they like tend to get better. So I go away for 6 weeks and I come back to find just one update, and this thread down on page 3. Holidays, baby and all that I understand - like I said, I was gone for 6 weeks - but your...
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    Question on Errata, or How to Make an Invincable NPC

    This really is not so different from the 3.0 Retriever. A construct with regeneration.
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    Which one is better at Epic Levels - Wizard or Sorcerer

    Because the question was specifically about Epic levels, I'm going to have to go with wizard. Wizards are INT casters, so are going to have much higher Spellcraft scores - critical to casting Epic spells. Further, tactical flexibility is not as big a deal when you can throw 60+ spells every...
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    Feats for a Fighter-Mage

    It depends on what's available in your game. If the builder books are still in, I'd go for Combat Reflexes to set up for Expert Tactician. That's a great feat for a fighter mage, because you'll be able to cast your own greater invisibility spells. Alternately, you could take point blank and...
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    D&D 3E/3.5 How's 3.5 Harm working for you? (stirring mud from the river bottom)

    Polar Ray is a poor comparison to any other spell. It's a useless spell. Compare it to the other 8th level spells, and it's not even close. Spells like Mind Blank, Discern Location, Horrid Wilting, Maze and Prismatic Wall are what we should be looking at. Polar Ray is feeble compared to any...
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    Multiple magical effects that increase size do not stack...

    Thanks Dwarmaj. The WotC boards load way too slowly on my connection to make searching them manually a viable proposition.
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    Multiple magical effects that increase size do not stack...

    KaeYoss, the link you provided is pretty useless, since it leads to a 26 page thread. Could you perhaps give the page number, the time/date stamp of the relevant post, or the actual quote next time you reference those boards?
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    increasing caster level

    The orange ioun stone increases caster level. The Heirophant class increases caster level through the use of spell power, but only for spell effects. Your spells per day doesn't increase.
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    The Liberation of Tenh (updated April 24)

    Ooh, is the next update the one where Lucius finally gets to assassinate somebody? It sounds to me like the ex-donkey is setting himself up for a fall.
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    Raise Dead and level loss?

    I'm a softy. I let my PCs do it in whichever order is most beneficial to them.
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    Red Wizard - What the hell was WotC smoking????

    Your basic premise is flawed, Grog. You're looking at it and saying that this 15th level wizard who's prepped for the encounter plus his 9 free cohorts are more than your 13th level PCs can handle. Of course he is. But that's really no different than looking at any other creature that's...
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    Best Archer Build

    Stay at range. Figure out how to work Far Shot and/or a Distance bow into the mix. If he has, say, a +1 composite longbow with the distance power, he has a range increment of 220 ft. (Adding Far Shot would generate a range increment of 275 ft.) Fireball at 7th level only has a range of 680...
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    The Liberation of Tenh (updated April 24)

    Wonderful stuff (contact). Glad to see you updating this thread again. As for a new cleric, I'd guess that we're going to see a reappearance of that scholarly fellow whose name I can't recall. The Pholtan. He'll probably take the empty cohort slot with H.
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    FR Party Help needed (Min/Max)

    Since it's a neutral/evil campaign set in the FR, I'd suggest taking advantage of that. Your party needs arcane support. A Shadow Adept fits the bill. You'll rock at the more subtle magics of enchantment and illusion, which fit the play style of your group, and you'll have necro to fall back...
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    Skill increasing feats worth it?

    I find them useful in a variety of circumstances, many of which have been mentioned by others upthread, so I won't repeat them. One that I didn't see mentioned, however, is for important cross class skills. For example, if you want your fighter/barbarian to tumble, but don't want to mix in...
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    Getting around antimagic PC's.

    Let me get this straight. Your high level PCs are fighting a high level wizard, and they've had the temerity to defend themselves against magic? And now you want to know how to screw them over? Sounds to me like your PCs are simply acting intelligently. I don't really see why you have to go...
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    Cornugon's Infernal Wounding ability needs clarification...

    If you want to get to a really literal reading of the ability, any creature who has ever been subjected to this attack by a Cornugon can _never_ be healed of any wounds without the caster level check. Two years later you cut your finger and it can't be healed without somebody making a DC 24...
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    Fighting a dragon (3.0)

    My take on this is first to emphasise two things that others have said, disagree with one poster's comment, and then add one more bit of insight. First, dispel whatever magic he has. You must do this, or you're dead. Haste is the most critical thing to dispel, so consider using a slow to do...
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    Horizon Walker

    Looks pretty good to me. I'm glad to see a ranger prestige class that doesn't suck. The abilities aren't all that overwhelming. Most of the skill bonuses (except listen) don't stack with common and inexpensive magic items. (Listen also wouldn't stack, if there were any common item that...
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    D&D 3E/3.5 What to do with "Sure Strike" in 3.5E?

    I haven't quite decided how to do it yet, but I currently like five options for converting sure striking: 1) Let my player replace it with a different +1 power (or upgrade the weapon by +1) 2) Let my player replace it with any special material of his choice (probably adamantine) 3) Keep it...
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