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  1. M

    D&D 5E Rules are go!

    I have a question for people. Am I missing something? One of the precon Fighters in the Starter Set only added 2 to hit hitpoints at each level even though he had a 16 Con. I assumed that the hitpoints had changed in the final version. It appears not.
  2. M

    D&D 5E Rules are go!

    They've said that Eldritch Knight is not a PrC. It is a sub-class of Fighter.
  3. M

    Learn about D&D organized play options

    I kinda wish it was something a little more restrictive. Like you were allowed to change once before level 5, not as many times as you want. I know someone who used to show up with a different character nearly every session for LG(despite the rules that you couldn't do that) with an excuse...
  4. M

    D&D 5E 15 Petty Reasons I Won't Buy 5e

    I didn't want to hear them complain. That's why I used the recommendations in the book. We had some conversations where even the hint that someone might have given out the wrong amount of gold of the suggestion that someone starts a campaign with low gold was met with loud arguments about how...
  5. M

    D&D 5E 15 Petty Reasons I Won't Buy 5e

    Also, given that Evil is described in a number of books as being the alignment that actively creates more suffering in the world, one would figure "suffering" to be a goal for him. If he can cause pain, misery and death just because it's fun he would. Doing nothing because it doesn't benefit...
  6. M

    D&D 5E 15 Petty Reasons I Won't Buy 5e

    They won't complain about magic items per level, because I'll give them what the book expects. Just like they didn't complain when I gave them proper gold/level in 3e.
  7. M

    D&D 5E Starter Set: Except 7

    In the unboxing video for the Starter Set, Mike Mearls kind of goes on about how they had to trim the monster section for space because they wanted to keep the Starter Set very small. They said they mostly cut a bunch of art. He mentions a couple of times that the amount of art in the Starter...
  8. M

    D&D 5E 15 Petty Reasons I Won't Buy 5e

    Nope, I'm saying that this will BECOME the norm because most people will look at the rules and say "Oh, this game assumes 1 permanent item per level. Well then, I should endeavor to hand out that many magic items in order to stay within the expectations of the game. That'll make it the easiest...
  9. M

    Learn about D&D organized play options

    Yeah, I'm just wondering exactly how this works. You get together with your group to Homeplay HoTDQ and then someone decides to run a couple Expeditions adventures on Saturday. You show back up for your home group the next Friday and suddenly you are a level higher and have acquired a magic...
  10. M

    D&D 5E 15 Petty Reasons I Won't Buy 5e

    My math in my previous post says otherwise. Yes, that will cause a difference. It will be noticeable. However, it will likely cause a round round difference in encounter length in most combats. That's easy to correct for, add more monsters so that it takes them an extra round to finish the...
  11. M

    Learn about D&D organized play options

    Yeah. It sounds like they are allowing people to play through the Tyranny of Dragons adventures or the adventure from the Starter Set as home play and still take their character afterwards and play Expeditions with it. I'm still trying to figure out exactly how that is going to work. I hear...
  12. M

    D&D 5E Starter Set: Except 7

    I would guess you would use lower challenge rating creatures. CR 2 creatures are designed for a group of 5 PCs at level 2. So, I'm guessing that CR 1 or CR 1/2 creatures would make great opponents for 3 characters of level 2. Keep in mind, the major problem with having too few players in a 4e...
  13. M

    D&D 5E Starter Set: Except 7

    You'll likely find that most monsters have quite a few more hitpoints in 5e. Monster design took a lot of cues from 4e. In 4e, for instance, Ogres are level 8 monsters with 111 hp (at least the Brute versions are). 29 hp for the 3.5e version. 59 for the 5e version. I think that's very...
  14. M

    D&D 5E Starter Set: Except 7

    All the skills are based off of stats, so if you EVER think a monster might need to make skill checks, you might as well include all their stats. Plus, there are 6 saving throws against spells now. Those are the 6 stats. If PCs cast a spell that requires a Charisma saving throw, you'll need...
  15. M

    D&D 5E 15 Petty Reasons I Won't Buy 5e

    They can be, but my point was that the more variation that magic items give you from the "norm" the more problematic they are. If the variation is small enough, the lack of them isn't a problem. Also, it's best to start with the assumption that more people are going to use so that less people...
  16. M

    D&D 5E Starter Set Character Sheet Revealed!

    They are. But I view magic in 4e(actually in every edition) as billions upon billions of possible variations based on any number of things. It's an art rather than a science. Moving your pinky finger an extra millimeter might make a Fireball double the radius but discovering that fact and...
  17. M

    D&D 5E 15 Petty Reasons I Won't Buy 5e

    I never said it wouldn't make a difference. I don't know who said that either. What I'm saying is that the difference is small enough that it wouldn't be worth worrying about. Also, in 2e it had a bigger effect because there were a lot of monsters with really good ACs and low hitpoints at...
  18. M

    D&D 5E 15 Petty Reasons I Won't Buy 5e

    In which case, I say yes. I'm not sure where you're going with this.
  19. M

    D&D 5E 15 Petty Reasons I Won't Buy 5e

    Wow...you managed to post a message that was nothing but quoting what I've already read back to me while simultaneously calling me bizarrely angry. That may go down in history as the least helpful post ever. Here's why it isn't "bizarrely angry": Let's say I've got 20th level PCs in 3.5e, I...
  20. M

    D&D 5E 15 Petty Reasons I Won't Buy 5e

    Here's the deal though. You don't hit with every attack. You miss with a bunch of them. So, let's say you hit 50% of the time. The numbers I was using were that someone with a greatsword and 20 strength would do 12 damage on average. 13 with the sword. That's an 8% increase. I was...
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