Search results

  1. lvl 1 fighter

    E6 -- I love it

    What do you mean no head explosions? That's my Capstone feat :)
  2. lvl 1 fighter

    [E6] Adventure in the Swordlands [OOC]

    Walking Dad Yes. Replace the text of Armor Mastery I with the following. "Select a category of armor (Light, Medium, Heavy). When wearing armor of that type you add +1 to the armor bonus. All subsequent Expanded Mastery abilities function only when wearing the selected armor type." Expanded...
  3. lvl 1 fighter

    [E6] Adventure in the Swordlands [OOC]

    wysiywg Character update noted. Decided against the Healing Belt? Walking Dad The Armor Mastery feat is not allowed because we're not using armor as damage reduction. I don't have Complete Champion, but I'm guessing the Lion Totem gives them a Pounce ability. I'll temporarily OK it until I...
  4. lvl 1 fighter

    Item that lets you speak all Languages

    The feat Master Linguist in Races of Eberron is useful for this. You learn a new language each level for free, as if you had bought a rank in Speak Language. So if you actually do put a rank in SL, that's two languages a level. After a few levels you'll be able to switch in and out of almost a...
  5. lvl 1 fighter

    E6 -- I love it

    I like the higher level aspects of the game too. It's fun to be a 18th level Sorcerer and have all those powers. But for me it stops being fun when I have to think more of what the bad guys can do than what I get to do. It becomes a checklist. Fly? check Death Ward? check Multiple sources/types...
  6. lvl 1 fighter

    [E6] Adventure in the Swordlands [OOC]

    Do you mean how many mages were born with magical ability and how many came to their skill through training? All mages have some kind of training whether it's an actual apprenticeship (rare) or finding a source of knowledge and learning through trial and error. I'm not going to say there are no...
  7. lvl 1 fighter

    E6 -- I love it

    I love the idea of E6. High level dnd turns into half adventure / half accounting. Bleh. I'm starting my first E6 game here on the forums. Come check it out all you E6 fans. [E6]Adventure in the Swordlands
  8. lvl 1 fighter

    EN World Maps and Other Campaign Resources (Updated 12/04/2004)

    Here are some links that I use for games. WoTC Art & Map Gallery Archive D&D Database. Find what book that feat/class/spell is in. Cant dictionary for Plansecape
  9. lvl 1 fighter

    [E6] Adventure in the Swordlands [OOC]

    I like that aspect of the Spellcaster. It's whatever you want it to be, however you want to make your mage. But it's not overpowered because you have spells known like a sorcerer, so you're selections are really important. Re: Comprehend Languages. Everyone in this part of the world speaks...
  10. lvl 1 fighter

    [E6] Adventure in the Swordlands [OOC]

    Ok neat. I'm not trying to come off like a dbag. I just have a specific vision for the game and am trying to communicate that effectively. Regarding rolls: Unless anyone has a major problem with it I plan on doing them myself tabletop style.
  11. lvl 1 fighter

    [E6] Adventure in the Swordlands [OOC]

    The first two posts in this thread should answer some of your questions. Breakin' it down: Each round the players will post a general description of what their character is doing. In the OOC thread or in a spoiler or sblock below the text will be the game mechanics of the characters actions...
  12. lvl 1 fighter

    [E6] Adventure in the Swordlands [OOC]

    List of submitted characters: lawful stupid / Uther Son-of-Uther / Crusader 4 Vertexx69 / Ko'Dan Mu'Harr Dahut'lan / Fighter 1 / Warblade 1 / Swordsage 2 SephBaelzara / Kaze Blackhawk / Spellcaster 4 wysiwyg / Kareus / Rogue 3 / Warblade 1 The game is still open for new interest.
  13. lvl 1 fighter

    [E6] Adventure in the Swordlands [OOC]

    Yes. Vertexx69, The reason I don't want to allow it for Island of Blades is because I think it goes against the spirit of the maneuver when used that way. By RAW I concede that your mount could count as your ally, but I'm going with RAI on this one. Well, my interpretation at least...
  14. lvl 1 fighter

    [E6] Adventure in the Swordlands [OOC]

    Ok, I didn't know about the higher ground attack bonus. I kept adding it up and it didn't come out right. I don't play mounted characters. Also, I should have clarified about Island of Blades. It will work when you are mounted but I'm not going to let you count your mount as your ally for...
  15. lvl 1 fighter

    [E6] Adventure in the Swordlands [OOC]

    Re: Everburning Torch I'll allow it to not count as a magic item.
  16. lvl 1 fighter

    [E6] Adventure in the Swordlands [OOC]

    I think it's a matter of how you look at the game, whether an item is decent or not. The healing belt grants +2 on Heal checks. That's an extra +2 RP when you make a successful Heal check. The 3/day function is to heal 2d8 damage. Average roll is around 7 to 9. A Cure Light Wounds spell cast by...
  17. lvl 1 fighter

    [E6] Adventure in the Swordlands [OOC]

    Those feat are fine. The ability boost feat requires the ability training feat as a prerequisite though. Also, will you break down your attack bonus for me?
  18. lvl 1 fighter

    [E6] Adventure in the Swordlands [OOC]

    Vertexx69 Notes on character background: I'm cool with the desert nomad from another part of the world. One thing I do want to know is why is he in this part of the world? What made him leave his tribe/clan/family and come up here? The area in the map is in the Northwest part of the world, if...
  19. lvl 1 fighter

    [E6] Adventure in the Swordlands [OOC]

    lawful stupid By all means, play him as he is. I was just saying that no one is skilled at it. I guess I had expected people to buy at least 2 ranks of it. What's that saying of yourself being the best doctor? wysiwyg I would prefer you go with the listed sources than make up a new item. The...
  20. lvl 1 fighter

    [E6] Adventure in the Swordlands [OOC]

    One other thing I noticed. No one has any ranks in Heal.... To break it down, here are the available methods of healing damage. - Converting Reserve Points to actual Hit Points - Devoted Spirit stances / maneuvers - A Spellcaster that learned some cure spells (I wouldn't count on this one)...
Top