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  1. eryndel

    D&D 5E Anything You Miss From Past Editions vs 5E?

    Segment based combat (We're on Tick 7, what do you do? Start Casting!) UA style Rituals I don't know if I'd use them in my current game, but I've got some nostalgia for these systems and I'd love to see them in a future DMG as an option.
  2. eryndel

    D&D 3E/3.5 What are the major differences between 5E and 3.5E?

    All good stuff in this thread... one thing that I didn't specifically see called out is that there are now a lot of cool toys among the classes. 3e core classes tended to be sparse, relying on feats, skill points, or spell levels to round out the leveling up experience. Prestige classes helped...
  3. eryndel

    D&D 5E Champion Improved Critical - Autohit on 19/18 or not?

    If you haven't seen it already, there's a fair amount of discussion here: http://www.enworld.org/forum/showthread.php?358974-Difference-between-critical-hits-and-automatic-hits Reading that thread, the verdict is an unambiguous... maybe :confused: Although it'd be interesting to see this as a...
  4. eryndel

    D&D 5E I for one hope we don't get "clarification" on many things.

    Eh, you're correct. This makes it a bit more situational. Really it depends on the intent of the caster. If the caster knows where the rogue is (just can't see 'em), casts a spell to remove the obstruction to bring the rogue into view, then yep, no roll required (at my table) cast spots the...
  5. eryndel

    D&D 5E I for one hope we don't get "clarification" on many things.

    From my perspective, the wizard would get to make a Perception Check if s/he said something to the effect of "I disintegrate the wall, looking for that @#*!*^& rogue." To cite rules, from the ability check section on passive abilities, it states that a passive check can be used to represent an...
  6. eryndel

    D&D 5E Hoard of the Dragon Queen - a solid D effort.

    Although I appreciate the effort of the OP; this critical review must have been a labor of love. He has a number of fair points and there are numerous areas where the options given in the module don't really make a whole lot of sense. I chalk most of that up to the Encounters aspect of the...
  7. eryndel

    D&D 5E Difference between critical hits and automatic hits.

    Agreed, I've been hesitant to step back into the conversation so as not to seem like I was arguing my specific interpretation. My opinion hasn't really changed, but there's a lot of good cases on either side. And one of the nice things I've found about D&D 5e so far is the ease with which a...
  8. eryndel

    D&D 5E Factions in Starter Adventure (Mild Spoilers)

    Harpers and the Order of the Gauntlet play some role in the events of HotDQ (with some effort to get the PCs to align with one or both). The Zhents are discussed as well, but it didn't appear that the invitation to join was as obvious. Of course, I think the influence of the factions is as...
  9. eryndel

    D&D 5E Difference between critical hits and automatic hits.

    From my perspective, I don't really see where the wording is ambiguous. The Improved Critical ability states "your weapon attacks score a critical hit on a roll of 19 or 20". The Combat -> Critical Hit Section states: "When you score a critical hit, you get to roll extra damage dice for the...
  10. eryndel

    D&D 5E Humans RAW Can Start With multiple 18's

    Nor am I trying to sell you on organized play. Only organized play game I've ever played was at the last Origins I went to. However, if you're going to cast aspersions on DMs with set rules on character creation (which my originally quoted comment did), you'll have to cast that net awfully...
  11. eryndel

    D&D 5E Humans RAW Can Start With multiple 18's

    I just want to point out, the D&D Adventurer's League Organized Play player's guide specifically states that the two methods of character creation are the standard array, or customized array variant. "You cannot roll your ability scores." (emphasis theirs). So, if you're really taking the...
  12. eryndel

    D&D 5E I for one hope we don't get "clarification" on many things.

    Funny thing here is, I have two answers to your (probably rhetorical) question. If the DM made the call in my home group... I'd roll with it without concern. There's something going on that I, as a player, don't know and I trust the DM to run a good story regardless. If I've fought dragons...
  13. eryndel

    D&D 5E I for one hope we don't get "clarification" on many things.

    This is well said. And I'm also struck by the fact that, in the beginning of this effort, D&D Next (can we still call it that ;)) had a design goal to bring in past players of various editions. To accomplish that, it needs to accommodate that play-style gap. Meaning it needs to be just...
  14. eryndel

    D&D 5E Blade Barrier Math Question

    You're quite correct Henry, and if I'm allowed my pendantism, you're allowed yours ;) I like the explanation on minimization of energy in the cylindrical shell configuration. Not that I want to mix my science with my fantasy too much, but it can explain the mismatch in surface areas.
  15. eryndel

    D&D 5E Blade Barrier Math Question

    So, I had plenty of time to poor over the D&D 5th Starter Rules and Basic Rules pdf while traveling to an ASME conference this past week (important background on why I'm asking a math question :D) and plotting a game for my kids. The only nit I had was in the dimensions of Blade Barrier. As...
  16. eryndel

    Epic Feat Intensify Spell question

    I have to side with delericho and Jester here. In my perspective, Intensify Spell is essentially a souped up Maximized+Empowered spell. The wording of Maximize spell specifies "all variable, numeric effects..." as well as stating, "Saving Throws and opposed rolls are not affected, nor are...
  17. eryndel

    Drawmij: Honestly, how long did it take you?

    I guess I fall into the "up until today" camp so... about 34 years. Love the fact that there's more to learn, especially about the early years of gaming. Thanks!
  18. eryndel

    Thoughts on Odd Number Bonus Stat Items

    It's been a while since I've posted here, but I'm kicking off a 3.5 game for my kids. My teenage son, a bright kid who spends a little too much time perusing the theorycrafting and char-op boards, is looking at playing an Artificer. Even though we're playing in the Realms, I'm cool with that...
  19. eryndel

    D&D 5E A Flat Math Formula for Every Roll

    Close, but what this needs is a mechanism to add additional attacks per round. Sent from my Nexus 7 using Tapatalk 2
  20. eryndel

    Warlord is a stupid name. Call them Captains.

    I'd rename them, "Caller" but I'm old school like that. I can also get behind Talky Man.
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