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    The Risen Goddess (Updated 3.10.08)

    85— The Memory Charm, part II One night, when half my life behind me lay, I wandered from the straight lost path afar. Through the great dark was no releasing way; Above that dark was no relieving star. If yet that terrored night I think or say, As death's cold hands its fears resuming...
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    The Liberation of Tenh (updated April 24)

    Yes you can, and I am prepared to use my super-powers to force you to do so. [Hypnotic Stare] You agree with me unconditionally. When you awaken, you will not remember that I gave you this command, yet you will be compelled to obey nonetheless. [/Hypnotic Stare] I agree with you...
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    The Liberation of Tenh (updated April 24)

    It absolutely does, but that's ok with me. From the meta-game viewpoint of tactical combat, spells are just a series of tools that can be used to kick more hiney. Default D&D doesn't really support magic as "mysterious". Codifying and clarifying magic to the point where both the players and...
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    The Liberation of Tenh (updated April 24)

    This is an example of where good at-the-table flavor can actually hurt the telling of a D&D story in this format. I still maintain that part of the appeal of a story hour (as opposed to a novel) is the level of shared understanding and expectation that we all have as D&D players. After all...
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    The Liberation of Tenh (updated April 24)

    A map of Piscean's lair
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    The Liberation of Tenh (updated April 24)

    Patchwall 5, CY 593 69—Stalk, stalk, stalk. Through her crystal ball, Prisantha sees Dabus in a shining celestial realm, lost in deep discussion with an angel. “Oh my,” she sobs. “They’re dead!” “No, no,” Heydricus says. “Lucius is there. They must have plane shifted.” They see Dabus...
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    The Liberation of Tenh (updated April 24)

    [Hypnotic Stare] You did not read this post. This post does not exist. [/Hypnotic Stare]
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    The Liberation of Tenh (updated April 24)

    Susan Sarandon for sure. I imagine the Wizard's Academy as less like our modern institutions of learning and more like the old mideval universities where whoever had the coin could attend for that day. Kind of a "pay to play" school that catered a little more to the wealthy and well-connected.
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    The Risen Goddess (Updated 3.10.08)

    A double update for the hell of it, and one in which Taran doesn't even curse. ----- 84— The Anvil and the Hard Place Upon their return from Cormyr, Merkatha approaches the Tar-Ilou brothers during the evening meal about going after the mind-flayer complex within the Delve, but is rebuffed...
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    The Risen Goddess (Updated 3.10.08)

    83—Friends in High Places, part II The day after their meeting with Mother Talendiira, the brothers Tar-Ilou welcome Elgin Trezler back into their company. It is immediately obvious that Elgin is in no mood to celebrate. He arrives with a stern, grim expression, and tells the brothers that...
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    The Risen Goddess (Updated 3.10.08)

    In Taran's next life, I think. :)
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    [Spaceship Zero] Q-Ship (actually updated 19 May 2007)

    Are there commercials?
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    The Risen Goddess (Updated 3.10.08)

    "Dyin' ain't much of a livin."
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    The Liberation of Tenh (updated April 24)

    Well, yeah, you'd have to file off the serial numbers. :) Thanks for the kind words, all. The next couple of updates are all about the ass kicking. People are turned to stone, killed, trapped in the spaces between dimensions, poisoned, shredded with flying glass, put to sleep and...
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    The Liberation of Tenh (updated April 24)

    Lucius is Heydricus' second cohort. He replaced Elijah after her unfortunate (and apparently supernatural) beheading.
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    The Risen Goddess (Updated 3.10.08)

    82—Be it ever so humble . . . The group flees the Delve, and with an unspoken agreement, returns to their home amongst the drow of New Ithor. But the news upon their arrival is grim. Obuld Many-Arrows has, as feared, taken the absence of the dwarven hosts as his opportunity to seize...
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    The Liberation of Tenh (updated April 24)

    Patchwall 5, CY 593 68—Gossiping is what happens when idle minds sling masterwork stones. “I will do this thing for you, Dabus Thriceborn,” Sonahmiin says, “and in return, you must make an oath to me; there is a young boy who even now sleeps underneath the High Prentiss. Swear to me that you...
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    The Risen Goddess (Updated 3.10.08)

    And AC 50 means that she gets hit so few times that her hp total pretty much hovers near max. The party's best attack was +27 (IIRC). He simply couldn't hit her. After the feeblemind (and quite charitably, don't you think,) Chris dropped the insight bonus to AC, reasoning that it was a...
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    The Risen Goddess (Updated 3.10.08)

    Your wish is my command. She's a nasty, allright. I also added her disgusting bodyguards. The 12 regular hags caused quite a bit of trouble as well by gang-spelling their victims.
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    Characters for the Risen Goddess

    The Night: Paragon night hag; Large-size outsider (Evil); CR 24; HD 8d8+64 and 96;hp 224; Init +5 (Dex, Improved Initiative); Spd 60 ft.; AC 50, flatfooted 49, touch 42 (+12 insight, +12 luck, +8 Dex, +8 natural); Atk Bite +45 melee (2d6+38 and disease); SA Spell-like abilities, dream haunting...
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