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  1. J

    Still no Gardmore Abbey map/art galleries

    Isn't the temple one of the poster maps? EDIT: NVM, just realized you were probably playing on a computer...duh
  2. J

    Questions about DMing Gardmore Abbey

    I'm just beginning to prep this now, I'll be running it for a group of level 6 players once our current adventure ends. I'll post any notes I have as I go along
  3. J

    A library of pre-gens?

    To answer the second part of your question, I think any of the pre-generated characters that are provided for the various D&D Encounters and convention events would be perfect for your need. For example, see here D&D Encounters: March of the Phantom Brigade ? Pre-Generated Characters ...
  4. J

    Autolevelling Items

    I can think of two possible options: 1) Use the Transfer Enchantment Ritual. Every so often he could use the ritual to transfer some more powerful enchantment to the weapon, making it more potent. 2) Story-wise, you could treat it like sockets in some online RPGs. i.e. In a treasure parcel...
  5. J

    One Encounter Per Day

    Personally, I take a more liberal view of the definition of an extended rest. For example, in one of the LFR adventures, the PCs take a ship from port out to a small island (a trip of a day or two). Before they leave, they have to repair the ship and decode a navigational map. Failure on...
  6. J

    Question on jumping

    This has tripped my group up before. One thing to realize is that the difference between long jump/high jump. For example, the long jump rules determine how many SQUARES you cover, while the high jump rules determine how many FEET you clear.
  7. J

    Cover/Concealment/Obscured and all the Rest

    All - I was just looking for some rules clarifications on a wide variety of terminology in 4e and when it applies. We have a ranger with the Hidden Sniper feat, which gives him combat advantage whenever he was concealment. What we weren't clear on was if Cover = Concealment = Obscured are...
  8. J

    characters/adventure across the editions

    I think it would be interesting for a one-off type of thing (i.e. players get sent back in time and use a previous edition) but I'm not sure it would work long term. I remember Gabe on Penny Arcade had an article once where he did exactly this, but I seem to remember he pre-generated everyone's...
  9. J

    Treasure Parcels

    You also get enough money to buy at least one or two more magic items per level, which I think it factored in, that players will buy items as well.
  10. J

    Optimized and Non-Optimized in the same group.

    It's not too bad if their roles don't overlap. For example, having two optimized strikers and an optimized defender is fine if you bring along a "regular" leader and controller. I'm mostly noticed frustration when for example you have two strikers with similar builds, and one is optimized much...
  11. J

    Cursed Items are Back with Mordenkainen's Magnificent Emporium

    I agree. Providing weapons with various tradeoffs makes for much more interesting decision making. I've always avoided things like player wish lists for items, but this could add an interesting twist. Here is the top item on your wishlist, but oh yeah, it may also have an associated curse.
  12. J

    Readied action and immediate action question

    You made the correct call, the relevant section from the compendium is: So you could do one or the other, but not both in a single round.
  13. J

    Swamp Encounter

    I'd take it in another direction. Rather than adding creatures that don't necessarily pair well with the enemy, what about adding some serious terrain constraints to the encounter to make it more interesting. Some ideas 1) Large sections of deep water that you need to wade through (slow, or...
  14. J

    Rule of Three for 7/25

    Have you considered adding ritual-specific loot to treasure parcels (incense, rare herbs, etc)? I've augmented treasure parcels in the past with various ritual components to encourage ritual casting. It worked well.
  15. J

    Paladin builder trouble?

    Shield being Red May just be a Bug As for the shield being red, I believe that is a (recently introduced) error in the character builder. My level 3 cavalier with a heavy shield has his shield show up as red in the builder (but didn't a few weeks ago), but the appropriate bonuses are still...
  16. J

    D&D Open Championship : Old Encounters?

    Thanks, I think it would be really interesting to see an example of that kind of encounter, the timed encounter sounds like a really interesting (and punishing concept)
  17. J

    D&D Open Championship : Old Encounters?

    All - I read the article of DDI about the upcoming D&D Open Championships, and it sounds like a lot of fun. Unfortunately, I won't be attending the conference, but I was wondering if the encounters from these events ever get published anywhere? I think it might be interesting to try them out...
  18. J

    Deciding what to stick with for long term games

    My suggestion would be to avoid a "gimmick" character. In my opinion, those are the ones that people tend to get sick of quickly. Spend some time working on a more well rounded character with an interesting back story. When I say a gimmick character, what I mean is one who is truly amazing at...
  19. J

    Cloak of the Walking Wounded

    First off, it doesn't matter what anyone here thinks, ask your DM what type of action it takes to put on or remove a neck slot item, and you'll have your answer. However, this may vary from DM to DM, so be sure to clarify with a new DM before combat begins. Were I your DM, I would rule as...
  20. J

    Worst fantasy names in our Real World

    If you start in Bird in Hand, PA and head east, you'll reach Intercourse, PA. If you head south from Intercourse, PA you'll reach Paradise, PA All in all, it only takes about 16 minutes. (I wish I was making this up) Check Google Maps if you don't believe me. The Amish have dirty minds.
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