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  1. WOLead

    Is the cold damage feat combo worth it?

    For Star Pact, Lasting Frost is definitely something to keep an eye on with Curse of the Dark Frost. Daily skill that does Frost Damage, does Frost Damage if they move, and you can Sustain Minor it for more Frost Damage on your turn until they make their saving throw. 5 extra damage each time...
  2. WOLead

    Feynger-Multiclass concept

    This came up when I was comparing a Ranger to a Warlock class as Strikers. Basically, this is an attempt at a ranged and stealthy assassin. The Warlock's Shadow Walk gives you concealment to hide in each time you move at least 3 squares away, giving you the concealment needed to stay hidden or...
  3. WOLead

    Ranger > Warlock

    So....what are you going to make for the Antwerp's stats? [/injoke]
  4. WOLead

    Ranger > Warlock

    Don't forget one advantage a Warlock has in utility that a Ranger cannot compete with. Wands. Capable of storing Encounter and Utility-Encounters of a Warlock(And Wizard) in a wand that can allow you use them Daily if you are holding the wand. Also, there don't seem to be any disadvantages to...
  5. WOLead

    Intimidate ..too good?

    Huh, I liked the intimidate here, though I was thinking for the RP aspects rather then the possible breaking of the game. Though for that Drow Warlock? I can't help but think trying to intimidate in the midst of battle would be a major problem for him. To intimidate into surrender, you have...
  6. WOLead

    Warlock, levels 1,10,20

    Darn, here I was hoping to bounce ideas off of ya. And yeah, those resistances that start when the Paragon level enemies show up do look nasty, though the Vulnerable Radiant ones look kinda nice, especially with a ranged dual hitting at-will Radiant power.
  7. WOLead

    Warlock, levels 1,10,20

    Got it early, so I went and tried to go for the Star Pact version here myself. The Pacts actually don't seem to change much, it just sets the At-Will powers, the bonus from something dieing under the Warlock's curse, and extras coming from Encounter abilities. I personally liked the Pact...
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