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  1. Dormain1

    Multiclass Feat Weirdness?

    I wonder if people could post some of the previous versions of MC rules they playtested the way it looks to me is that they found the initate feat too powerful if it granted 1 @will as an encounter and the other class abilities so they nurfed it lets look at them one by one fighter init +1 1...
  2. Dormain1

    Give me some suggestions on wiz build

    a few things You have an additional daily spell starting 2+1 from expanded spellbook I would try and lower the str and dex and increase int if you can keep chr and wis as is and increase chr when you plan on getting spell focus and don't look past Cloud of daggers it may only have a small...
  3. Dormain1

    Attribute scores don't make sense

    Using a character which is well known Raistlin Character was written up as having low con score the player wondered why this was the case the player created the backstory about Raistlin being a sickly child which further got rolled into his backstory of his test of high sorcery which later...
  4. Dormain1

    D&D 4E 4E, Healing, and Suspension of Disbelief

    I hope he didn't mean it Clever if you have access to the old DMG's read Page 82, Gary Gygax explains the HP and what they represent (don't have it with me at work otherwise I would quote it for you) HP have never been an accurate analogy of damage but it is the only thing we have cthulhu is...
  5. Dormain1

    Cloud of Daggers "area 1"

    Cloud of Daggers is an @will power I have fallen in love with I do wish it was burst 0 so i could enlarge it but thats neither here nor there it is the perfect minion killer put it next to or near another character and the minions need to walk around it or they die, use abilities to push pull...
  6. Dormain1

    Where did my options go? - The New Paradigm

    @ OP Fantastic summary, and very insightful opinions one thing I would add to what you have said 3E was 20 levels of builds with feats used to customise your character idea 4E is 3 levels of builds with powers to customise your character and feats to tweak it all in all when a few more...
  7. Dormain1

    "Stop sneaking! They'll hear you!"

    If its a bit too powerful for you add a -1 per character the has to rogue uses it on and use each players dex mod too. 5 PC's only the rogue and ranger have stealth, the rogue rolls a group stealth check -3 and the individual players uses their AC penalty and dex mod sorta like the group initative
  8. Dormain1

    "Stop sneaking! They'll hear you!"

    The way we run it is that they hear/see the tin can walking along but do not see the rogue monsters walk right past the rogue to the fighter or pally and get flanked by the rogue or the rogue goes after the slingers or spellcasters sitting safely back If I remember right an old rule was you...
  9. Dormain1

    D&D 4E Shado's 4e Color Landscape Sheets v1.2: UPDATED 6/24

    awesome sheet, makes the wizards one look amateur some thoughts *increase the number of lines for appearance (minor) *switch the money area to the other side and under abilities add racial abilities other than that I can not see much wrong with it really liked *xp on 2nd page *the equipment...
  10. Dormain1

    Cleric With A Wisdom of 8 . . .

    wow i never thought i would see the day when a cleric with wis 8 was so powerful which designer thought up this one ;)
  11. Dormain1

    Do Multiclass Wizards have Spellbooks?

    just more proof the MC was rushed and tacked on as someone who has always liked multiclassing, not for min max but for versatility the hampered system they now have in place makes a very limited scope for MC perhaps more feats will come out were a character can take a class feature such as lay...
  12. Dormain1

    Making all ability scores more important

    I was thinking of having both int and dex to AC and init but I like that 1/2 other stat better :) you could also have 1/2 chr mod= starting action points (ie no +1) make the buy/sell based of a group chr mod (5 member in a party chr mods of +1,+2.+4,+2,+1 =10) +10% sell value and -10% buy
  13. Dormain1

    DM's Toolkit Program--NOW AVAILABLE!

    Great work btw, sign me up if you need any more help crashing the code (I have even been able to crash the magic set editor, but don't ask me how :cool: ) "PsP" for Psi (whenever i see Psi i think pound per square inch) "Chaos" for Primal (you could also go tribal, feral or anything ending in...
  14. Dormain1

    D&D 4E Inside 4e D&D

    LOL Mearls at Military Sims, I thought I recognised them from somewhere @Lanefan: Good Victorian kids? isn't that like saying a smart blond :D
  15. Dormain1

    D&D 4E The Quest to use the Half-Elf's Dilettante (4e spoilers)

    I created a Paladin Half-elf with Dire Radiance Dilettante which will mesh well if you want creature to stay away from you add multiclass warrior of the wild (hunters quarry) and it looks like he will be quite effective at getting the attention of whoever he challenges remember you are able...
  16. Dormain1

    D&D 4E Obligatory dump stats in 4e: the irrelevance of Intelligence

    they dont look half bad, I would probably make them feats with a 13+ability requirement or an aspect of a class power such as Channel Divinity Also on a side note, what @will power does a human warlock take as his third @will?
  17. Dormain1

    Gelatinous Cube vs. Swap Places

    PC(Thokk): I want to bull rush the gelatinous cube DM: Are you sure? PC(Thokk): yeah....roll...str vs fort right? DM:yeah PC(Thokk):cool i got 18 DM:that enough to beat it's fort DM:Thokk runs headlong towards the gelatinous cube and slams into the ooze his momentum forcing the cube backwards...
  18. Dormain1

    Craft/Profession

    It's basically saying, if your players take the time to write a character background, try and read it and then if you have time try and incorporate some ideas from it into the campaign oh and don't concentrate on only one PC's story ;)
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