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    [Dreamscarred Press] Psionics Expanded Playtest

    Psionics Expanded: Master the Battle should be out this month! The Alpha release of the Cryptic base class is now available for playtesting! This is our psionic stealth class and will be the main focus of the final installment of Psionics Expanded - Hidden Intentions.
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    Let's build an imbalanced rogue

    Exactly. Unavoidable combinations / ridiculous DCs / etc...
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    Let's build an imbalanced rogue

    Well, now, we have some level-setting to do here. I never said "broken DPR" - I said imbalance. Imbalance doesn't mean high damage throughput. :)
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    Let's build an imbalanced rogue

    I don't think anyone's contesting that other classes can do it. The argument was that rogues can't. I think I could pretty quickly find barbarian, druid, and other class builds that are overpowered. I know that the fighter in the DPR olympics stood out as one of the top overall damage...
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    Let's build an imbalanced rogue

    The goal here is simply show that ANY pathfinder class, if built intentionally, can introduce game imbalance that will require GM intervention, and it is not an issue that only affects a single class. The challenge was to show that even a rogue can do that.
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    Synthetist is Shameful.

    And with that, I'm done. If you construe my points as being antagonistic / adversarial, then there's no point in continuing the discussion when I'm simply attempting to have a reasoned debate. Good luck in your game. And for the record - I have never played a synthesist, but do have...
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    Let's build an imbalanced rogue

    Human Rogue (Scout, Thug) Feats: 1st: Weapon Finesse Human Bonus: Sap Adept 3rd: Knockout Artist 5th: Sap Mastery Rogue Talents: 2nd: Ninja Trick (Unarmed Combat Training) 4th: Combat Trick (Enforcer) So at 5th level, whenever you charge someone, they are flatfooted (thanks to scout). Since...
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    Synthetist is Shameful.

    I'll admit to not being all that savvy on rogues, but I did a little bit of digging. Here's a rogue setup that - at level 5 - can make any enemy that isn't immune to fear effects flee with no save. Or be shaken permanently. With no daily limit.
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    Synthetist is Shameful.

    I'll see what I can come up with. I'll go with level 10 - the standard used in the DPR olympics - and I'll stick to Paizo-only material.
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    Synthetist is Shameful.

    I've played all sorts of classes, including the 3.5 core-only druid base class, which was grossly imbalanced yet all sorts of DMs argued "Core-Only" was balanced. My argument is not for or against the overall level of the synthesist vs other classes, but against the argument that the synthesist...
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    Synthetist is Shameful.

    Unfortunately, your formula is incomplete. Take a look at the formula for the DPR Olympics. It takes into consideration a variety of things - number of attacks, attack modifier, crit range, crit multiplier - those are absolutely critical components that must be considered to have a true...
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    [Dreamscarred Press] Psionic Power Cards: Discipline Powers Now Available

    Has this ever happened to you? You have your psion all set up on a character sheet, dice in hand, ready to play. But when you go to use one of your discipline powers, you don't remember if it lasts 1 round per level or 1 minute per level... or if the range is Close or Medium... or if the...
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    New to PF and need help with spellcasting

    You make it just like a regular attack, except your target is the touch AC, rather than regular AC. So ranged touch - roll a ranged attack and apply all your normal ranged attack modifiers - that'd normally be d20 + dex + attack bonus. Melee touch - roll a melee attack and apply your normal...
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    Pathfinder 1E Pathfinder Still #1

    It's a great strategy - and the fact that you can pick up the rule books in PDF for $10 is a big deal, IMO. The adventures might be over $10, but all of the rules are $10. That's a great way to get folks to try out the system - $10 is a much safer bet than charging full or nearly full cover price.
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    [Dreamscarred Press] From the Deep: Uncertain Futures Now Available In Print!

    Uncertain Futures, the first adventure in From the Deep, the first Adventure Path set in the all-psionic world of the Third Dawn Campaign Setting, is now available in print! This 54-page adventure begins in Arbil, a coastal city of the Ophid Protectorate, and is designed for characters of 1st...
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    [Dreamscarred Press] Psionic Bestiary: Automatons Now Available

    In 2011, Dreamscarred Press held a psionic bestiary contest to find an author to write a psionic supplement on new psionic creatures. Today, we are proud to announce the release of the first part of that project, Psionic Bestiary: Automatons, a 4-page file with 3 new creatures. In this release...
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    [Dreamscarred Press] Psionics Expanded Playtest

    The Beta release of the Dread has been posted. Try it out and let us know what you think!
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    Confused disarming look on my face.

    A quick look at the feat seems pretty straight-forward. You only get one swift action per round. If you've successfully disarmed with one of your attacks, you get a free attack with the other - at the cost of your swift action. You can make as many disarm attempts as you'd like - by swapping...
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    [Dreamscarred Press] Psionics Expanded Playtest

    Some revised archetypes have been posted. Deadly Fist Psionic Fighter In addition... a lot of stuff is going on - so get in while the getting's good - we want your feedback! Crystal Spaulders Untouchable Aura And a beta release of the Dread should be coming out soon - ideally this week...
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    [Dreamscarred Press] Psionic Power Cards: Psychic Warrior Powers Now Available

    Has this ever happened to you? You have your psychic warrior all set up on a character sheet, dice in hand, ready to play. But when you go to use one of your psychic warrior's powers, you don't remember if it lasts 1 round per level or 1 minute per level... or if the range is Close or...
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