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  1. Ridley's Cohort

    D&D 5E Elemental Evil Miniatures are Pretty Cool

    They look impressive, but storing them seems like it would be too much of a pain.
  2. Ridley's Cohort

    D&D 5E Ready action confusion - can it cause a PC to get 2 attacks in 1 round?

    Yours is a very understandable answer. If Axechick cared about killing the orcs as fast as humanly possible, she could have thrown a hand weapon or charged in at the start, and simply trusted that Sworddude could protect her from from being surrounded and cut off from assistance. Instead she...
  3. Ridley's Cohort

    D&D 5E 5th Edition has broken Bounded Accuracy

    I agree. Bounded Accuracy is not trying to solve the problem of some PCs hitting all the time. It is trying to solve the problem of unoptimized PCs missing all the time because the DM/designers tweaked up the monster's AC sky high in a vain hope of challenging the optimized specialists. It is...
  4. Ridley's Cohort

    D&D 5E What to do with players that always roll well

    Keep in mind that even basically honest players can be bias in how they adjudicate cocked rolls. And it is not just that player but other players getting excited can be quick to say "No that is cocked!" for a bad roll or "Yes! He hit" for a good roll, when the die stopped on an uneven surface...
  5. Ridley's Cohort

    D&D 5E Array v 4d6: Punishment? Or overlooked data

    I never noticed such a correlation because the group I play with nobody consistently exploits dump stats. Thus, on average, the physically strong are still mentally superb relative to the 10.5 of the general populace (albeit the effect is probably weaker than seen from groups that usually...
  6. Ridley's Cohort

    D&D 5E Array v 4d6: Punishment? Or overlooked data

    Something that my group has used that seems to hit a sweet spot for middle of road people is "4d6 by cards, no replacement". (It is probably listed up thread somewhere.) 4d6 by cards, no replacement 1. Pull out the the 24 Ace(1) through 6 cards from a standard playing deck 2. Shuffle. Deal...
  7. Ridley's Cohort

    D&D 5E Array v 4d6: Punishment? Or overlooked data

    I was kicking around an idea for a campaign, and my original thought was to include in the campaign notes "PC stat generation method: Any (players decide)". I giggle just thinking what the players will make of that. At a practical level, I think you method makes more sense.
  8. Ridley's Cohort

    D&D 5E Array v 4d6: Punishment? Or overlooked data

    That seems better than rolling or point buy to me.
  9. Ridley's Cohort

    D&D 5E Array v 4d6: Punishment? Or overlooked data

    Over the long haul, it was not necessarily so greatly different at Gary's table or in other early groups. Reading between the lines and a bit of speculation... The PC attrition rate was extremely high in early D&D, and players were constantly rolling up 2-3 PCs to be butchered in the coming...
  10. Ridley's Cohort

    D&D 5E Array v 4d6: Punishment? Or overlooked data

    My personal experience is that even basically honest and good guys may tell you things that turn out to not be true, because the unofficial rules and ritual are hard to describe. So, indeed, I once ended up playing under a different set of rules, to my great disadvantage, though I do not think...
  11. Ridley's Cohort

    D&D 5E Array v 4d6: Punishment? Or overlooked data

    #1 makes sense to me. #2 is true...except when the opposite is true. It depends a lot on the approach of the particular player to chargen. "Wow. Here is my chance to play a 3e Monk." "Ugh. My character concept really said Paladin, but I guess that is hopeless now."
  12. Ridley's Cohort

    D&D 5E Array v 4d6: Punishment? Or overlooked data

    "Hold back agreement" simply means agreeing to nothing. "Let me see how you guys build your characters." Is there anything wrong with that? Is it really necessary for me to sign something in blood at the outset?
  13. Ridley's Cohort

    D&D 5E Array v 4d6: Punishment? Or overlooked data

    When you are the new kind on the block and even when the players are basically honest and good guys, what they say may not turn out to be true. Look around this and similar threads and you can see that there are a lot of unofficial rules about giving the player another chance when the dice go...
  14. Ridley's Cohort

    D&D 5E Array v 4d6: Punishment? Or overlooked data

    Careful. He was springboarding from my response to Sacrosanct, via his own earlier post. If all these posters are so serious about being openminded and fair in their pro-rolling views, then there should be nothing wrong with the player holding back agreement to see how the chargen plays out in...
  15. Ridley's Cohort

    D&D 5E Array v 4d6: Punishment? Or overlooked data

    Please name even one person in this thread who has taken the position: We only use array, instead of point buy or rolling. But to be actually literal, instead of your wishy-washy kind of figuratively literal literal, array does not mean what you said it means. I could choose to put the high...
  16. Ridley's Cohort

    D&D 5E Array v 4d6: Punishment? Or overlooked data

    It is so helpful for you choose to put words into people's mouth ("everyone's stats have to be the same"), yet again. As for compromise, if the house rules were really "whatever method you want", I would have no problem whatsoever. I would look at the stats of the various PCs, write down stats...
  17. Ridley's Cohort

    D&D 5E Array v 4d6: Punishment? Or overlooked data

    There are certainly mechanics light games that dispense with the concept of detailed physical/mental stats, because everything notable about the PC can be expressed as a "skill". Gumshoe basically goes that way, and adds wrinkles for health and a few other combat relevant skills to handle the...
  18. Ridley's Cohort

    D&D 5E Array v 4d6: Punishment? Or overlooked data

    It is funny you should mention sports, because Michael Jordan looked like he was on the road to be the most amazing player who would never win a championship, until his coach told him explicitly to dial it back and work more on the team game, so that the other players had more room to blossom...
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