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    underwhelmed with Neverwinter Campaign Setting

    Or you know, could make a player/DM want to purchase the FRCG to expand out into the rest of Toril or the Shadowfell book or the planes book. You have to have hooks in it for other products. Besides: broadness isn't really avoidable when you have one area on an entire planet which itself...
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    TOC for Dragon 403 & Dungeon 194

    as well as rules for the birthing/hatching/building/whatever-Shardminds-do process. How exactly do we get the Born Under a Bad Sign background and associated benefit? Also, I'm surprised we got this far without a complaint about another heroic tier adventure. /instigation
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    underwhelmed with Neverwinter Campaign Setting

    As far as points go, it's my belief from all that was advertised from this was it was a bit more than Vor Rukoth/Hammerfast and a little less than the DSCG. Also it appeals to the "have you played the video game, but haven't played D&D?" demographic that WotC loves. Those were the points in...
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    Tools of Two Trades (Weapliment Expertise) Article Up

    This article makes me sad. Like WotC just hires people who have no idea what the game needs or the players want. Which was simple. Things like the new Light Blade Expertise only worked on weapon attacks. You just had to make a feat that had a light blade implement feature. +1 to hit per tier...
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    Rule of 3: 29-08-11 Kara-Tur in October

    Like I was trying to say "potential > execution".
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    Rule of 3: 29-08-11 Kara-Tur in October

    Dungeons & Dragons Roleplaying Game Official Home Page - Article (Rule-of-Three: 08/29/2011) I understand the answer to number 1. I think reusing elements of a base class in a -non-traditional manner is great. It saves a lot of design space. However, the bladesinger seems wonky to me. I give...
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    Racial Utilities

    This is one of the first articles in a long time that I haven't hit "save" on (other than Eyes On -campaign setting-). More options for races that already have a plethora of options at a very bloated section of the game outside of feats, Utility powers. Had this been an article that introduced...
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    Monster Manual Update: Kuo-Toa and Sahuagin

    And they definitely changed the Grells ridiculous stun power. They still have it, but it's much harder for them to maintain so it doesn't get handed out like candy on Halloween. I love these articles.
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    Narration back into the system

    Personally, as a player and DM, I fall in-between (though, I've developed a bad habit of rushing combats due to the LFR format) of just attacking/mechanics and actually describing what's going on with the characters/creatures during that attack. 4E's combat system can be daunting at times. I...
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    Narration back into the system

    I know a few people who just get so hung up on the little details of combat. I do too. But there's a limit to "this is what the rules say to do" I can stand to hear about. Sometimes you as a player or a DM have to make something happen that's not in the books. So yeah. Sarcasm.
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    Narration back into the system

    But the book doesn't tell me HOW to do it. System's broken.
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    No Hybrid Thiefs for a while: Rule of 3 15/8/11

    Dungeons & Dragons Roleplaying Game Official Home Page - Article (Rule-of-Three: 08/15/2011) Answer one is depressing
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    Flail Expertise and Power Strike feat support in MME

    Regarding the Power Strike feats as Feat Tax... yeah, they are. They're band-aid fixes like the Assassin article that came out last month. Though, unlike the assassin article, a slayer or a knight *usually* doesn't need to super optimize their feats to remain effective (at least at lower levels)...
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    Flail Expertise and Power Strike feat support in MME

    Dungeons & Dragons Roleplaying Game Official Home Page - Article (New Weapons) Pick and Polearm Expertise feats as well. The Power Strike feats for Slayer, Knight, Scout and any other classes they end up with it are unique to a weapon category to can be applied to any of the classes that have...
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    New Hybrid Options

    This is exactly my point. Like Hybrids, there is nothing wrong with these classes. They just under-perform compared to their contemporaries. Which is to say, there are better hybrids builds and there are worse hybrid builds. There's a clear spectrum just like there is with normal classes. This...
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    New Hybrid Options

    This can be said about a fair amount of the actual, full classes in the game. There are a lot of interesting ideas that don't work well. Seeker, Runepriest, Assassin, Hexblade, Artificer and Sentinel and.... I made my point. I think Hybrids exist for the same reason the Slayer build exists and...
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    New Hybrid Options

    There's about 6 or 7 pages (by now) at least of whining on the Char-Op forum about the fact they took away Pact Blade Manifestation from the article. I originally emailed the play-test to get rid of PBM. I hope all of Char-Op's whining doesn't get it included again.
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    Design and Development: Skills

    I can just imagine going from the 16 or 17 skills in the game and rocketing up to the 40s and 50s. That's why I do not like this system. No we need dozens of skills as the numerous ways a simple Athletics skill can be used. I like just athletics applying to most things. Too many other rules and...
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    Moment of Glory

    The power is unbalanced to a degree. In a straight up slog, which happens in 4E a lot due to the delve style adventures, it is unbalanced. If you can keep the combats fluid and dynamic enough you can really lessen the effect of this power. With a delve style it's really not as feasible and I've...
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    D&D Product Announcements

    Anyone else think the release of PHB:Heroes mini line, then back to random-blind rarity then back to open-view packaging is a little odd? What specifically wasn't working the first time that would work now? I mean, I for one am happy, but still my curiosity has me wondering. Also, could someone...
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