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  1. K

    Wizards, counter spells and initiative.

    Something has come up a few times in our game and I would like to see how it is handled by others. My wizard wins initiative and delays an action to counter spell. The opposing wizard starts to cast. I make the spell craft check and proceed to counter the spell. Now what is my new initiative...
  2. K

    Knockdown

    What FAQ are you refering to? maybe there is other information I could use in it. I am a little confused as to why they will not work together. As far as I remember from the feat descriptions there was nothing that led me to belive they would not. Please point me in the right direction. Thanks
  3. K

    Knockdown

    Morning all, Something came up in last weeks game and I would like some more input into it. A monk with improved trip and the knockdown feat. This feat allows a free trip anytime you do 10 points or more of damage, as a free action. As DM I ruled that if the free trip missed, the monks...
  4. K

    Gladiator arena

    Good morning all, Hope I have this in the right forum. Was not sure if it should be here or in house rules. Well right to the point then. I run a regular game once a week and we have been teaching my teenage sons to play. Sunday they were bored so I suggested we play arena style. Basicly...
  5. K

    Fun stuff to do with illusions

    illusion trick hello all, new to the board and this is my first post <wave> Anyway here is an old illusion that is very effective. Carry a bag with a skull in it. When in combat and over matched. Reach into the bag at the same time yelling to your party members to watch out. Then you pull out...
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