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  1. keterys

    D&D 5E Saving Throws design choice

    Certainly in terms of grandfathering it's less work on them, but hardly true under examination. Strength to shrug off bonds and hindrances. Intelligence and Charisma are as good (and often better) than Wisdom to represent resisting all sorts of mental effects. In truth, I don't feel that...
  2. keterys

    D&D 5E Will you always max out your primary stat?

    Consider a rogue - you get +1 AC, init, attack, damage, save, plus the many relevant checks you mentioned. It's a lot easier on some characters than others, though, and some PCs like clerics might have a touch choice (Str and Wis). +5 looking for a 15 is also only a 55% chance of success...
  3. keterys

    D&D 5E Will you always max out your primary stat?

    I'm more likely to do it in 5E. I agree that it wasn't necessary in previous editions, but it feels much more obviously advantageous to do so in 5e. 1) Bounded Accuracy ensures that the bonus remains relevant. In other editions, it was possible that additional stat bonus was superfluous. Now...
  4. keterys

    D&D 5E Will you always max out your primary stat?

    It may take a lot of levels, depending on how many feats are necessary for the character, but it's almost always worth doing, yes. It's possible that there are some exceptions - like a Charisma user who primarily makes attacks that do half damage might decide that +2 to Dex or Con was a better...
  5. keterys

    D&D 5E What's this about the Mountain Dwarf being a better wizard?

    High Elf wins on initiative compared to the dwarf, which is a pretty serious concern too, and the longbow is a better backup weapon than a battleaxe. It's a pretty hard sell to say that defense wins over offense in D&D, in general, but some folks will claim it, and for them dwarves may be the...
  6. keterys

    D&D 5E Saving Throws design choice

    I hadn't noticed this. That's a terrible disappointment to me. It also is one of the few things that makes me think they've actually screwed up a major goal of the edition. There are other decisions that at least I felt I could nod one way or another towards a preferred edition or another, but...
  7. keterys

    D&D 5E 5e Hobgoblin stat block

    As far as I can tell, the only way it works is if PCs can't do cheesy stuff, to start the cycle. So, don't hold your breath.
  8. keterys

    D&D 5E 5e Hobgoblin stat block

    I think I'd like Martial Advantage: Any allies with martial advantage gain advantage on any enemy adjacent to this creature.
  9. keterys

    D&D 5E 5e Hobgoblin stat block

    The hobgoblin hp did not go up, but its xp value is x5... if anything I'd worry the other direction, that things are trending too quickly towards rocket tag.
  10. keterys

    D&D 5E Design Philosophy of 5e

    Infinite short rests is just a subset of the problem of infinite extended rests. As noted above, at least in an MMO you get a worse fun to time ratio if you rest constantly. In D&D, it's actually _faster_ if you handwave rests and just fill up to full every encounter. It warps the game in (what...
  11. keterys

    Be honest, how long would it really take you to notice all of this stuff...?

    I notice this stuff pretty quickly, but I find it hard _not_ to notice math. It was most obvious to me in 3e because variance was so much more extreme; you'd have people with 10-15 difference between attack or AC, or 5-10 for save DCs, and you could see the steady creep as it happened bit by...
  12. keterys

    D&D 5E 15 Petty Reasons I Won't Buy 5e

    It didn't seem to be targeting any particular previous edition to me. It's fairly tongue in cheek while also bringing up some valid concerns for the work in progress (that we're supposed to be providing constructive feedback on so it comes out better). I may not be squinting well enough, but it...
  13. keterys

    Learn about D&D organized play options

    Most items don't need to be attuned, so yeah, you're probably right, but there's no reason not to have a sanity check in place. Any sanity check at all. I'm a little dubious of Organized Play handling splitting loot like that, where a table of 6 get to argue over who gets something. I've seen...
  14. keterys

    What fun thing have you done this year with D&D?

    Finished up (with a bang) my 3 year run of Epic 4E. Started up a 13th Age campaign where I threw possibility stars into the players and gave them the power to rewrite reality, just to see what would happen.
  15. keterys

    Rumor? D&D movie issues resolved and a TV series in the works?

    Not much point to generic D&D I think. Make it Dragonlance or Drizzt or Ravenloft or Eberron or whatever to at least leverage a little more IP, sure.
  16. keterys

    Dming Controllers

    Druid is not one of the stronger controllers, and if the problem is with minions I feel like the anger may be misplaced. Can you cite specific problems and particular powers?
  17. keterys

    D&D 5E CR balance and proof of concept...or not

    I wonder whether you have characters (ex: wizard) who are CR 9 for one encounter, CR 6 for a second, CR 2 the rest of the time alongside CR 5s every encounter (ex: rogue). Or if it's more like 9, 6, 2 alongside 3s. Not that I'm sure I'm happy with either result, but one feels more problematic...
  18. keterys

    D&D 5E Magic Item Creation: Which book should contain rules for magic item creation?

    I didn't see an option for "There are no rules for magic item creation, cause people don't do that." :)
  19. keterys

    Oh my...

    Awesome! Though, there may be something to the font complaints for O.L.D. - I can't unsee "the COKE Mechanic" instead of the CORE Mechanic now.
  20. keterys

    D&D 5E Are you happy with the Battlemaster and Fighter Maneuvers? Other discussions as well.

    Eh, I actually think the monk is tremendously better designed than the fighter. It's worse only in one aspect: damage output, which is more a systemic problem (in the same way improved unarmed strike is such a horrible feat: people think unarmed should suck, so it sucks), lack of rules for...
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