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  1. Rodrigo Istalindir

    CERAMIC DM March 2012

    Once upon a time, there was an evil and malicious troll that lived in the north. He would get all the dead animals he could find and make tasty, tasty food from them and tell all the villagers about it and show them miraculous paintings depicting the food in all its glory. But the mean troll...
  2. Rodrigo Istalindir

    CERAMIC DM March 2012

    Stop knidding around. Ceramic DM is serious business.
  3. Rodrigo Istalindir

    CERAMIC DM March 2012

    Ditto.
  4. Rodrigo Istalindir

    CERAMIC DM March 2012

    D'oh. Forgot to tag the pictures. I trust their locations will be obvious.
  5. Rodrigo Istalindir

    CERAMIC DM March 2012

    Ceramic DM R2M2: Revenge is a Dish Best Served Sticky Miranda broke free of the jungle and stared up at the vine-shrouded ruins. Her goal was within her grasp, and yet she hesitated. It had been twenty years and thousands of miles since she’d last faced these creatures, since they’d dragged...
  6. Rodrigo Istalindir

    CERAMIC DM March 2012

    Heh. The correct answer was 'April Fools!'
  7. Rodrigo Istalindir

    CERAMIC DM March 2012

    Are you boning us out of 24 hours, or is that a typo?
  8. Rodrigo Istalindir

    CERAMIC DM March 2012

    Fire when ready, Gridley.
  9. Rodrigo Istalindir

    Your d20...an inny or outy?

    Primarily a GM, and I nearly always roll in the open. I hate having a screen between me and the players, and I don't generally fudge rolls. However, I use index cards for initiative that also have the players' vitals on them, so I can roll a die and say whether it hit or not with explicitly...
  10. Rodrigo Istalindir

    CERAMIC DM March 2012

    I thought the three-ways were PC's mom's job.
  11. Rodrigo Istalindir

    CERAMIC DM March 2012

    Usually it's one of the pictures that gets me going, and wedging in the others that takes the time.
  12. Rodrigo Istalindir

    [Hackmaster] To anyone who's ever been slightly interested in trying this game out...

    "Hit" = "Hit for effect"; functionally, no difference between a failed attack and a successful attack that does no damage (which is what we were experiencing most of the time) except extra die rolls. Like I said, I understand how it works. It's just that in my admittedly brief exposure to it...
  13. Rodrigo Istalindir

    [Hackmaster] To anyone who's ever been slightly interested in trying this game out...

    Sure, but you're only rolling half-damage and still counting full DR on a pseudo-miss. The orcs with a medium shield and leather armor (net +8 to defense on a d20, 8DR) were shrugging off everything except the 1-in-8 exploding dice. I think our last combat went 400+ seconds of game time...
  14. Rodrigo Istalindir

    [Hackmaster] To anyone who's ever been slightly interested in trying this game out...

    Oh, I get how they work. But counting towards defense and as DR seems a tad much; either make it harder to hit, or to do damage, not both. The deciding factor in our game (and granted, it was a one-shot) came down to whether or not you had a shield equipped.
  15. Rodrigo Istalindir

    [Hackmaster] To anyone who's ever been slightly interested in trying this game out...

    Played it last weekend. It has some neat mechanics, and it was fun to play. Some needlessly fiddly bits, and shields I think are broken, but worth checking out.
  16. Rodrigo Istalindir

    CERAMIC DM March 2012

    I'm the same way; I have to drop the casual reading while writing. OTOH, I find having the TV on helps with writing dialogue.
  17. Rodrigo Istalindir

    [Dread] Jenga beat up my dice! My results from the indie horror RPG.

    You'd want to tape Piratecat. He does voices. I don't do voices. I think you may be overestimating the GMs participation in Dread, though, which (at least for me) is less proactive than in a traditional RPG. I'm sitting back and letting the players advance the plot and taking the moments...
  18. Rodrigo Istalindir

    CERAMIC DM March 2012

    I do not think that word means what you think it means.
  19. Rodrigo Istalindir

    [Dread] Jenga beat up my dice! My results from the indie horror RPG.

    Good players will screw themselves better than you could. I once ran a Dread game where the characters knew they were going to be on a doomed ocean liner. The last question was "Can you swim?" All six answered 'No.' If you go into running a Dread game with an open mind and willingness to...
  20. Rodrigo Istalindir

    CERAMIC DM March 2012

    Needed to jump to the future for the 'circuit under the microscope' pic. And stout cake: Cake 1 cup stout 1/2 cup plus 2 tablespoons butter (sliced) 1/2 cup Dutch process cocoa (plus a little extra for frosting) 2 cups sugar 3/4 cup sour cream 2 large eggs 1 tablespoon vanilla extract 2 cups...
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