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  1. ThirdWizard

    D&D 5E Was I in the wrong?

    I think the only real things that use alignment mechanically are the talismans of pure good and evil. Other than that I can't think of any 5e rules that mention alignment. Other people can't tell what alignment you are. Now, if you're spotted breaking into the local blacksmith shop, and word...
  2. ThirdWizard

    D&D 5E Survivor Campaign Settings- Birthright Wins?

    Imma let you finish, but first let me tell you why you should play Planescape exclusively from now on...
  3. ThirdWizard

    D&D 5E 6-8 encounters/day - how common is this?

    This is interesting, and I'd like to contribute, because this is how I play as well. I have far less encounters, but I use time limits constantly. Adventure 01: Strict Time Limit - PCs hired by son of an adventurer who is dying of a curse. If they don't hurry, his father will die. Adventure 02...
  4. ThirdWizard

    D&D 5E Was I in the wrong?

    But, what's the point of telling them to change alignment? They write down Evil because you say so, and then...? They feel bad because you judge them silently behind the DM screen? I can understand if they constantly kill civilians, maybe they should admit that they're evil, but they stole that...
  5. ThirdWizard

    D&D 5E Survivor Campaign Settings- Birthright Wins?

    Yeah, because of the way voting works, it takes 3 people to vote for something just to equal one person voting against it. If two people don't like something, well, it's not long for this world.
  6. ThirdWizard

    D&D 5E Survivor Campaign Settings- Birthright Wins?

    Birthright 20 Blackmoor 20 Council of Wyrms 20 Dark Sun 21 Dragon Fist 20 Dragonlance 20 Eberron 17 Forgotten Realms 18 Ghostwalk 20 Greyhawk 20 Jakandor 17 Kingdoms of Kalamar 20 Lankhmar 21 Mahasapa 20 Mystara 20 Nentil Vale 20 Pelinore 17 Planescape 21 Ravenloft 20 Spelljammer 20 Thunder Rift...
  7. ThirdWizard

    D&D 5E Was I in the wrong?

    A few things: Changing someone's alignment isn't a "punishment" and should be done in good faith collaboratively with the players. Gone are the days of XP penalties for alignment changes. Aren't you telling the player who you make evil to now play an evil character in your games? Why would that...
  8. ThirdWizard

    D&D 5E 6-8 encounters/day - how common is this?

    Likewise. Most I've had is 5 in my current campaign, going on 20 sessions this coming Saturday. It will not have 6 encounters either.
  9. ThirdWizard

    D&D 5E Is the Healer Feat Broken?

    The Healer feat is an absolutely terrible waste of a feat if you allow regular access to healing potions.
  10. ThirdWizard

    D&D 5E 6-8 encounters/day - how common is this?

    I do rule that you can't concentrate during a rest. That seems to have solved all of those issues.
  11. ThirdWizard

    D&D 5E 6-8 encounters/day - how common is this?

    I never even considered that it might be normal for some people to end a session without a long rest. About 2 weeks of game time (to a month or two) is normal to pass between sessions in my games. Some sessions also run a month or so of game time. So, in those 18 sessions, about 2 1/2 years have...
  12. ThirdWizard

    D&D 5E 6-8 encounters/day - how common is this?

    I don't know about that. I particularly dislike taking a 2 week break and then coming back mid-dungeon having to look up what spells are still available, how many hit points you have left, whether or not you used your x/day abilities, etc and hoping that you recorded everything perfectly. Plus...
  13. ThirdWizard

    D&D 5E 6-8 encounters/day - how common is this?

    I actually have the all data for my current campaign. Session 01 - 1 combat encounter Session 02 - 3 combat encounters + long rest + 5 combat encounters Session 03 - 4 combat encounters Session 04 - 3 combat encounters Session 05 - 4 combat encounters + long rest + 1 combat encounter Session 06...
  14. ThirdWizard

    D&D 5E Encounter difficulty: how to fix it.

    Interesting! That reminds me of the FATE system where you can concede an encounter, which basically does the same thing you described except instead it's on a character instead of party level. In FATE, it is basically an action to concede, so you have to do it before things get too bad. If you...
  15. ThirdWizard

    D&D 5E Question about Attacks of Opportunity

    I think @FrogReaver was referring more to monsters that have both available at the same time. For example, an adult green dragon has a bite with 10' reach and a claw with 5' reach and a tail with 15' reach, all of which can be used to make opportunity attacks. If you move 10' away, can it choose...
  16. ThirdWizard

    D&D 5E Tell me about 5E at 11th level

    I find it great fun, but I just go wild in adventure design. Just about every encounter is Deadly+, and boss encounters are Deadly++. Effects that can be neutralized or reversed run rampant that help the enemies and hinder the PCs. I just throw stuff at them and expect them to either be able to...
  17. ThirdWizard

    D&D 5E Question about Attacks of Opportunity

    As long as you stay within their reach, you're fine. That means it's actually easier to move around a creature with reach! It's only when you leave their reach that they get an opportunity attack on you.
  18. ThirdWizard

    D&D 5E Tell me about 5E at 11th level

    Apologies, Hold Monster which they got at 9th level.
  19. ThirdWizard

    D&D 5E Tell me about 5E at 11th level

    My game is 10th level, but so far I've found that in some cases, I have to dip pretty deeply into the Deadly spectrum to actually challenge them. My last game consisted of the following encounters (no short resting between): 5 spined devils @ 975 XP (no challenge in play) Deva + 2 Chain Devils...
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