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  1. ThirdWizard

    Burned Circle - OOC Thread

    I was trying to be vague by not using game terms, but I guess supernatural strength turned out to be a game term after all. :) Unfortunately for him, ghoul claws are Weapon:2 so they bypass his armor. This is true. And, one on one combats are especially good for this, as you can almost...
  2. ThirdWizard

    Burned Circle - OOC Thread

    As far as aspects go, they're exactly the same. The only differences are that minor consequences soak 2 stress while moderate ones soak 4, and minor consequences go away faster than moderate ones.
  3. ThirdWizard

    Burned Circle - OOC Thread

    Thanks. :) I really like the way they use all caps like that in the book, because it lets you weave aspects into sentences. Those Evil Hat guys are pretty smart! What I'm doing right now is to get everybody's actions all at once for the exchange, then I'll worry about the order as we work out...
  4. ThirdWizard

    Burned Circle - OOC Thread

    Rolling defense against Malcom's attack. The ghoul meets, which means a base 0 stress, but the sword is Weapon:3 so the ghoul takes 3 stress. After Juno's attack, the ghoul does not have a third stress box currently available, so it moves up, up, up to become a moderate consequence. This...
  5. ThirdWizard

    Burned Circle - OOC Thread

    Ghoul's got supernatural strength and claws, so its actually +4 stress on top of that for 5. Since your fifth box is marked off, it would have to move up to the 6th if you don't take any consequences or spend a FATE point defensively. And if you could perform a maneuver and rescue her, it...
  6. ThirdWizard

    Burned Circle - OOC Thread

    Bluedevil Thanee The two of you are in pretty good positions to take advantage of the situation. Neither of you are under direct assault, so you can move freely, set up maneuvers how you want, etc. I've got some compels coming for both of you down the line so don't worry too much about that...
  7. ThirdWizard

    Burned Circle - OOC Thread

    Dragonwriter I'm compelling Logan's aspect PROTECTOR OF THE WEAK. This seems like just the situation in which the hapless non-combatant, unable to curb their anxiety and curiosity over the noises coming from outside, rushes out to see if they can help only to be caught in the middle of a deadly...
  8. ThirdWizard

    Burned Circle - OOC Thread

    Okay to moving onto the next round: Shayuri The ghoul is pretty much outraged at Juno right now, and doesn't really see Malcom as a threat, due to the pretty bad whiff. He underestimated Juno before, so he's going to attack again. Ghouls aren't usually much for thought out tactics after all...
  9. ThirdWizard

    Burned Circle - OOC Thread

    I'll expand on what Bluedevil said and try to dig into maneuvers at the same time, because maneuvers are really tactically the best way to go in this game usually. They're designed to lead to a more narrative feel, you set up the shot and take it for big effect - something you see in the books...
  10. ThirdWizard

    Burned Circle - ThirdWizard's Dresden Files Game

    The second ghoul hid himself outside among the pine trees, watching and waiting. He had just patrolled the back yard for any more investigators, but it looked like there were only four total. That wouldn't be a problem. He licked his lips. Perhaps after they learned all they could from the...
  11. ThirdWizard

    Burned Circle - OOC Thread

    You are correct. I took that from your character sheet on the rogues gallery so you might want to edit that to 6 boxes. Editing above to be right.
  12. ThirdWizard

    Burned Circle - OOC Thread

    Ah yes, you are correct. Thank you! In this post you put down a 2 stress mental hit, but on your rogues gallery I see you marked down the 1st stress box. As far as I can tell, the 1 stress mental hit (Great Conviction vs Great quality ward) is the correct one, just in case anyone sees the note...
  13. ThirdWizard

    Burned Circle - ThirdWizard's Dresden Files Game

    Without another word and in an instant ghoul barrels forward at Juno. Ghouls are supernaturally fast, and this guy is no slouch. Whatever the effect of the threshold is on the creature, its barely slowing it down as its claws slice through the air toward Juno, who barely has time to duck...
  14. ThirdWizard

    Burned Circle - OOC Thread

    I think that does it for the first exchange! We can start posting to the IC thread now. Since the party is still split up, we don't have to worry too much about post order between the two. Inside Sandra's House: The ghoul should go first - I'll get that posted up. As soon as I have that up...
  15. ThirdWizard

    Burned Circle - OOC Thread

    Rolling the ghoul's defense against Logan. EDIT: No luck for Logan, the ghoul slides out of the way.
  16. ThirdWizard

    Burned Circle - OOC Thread

    Soon... soon... And... wow. You must have learned to roll from the ghoul. I'll roll his Athletics in defense. EDIT: He easily moves out of the arc of the sword. I think we all saw that coming anyway. Dragonwriter Thanee Whichever one of you goes out first must open the door...
  17. ThirdWizard

    Burned Circle - OOC Thread

    Bluedevil If you look at YS212 and 213 on zones, you'll note that you can go from one zone to another as a supplemental action at a -1 to your main action (so long as there is no border, which there is none here). Thus, you could move and still perform some action if you wanted to.
  18. ThirdWizard

    Burned Circle - OOC Thread

    Shayuri I did not realize Juno's fists were so high! And I reviewed the character sheet recently and everything. Okay, then, yeah, you belt that ghoul a good one in that case. And you were right to roll Fists in defense, since the ghoul is rolling Fists as an attack. I just didn't realize it...
  19. ThirdWizard

    Burned Circle - OOC Thread

    Yeah, but the ghoul isn't all roses either! Of course, it boils down to the defense roll from Juno. If she rolls like the ghoul, things will go bad fast. No pressure, though.
  20. ThirdWizard

    Burned Circle - OOC Thread

    The ghoul himself will go first, so I'll go ahead and roll his attack. He's leaping toward Juno to try and rip into her with his claws. Juno should make an Athletics check to get out of the way. Also, going to roll the ghoul's defense against Juno's attack. Edit after roll: That was kind of...
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