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  1. M

    What I miss most

    This.
  2. M

    Forked Thread: PC concept limitations in 4e

    Nope. Reflavoring changes how you describe what your'e doing, but it doesn't change mechanics (or at least not much). No matter the reflavoring a Striker will never play like a Defender or vice versa.
  3. M

    Forked Thread: PC concept limitations in 4e

    You're in luck. Bagpuss just spilled the goods on some of the new feats in Martial Power. There is a racial one that allows Eladrins to use Longswords for Rogue powers and abilities. As for the bow I must say that disregarding a rigidly by the books only DM it is a non-issue. I guess the...
  4. M

    Forked Thread: PC concept limitations in 4e

    So divorcing concept from class you want: Good ranged attack with bow Good two-weapon melee attacks Lots of skills Light armor That is a pretty standard 4ed Ranger. Who for some reason chooses to use daggers instead of swords, maybe to throw them occasionally. Reflavor Hunters Quarry to...
  5. M

    Middle-Earth 4.0

    Then let me bring it back to rules issues. I am more or less in the same boat as your DM. We use Iron Heroes rules and have for some years, but though the system is great at creating very diverse fighter type characters, I find it less ideal as a DM. Like your DM I find 4ed's more laid back...
  6. M

    D&D 4E Forked Thread: Some Thoughts on 4e

    To KarinsDad I think by now we all get that you dont much like 4ed, or at least not the Wizard and the associated mechanics. It is no surprise that the new set of rules wont be a good fit for all individuals and playstyles. What I dont understand is why you dont just implement some simple...
  7. M

    Knocked Prone and occupied spaces - Help

    Also keep in mind that one of 4ed best features is that monsters dont follow any standard rules. As the DM you just figure out what the monster should be able to do and choose a mechanic that simulates that. It doesnt matter that the players, or other monster, can't do the same thing. So it...
  8. M

    I think my character is broken. :-(

    You have identified the problem right there. Because the stats are higher (or rather more polarised) than the game system is designed for, your character will find it easier hit and damage level appropiate opponents in combat than he is meant to. If the other player characers do not have...
  9. M

    I think my character is broken. :-(

    First of your ability scores are way higher than the rules recommend. If using the standard array your dex would 18 and your str 14, if using the recommended point buy the best you could do would be dex 20 and str 14 and the rest of your scores would be 10's (with one 11). So the problem could...
  10. M

    Lazybones's Keep on the Shadowfell Characters

    Here is how Mara might be build with whats known about the Tempest Fighter Build so far. Her damage is better (even though she has to use short swords) but her AC is down by 1. More importantly she gets a great at will power that lets attack a foe twice, making it very likely she will hit, and...
  11. M

    Huge Fire Elemental CR7?

    You're spot on. Without magic that targets the only weakness (will saves) a standard 7th level group is in serious trouble against a huge fire elemental (goes for all elementals actually). I distinctly remember an encounter with one of these bad boys in a game where the DM was rusty and relied...
  12. M

    Watch For Falling Meteors [4E KotS] Updated Weekdays!

    I do, and I'm still enjoying it very much. As stated in my last post, IMO this is the best current storyhour. So please keep up the good work.
  13. M

    Lazybones's Keep on the Shadowfell Characters

    Though not optimal it is possible to make Mara a two-weapon fighting Fighter. I’ll try to outline a power and feat path that will work. It makes Mara a Fighter with Ranger multiclass feats and the Ranger multiclass path in order to get some Power that work with two-weapon fighting (and end up...
  14. M

    Lazybones's Keep on the Shadowfell Characters

    I know that the characters aren’t really for playing, but merely approximations for fictional work. So I'll only comment on stuff I would point out to my own players if it was them trying to put a party together with little experience of how the rules play out. In general: 1. This group...
  15. M

    Watch For Falling Meteors [4E KotS] Updated Weekdays!

    As far as I'm concerned this is currently the best story hour. Great writing, great characterisation and keep me wanting more. Good job.
  16. M

    Lazybones's Keep on the Shadowfell/Thunderspire Labyrinth

    So is it gonna be an all hafling PC story :)
  17. M

    How to make half-giants for 4th ed, as no ECL?

    Based on your proposal my take would be the following: HALF GIANT Racial Traits Average Height: 9 ft. – 11 ft. Average Weight: 1000–1200 lb. Ability Scores: +4 Strength, +4 Constitution Size: Large Reach: 2 Speed: 6 squares Vision: Normal Languages: Common Sweeping Strike: You can use sweeping...
  18. M

    How to make half-giants for 4th ed, as no ECL?

    OK, the half giant needs to be stupider than other races and this should translate into a game mechanics based penalty. How about letting stupid = less potential to learn. Then remove access to one at will and the highest level encounter and utility power from the half giant character (i.e. at...
  19. M

    Rituals take too long and creative casting is dead

    Are you arguing that you need a rogue more in 4e? All you need is someone to spend a couple of feats on skill training and you will have a perfectly fine trapmaster, sneak or face character. Far more flexible in the role department than 3e IMO.
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