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    D&D 4E Perspective: 4E as one of "Ten most necessary remakes"

    What a vapid bit of writing. No compelling reasons for the remakes or their inclusion on any list. That said... Don't much agree with the list. Except for the Batman movies. I still enjoy the original Planet of the Apes just fine (infinitely more than the remake). Sandman was so different...
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    Can you miss on purpose?

    If the PC wanted to not make the attack roll at all, I would refuse them. But the OP is about making the attack roll but intentionally trying to create a penalty to the to-hit roll. If falling prone and closing eyes leads to a penalty to hit, then so be it. It's the player's choice. This...
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    Edition Fatigue

    Yes, I mean that an SoC session has a fixed beginning and end, and there is no carry over to the next session. It's always a one-and-done event (no matter how many you play in an evening). It's no different from MageKnight or Magic in that regard. 4E is basically designed to be a session...
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    Why I don't like alignment in fantasy RPGs

    I prefer PARTY alignment, or even CAMPAIGN alignment instead of character alignment. Character alignment is only important to me as a way to keep players from being psychotic or schizophrenic. Gross inconsistencies in behavior make for bad roleplaying. Letting players act good or bad...
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    Edition Fatigue

    The girls in my family--even mom--play Settlers. There's no way in the world they would touch DnD. It is impossible to compare DnD and SoC in any meaningful way because DnD is NOT a "session" type game (except perhaps 4E). It expects a large commitment of time to play it right--a way that...
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    [WotC's recent insanity] I think I've Figured It Out

    Truer words were ne'er spoken! The selling point of DnD (the king of paper and pencil games) is that ANYTHING can happen. ANYTHING. And that's because if the STORY. But 4E removed the story and just left the action seens.
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    How do you deal with food and shelter?

    Hear! Hear! If you take away the food/water resource challenges, the tracking of time, and the mapping, then the game becomes just a series of combat encounters... like MageKnight or something. I want a healthy (but not overly cumbersome) dose of reality in my game. These 1E era concerns keep...
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    My preferences for D&D are odd

    I was the first modifier/mixer of DnD systems in my crew. We played the Basic Set system faithfully but were aware of the interesting ideas in 1st Edition. I was jealous that Dragon Magazine had so many new concepts but only for AD&D (such as the Archer class and Anti-Paladin). So I just...
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    Essentials -- What happened to Rituals?

    Aside from expanding the skills section... Timekeeping. Mapping. Movement (various environs) Weather Equipment section (explaining how they're used in adventuring). Equipment and goods (everyday items encountered in the DnD world). Food (sources, duration, mechanics for starvation, etc) Light...
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    Essentials -- What happened to Rituals?

    I am trying DESPERATELY to accept 4E. It has many interesting new features. But... it is more and more simply a "combat strategy" game and almost nothing like a roleplaying adventure game. I hate being a curmudgeon all the time. But combat is only one part of adventuring. The more I dig...
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    D&D 4E My Special Rules for Nine Alignments in 4E

    Alignments are necessary for NPCs. It's a bad story when characters just act willy-nilly. They are useful for PC creation to establish a basic "nature" or worldview. I believe that each campaign should have a basic "alignment." Are the PCs heroes? Are they conquerors? Gives a purpose to...
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    D&D 4E My Special Rules for Nine Alignments in 4E

    Star Wars d6 began with the requirement that all PCs were members of the rebellion. So I didn't play it long. I wanted to be 'unaligned.' (It later changed. Didn't hurt the game that I know of.)
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    D&D 4E My Special Rules for Nine Alignments in 4E

    Absolutely. The best solution would have been to change the (bored) creative staff -- who are essentially just temporary caretakers of the franchise.
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    D&D 4E 4E is too balanced - options to replace all martial dailies?

    I would then ask why just non-magical? If a wizard has the components, then why couldn't he cast that spell as often as he wanted? What other ways could a wizard be limited other than components and physical energy? What makes a fighter or thief so privileged? Seems like the only game...
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    D&D 4E 4E is too balanced - options to replace all martial dailies?

    Agreed that previous editions had their own imbalances. I never played magic-users for more than a level because of boredom. I never understood why I couldn't cast simple spells over and over "at will," or at least until I got tired (exhaustion being a reasonable limitation that had no direct...
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