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  1. Klaus

    December Dragon & Dungeon - the Hiatus begins

    Dragon editorial says Steve Townshend (Drammatex in these boards) is writing monsters for DDN (and Rob Schwalb is writing magic items).
  2. Klaus

    Dragon aesthetics

    That was my opinion, too. Until I saw The Desolation of Smaug.
  3. Klaus

    D&D 5E Wondering Monsters 12/12/13: Mapping the World

    ... and the forests are petrified glades of razor-sharp fossils, and the rivers are sloggish silt streams, and the... STOP GIVING ME IDEAS!!!
  4. Klaus

    D&D 5E Wondering Monsters 12/12/13: Mapping the World

    I liked the plug-and-play aspect of the Nentir Vale, and of Harkenwold, specially. This was also another great strength of Red Hand of Doom, where the Elsir Vale was self-contained and easily placeable in any setting. Come to think of it, I6: Ravenloft also presented Barovia as a self-contained...
  5. Klaus

    D&D 5E Wondering Monsters 12/12/13: Mapping the World

    Wasn't that basically the Nentir Vale (and specially the Harkenwold section, as described in the Essentials DM's Kit)?
  6. Klaus

    D&D 5E Wondering Monsters 12/12/13: Mapping the World

    I think it's more of a sense of "let's compare D&D maps with stuff that we can *relate* to, from our everyday lives". And the ancient world could be very crowded, as Rome (for instance) had apartment buildings and walk-thru fast food joints where you could pick a proto-hamburger. All that...
  7. Klaus

    D&D 5E D&D Next Q&A: 12/13/13

    I think the gridless version flanking is there under the "Help" and "Hinder" actions: you have to actively decide to improve an ally's attack.
  8. Klaus

    D&D 5E Wondering Monsters 12/12/13: Mapping the World

    Instead of measuring by feet, I'd like to see the "square"-based rates of 4e remain, but renamed "paces" (for a useable in-world term). Even better if 1 square = 1 pace = 1 yard = 1 meter (and human speede would be 10 paces, wood elf would be 12 paces, dwarf would be 8 paces, etc). But I don't...
  9. Klaus

    D&D 5E Legends & Lore Archive : 12/9/2013

    I agree that DDN facilitates these builds (and I love it!), I was just commenting on the notion that no previous edition allowed for an "archer-survivalist" (Human Fighter starts with three feats: Point-Blank Shot, Rapid Shot, Skill Focus [Survival] and you're good to go).
  10. Klaus

    D&D 5E Legends & Lore Archive : 12/9/2013

    A 3e Fighter could spend his bonus feats on archery stuff, and his regular feats on things like Skill Training (Survival and Stealth). A 4e PHB Fighter was locked down with Melee-only, Str-based powers (the Essentials Fighter was much more flexible in this regard), so he had to resort to basic...
  11. Klaus

    D&D 5E D&D Next Q&A: 12/06/13

    Not accurate analogies, because I was defending the separation between attacks, active use (skills) and reactive uses (saves), and you're talking about splitting skill checks into more skills. But to play along: - Wizard that has no self-defense skills and is physically frail: low Con, like...
  12. Klaus

    D&D 5E D&D Next Q&A: 12/06/13

    It's not just a matter of WIS. - A character might be a master locksmith, with steady hands and great legerdemain, but be unable to hit the broad side of a barn or leap away from danger (good Dex checks, poor Dex attacks and saves). - A character might be sickly and frail, but simply refuse to...
  13. Klaus

    D&D 5E Renamed: Wandering Monsters 2 weeks later

    My group averages 39 years of age, and they all love dragonborn. It's very easy to place these preferences on "kids", or "videogamers" or any "other" group, but the truth is a lot of the newer stuff in D&D is popular with both new and old gamers, just as Old School stuff is popular with both new...
  14. Klaus

    D&D 5E Renamed: Wandering Monsters 2 weeks later

    And of course, half-dragons go back all the way to the dawn of 3e. If we count saurials as precursors to the modern "playable" dragonborn, they go much farther back.
  15. Klaus

    D&D 5E Renamed: Wandering Monsters 2 weeks later

    I'll just quote myself from the Born of Dragons article: As for Under The Sea, I'm ok with merfolk being pretty much "aquatic humans", as the baseline underwater race, and with the merrow receiving more attention. I'm not so sure about the intelligent kraken, perhaps because I'm used to...
  16. Klaus

    D&D 5E L&L December 1st design finese. Part 2

    But you're missing half the point: it's not just for archers, it's for clumsy weapons optimized for striking at a certain distance, like lances or lonspears. And I'm ok with an attack penalty: you need extra room to pull out your arrow, place it on the bow and draw the string with enough force...
  17. Klaus

    D&D 5E Renamed: Wandering Monsters 2 weeks later

    There have been WM articles, but no one has linked them. Here: 11/27: Born of Dragons http://www.wizards.com/DnD/Article.aspx?x=dnd/4wand/20131127 11/20: Under The Sea http://www.wizards.com/DnD/Article.aspx?x=dnd/4wand/20131120 Incidently, you don't need to be a member of the WotC site, WM...
  18. Klaus

    D&D 5E Introductory game first?

    Or perhaps go by tier: Novice - Levels 1-3 Adventurer - Levels 4-16 Epic - Levels 17-20
  19. Klaus

    D&D 5E What's Next for D&D's Campaign Settings? (And an idea/suggestion for WotC!)

    Most FR presentations go the opposite direction for me: too much detail of every little thing. There's a lot of room for a balanced approach between those two extremes.
  20. Klaus

    D&D 5E What's Next for D&D's Campaign Settings? (And an idea/suggestion for WotC!)

    The players always find out in play. But does the DM have to make it during play? Isn't the purpose of a campaign setting to reduce the ammount of prep-work the DM has to make? For all I love the original boxed set (and I do), it is far too sketchy. And the Greyhawk Adventures hardback, instead...
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