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  1. darkbard

    D&D General Railroads, Illusionism, and Participationism

    This is an extremely important point, and I agree. Your Move with the wand led to an amazingly fun sequence of events (and a running joke with serious legs!) and probably led to some more interesting stuff than introducing an avalanche would have. But that's besides the point of good process...
  2. darkbard

    Nominate your favorite TTRPG podcast of 2021

    I nominate Spout Lore in the category of Actual Play. Hilarious improv comedians play Dungeon World... even though the players don't really understand the rules very well (at first). Uproarious entertainment and some pretty inventive play. Spout Lore
  3. darkbard

    D&D General Railroads, Illusionism, and Participationism

    Oh, I don't feel bad in the least; this point is a matter of analysis, not emotion for me. I just know there is a contingent of readers, both participants and lurkers to this thread, who will look at your framing of Blades games as being constrained by a "very specific milieu" as an aspersion...
  4. darkbard

    D&D General Railroads, Illusionism, and Participationism

    I think Blades play, both orthodox RAW and its short, freely available expansions, allow for a much wider range of genre and tropes than you imagine, @AbdulAlhazred. In one game, @Nephis and I played a Cult, whose primary objective was to heal the fracture between the realms of the living and...
  5. darkbard

    D&D General Railroads, Illusionism, and Participationism

    Weird editing in my post above. Sorry!
  6. darkbard

    D&D General Railroads, Illusionism, and Participationism

    Could this be because HS students are familiar and comfortable with the typical authority distribution between teacher-student and thus easily fall into the assumed authority distribution many bring to a D&D game? Could this be because most HS students are familiar and comfortable with the...
  7. darkbard

    D&D General Railroads, Illusionism, and Participationism

    I remember posting this exact same sentiment in discussions about approaching my 4E game with @pemerton, @Manbearcat, and @AbdulAlhazred many years ago now! All I can say is that it's probably easier than you think! And a relatively rules light system like DW facilitates this play. (4E play with...
  8. darkbard

    D&D General Railroads, Illusionism, and Participationism

    I believe your two have become three? That head cold must be pretty bad! 😉 1. There is nothing about the process of play that had/has me thinking about this moment of play in terms of a scene edit, mechanically or with regard to the fiction. In the week between game sessions, I (playing Alastor...
  9. darkbard

    Musing on the Nature of Character in RPGs

    I'll chime into the conversation with this observation about our Dungeon Word game. The Quest Move and the Observe Deity's Pieties (a sort of custom subset Fate roll testing the Piety obligation of the former) are intrinsic to the identity of the Paladin, and thus to my character Alastor. The...
  10. darkbard

    Describe your last rpg session in 5 words

    GM went missing: fell asleep!!!
  11. darkbard

    Describe your last rpg session in 5 words

    Our dice last night = all the suckage!
  12. darkbard

    Describe your last rpg session in 5 words

    Cultists' ambush worked: goodbye, Crew!
  13. darkbard

    System matters and free kriegsspiel

    I don't have much time myself to contribute to this debate, but I will note that part of what @Manbearcat discusses here as genre logic falls under the umbrella of structuralist critique, a critical methodology applied to literary works and other cultural artifacts since the early 20th century...
  14. darkbard

    D&D 4E Ron Edwards on D&D 4e

    I wonder if @MwaO still visits these boards occasionally and has an opinion...
  15. darkbard

    thoughts on Apocalypse World?

    I mean, the guy is a super talented graphic artist as well as a world-class game designer. No doubt, the aesthetic appeal of the artifact affects my initial reaction to a game, for better or worse. Luckily, both DW and BitD are amazing games, despite the discrepancy in physical presentation.
  16. darkbard

    thoughts on Apocalypse World?

    There's A LOT of white space. The publisher didn't do itself any favors with, in my opinion, lackluster art and layout. Blades in the Dark is so much more compelling as a physical artifact, once again in my opinion.
  17. darkbard

    thoughts on Apocalypse World?

    I venture respectfully that perhaps your GM and group didn't fully grok the possibilities of the system, or went in with a desire specifically to run an old-school dungeon crawl? @Manbearcat ran my wife and me through a full ten-level game of DW that ended a few months back, and I can recall now...
  18. darkbard

    D&D General Styles of Roleplaying and Characters

    It's more the cognitive dissonance of declaring one a quality of "reality" (and thus appealing) and the other distasteful for that very same reason that provoked my comment.
  19. darkbard

    D&D General Styles of Roleplaying and Characters

    I really don't understand your response. Don't you regularly argue for stalled, frustrating moments of play as they replicate real life? Why is this different?
  20. darkbard

    Describe your last rpg session in 5 words

    Glory Incarnate miraculously saves us!
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