Search results

  1. enigma5915

    Mesh Hongs Monster Request / Discussion Thread

    Hi Mesh. I am trying to come up with some aggressive plant based creatures similar to the yellow musk creeper. I miss the old-school plant monsters. Do you have any others that you have come up with? I’m particularly looking for levels 3-9. If you have anything, I would appreciate it. Thanks
  2. enigma5915

    Planning to do the Tomb of Horrors...

    ToH is not a happy advernture for the light hearted. I would say play it mean and have fun, but I would warn the players to expect it to be rough and that you will not be pulling punches. It's only fair to give a warning. It takes a certen type of gamer to enjoy it. Most I know went through...
  3. enigma5915

    D&D 4E Teaching 4e?

    What has worked best for me is to sit down for a brief discussion of 4e game terms and concepts. If the player has played previous editions, I describe the major differences in a little extra detail describing the edition differenses (saving throws, defenses, attack bonuses, leveling, powers...
  4. enigma5915

    Kobold Slinger's Special Shot

    I do let my players loot whatever they can from enemies. In this case I count it as special ammunition and just add the special effects to an attack made by a character (no fxed attack bonus). I would let them attempt to sell them if they can find a buyer. I'm not sure about the crafting of...
  5. enigma5915

    Forced Movement into Walls

    I beleive that walking through a wall of fire would be considerd difficult. All though it states that "Entering a square occupied by the wall costs 3 extra squares of movement." That would still make it difficult, just more so. The whole line about "Forced movement isn't hindered by difficult...
  6. enigma5915

    Forced Movement into Walls

    I believe that forced movement ignores dificult terrain. So it would only take a 1 square push or slide to put the monster in the fire, but it would get a save vs being forced to enter a dangerous square.
  7. enigma5915

    1/2 HP, 3/4 HP, -20%HP, +1/2 level etc --> why not this

    In the 4E games I run I had given +1/2 level to damage to monsters and PCs. That was ok, but players had issues remembering ther +1/2 lvl and it favored multiple attacks and AOE attacks. My current method is to set monsters at 3/4 HP and have mosters do +1/2 lvl dam. The work is all on me now...
  8. enigma5915

    House Rule - level bonus added to damage?

    Well in my experiance 1/2 lvl to dam has changed alot. And for the better. ;)
  9. enigma5915

    House Rule - level bonus added to damage?

    I've added the 1/2 level to damage about 3 months ago and it has worked out well. The encounters take less time (a good thing), makes combat slightly gritty (again a good thing), and there has been no issues worring about which class's damage output has been more negativly or positivly affected...
  10. enigma5915

    D&D 4E Forked Thread: [4E] accessories and other products we buy

    What I buy and Why I have every 4e book published so far and I plan to buy all that are made. I use the material for help with DMing and my occasional playing. Every book eventuly gets used either completley, or just portions of it. I still have all my books form first, second, and third...
  11. enigma5915

    D&D 4E 4e requires a battlemat, and I'm okay with it

    Battlemats and minis...have always been there. I started using minis about 1985 and have been using them ever since. I started using battlemats about 1992. And Chessex is my brand of choice for battlemats with wet erase markers. They have a small, large and OMG sized mats. The OMG is 4' x...
  12. enigma5915

    Long-Term Injury Fun?

    I do like the idea of long term injuries as a DM and a player. I am using a "wound system" of my own right now. My reasoning is that this game is more that a cheap video game. Not that I dislike video games, but they are simple and have limited options. My friends and I play and have played...
  13. enigma5915

    D&D 4E Trauma and damage in 4e

    I have been thinking along the same lines. I have a similar system for tracking "serious" wounds in 4E. Hit points remain the same. I just add the following wound system to it. First each character or creature has 10 "wound Points" Any damage that equals or exceeds your constitution...
  14. enigma5915

    D&D 4E Going/Not Going to 4E which edition did you start with?

    I started back in 1982 with basic D&D, then to 1st Ed AD&D, 2nd Ed AD&D, 3.0 and 3.5. I have loved every improvement that has come with each new edition. Though I had my doubts each time. I my 26 years of D&D, its not the rules that make a game munchkin, or power gaming...its the mentality...
Top