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    Take, take, and take and never DM. What do players bring to a gaming group?

    Wow... This thread is ah... Interesting. There have been way too many instances where I want to make armchair psychological observations about people that would ultimately only prove to be a soruce of further humor and discord. However, I would like people to consider why they feel the way they...
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    How much effort do you put into your maps?

    Almost none. I've gotten fast enough on my feet now that I can sketch out a rough inn, mid-size home, restaurant, or secret smuggler base from a general room description. Sure, sometimes there aren't bathrooms, but usually it works out ok. Spot locations that I know are going to be important...
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    Rules Never Prevent RPing? (But Minis Seem To Do So?)

    On the minis topic: I find that the biggest problem with miniatures and drawn battlemats is that it draws attention to the board. Now that's not bad. The board becomes a problem when it becomes the primary method of interaction. What tended to happen in my group was that about half of the...
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    Is this paladin in trouble?

    What I would do... Myself, if I was in your shoes, I'd probably ignore it. I've got enough to do to keep the game running without singling out the newbie for punishment. I might occasionally remind them of it, but only so much as to add an extra layer of meaning over actions and decisions. If...
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    DM's: Do you have trouble giving up the DM-reigns?

    I love handing over the DMing duties to someone else for a while. Everyone apprecieates my games more. The fact that I get to engage in some of that innocent destruction of the DM's intricate plans is only a bonus. And if it gives me pause to reflect on what I can improve upon, well, all the...
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    Is this paladin in trouble?

    You're DMing this right? She's not in trouble unless you decide she is. Everything else is semantics.
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    When the system gets in the way

    Fun thread. Hope it's not too late to chime in! I think D&D lends itself to min-maxing and a focus on the numbers and combat acumen. That doesn't mean it's a bad system, or that you can't role-play in it. But, all things equal, it does a lot to bring those elements into play. There are a lot...
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    Ever been kicked out of a gaming group? Admit it!

    Nope, I've never been kicked from a group. However, I have left two groups around the time that they should have been thinking of kicking me. They wouldn't have kicked me out, mostly because of inter-group friendship, but ultimately, my play style didn't gel with the play styles of 2 or more...
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    The secrets of winging it

    kigmatzomat pretty well hit my technique "The mook binder" I basically keep every NPC in a shorthand format that can be retrofitted on to most characters with a quick whirl and a weapon. It also helps that my games level slowly and loot upgrades are more relationship/favor based than looting...
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    Telling a Story vs. Having Fun

    I think fusangite pretty well said most of what I wanted to say already. Fun and story aren't really in opposition. The most electrifying moments of my current campaign are those where the players begin to dive through the web of events and through their actions, end the conflict. Does anyone...
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    Ranger - likes and dislikes?

    Likes: Most things. The ranger is a sweet class that combines much of what I like into one compotent, flexable, lightly armored package of dynamite. Bab, Skills, just enough HP, evasion, Saves, Dislikes: Animal companion--personal issues with having weaker depenants around, my mages don't...
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    How do I deal with a cheating player?

    So, I take it that I'm the only one who'd start with "Over the last few sessions it's seemed to me that you're tending to roll a little too well. Could you do me a favor and double check the numbers you're coming up with for accuracy? We can go over your sheet some time if it'd help." It turns...
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    what should I do?

    Realize that you've got to enjoy running the game. Do it because you want to. So, if none of the ideas appeal to you, put together ones of your own. Develop it how you want. Ultimately if they're interested in playing, people will play. if they're not interested they won't. It isn't really your...
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    Expectations/gamer courtesy

    Well, it's varied from group to group. We had a 'everyone bring your own food' setup. There was a time where two people kept feeding the rest of us--ok, usually me, but I was DMing that one. In the games I'm involved in now, one of us has access to a lot of leftover food that the rest of us...
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    Proactive Players in a Reactive Campaign

    Boy, I know how that feels. I've been though 6 campaigns worth of knowing how that feels, from both sides of the DM's screen. As a player, here are some of the problems I've noticed with being proactive: You need to have some idea of what's going on in order to have a plan. When all I have is...
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    Lightly-armored, greatsword-wielding human fighter

    I agree with you wholeheartedly. That would seem to be some pretty thin playing. But that's not what I'm complainging about, and I dont think the OP is either. Hm, probably a greatsword wielding fighter with a level or two of rogue. ;) Yeah, I've cried over it many-a-night. Fortunately, it...
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    Progressing character backgrounds as the campaign progresses

    You know, I can't say that I've ever had that happen. I did, however, do that to a DM once. It didn't come up, but made my character feel more complete, and wound up explaining my skill ranks in profession (cook). I'm actually hoping that something similar will come up in my super-heroes game...
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    Explain Burning Wheel to me

    That was on purpose. I figured that OGL games would be more accessable for comparison. This is a D20 site after all. :) People who've played games that venture further from D&D probably already know what I'm trying to get at about mechanics supporting a specific type of feel. The majority...
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    rules or world first?

    Seconded.
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    Explain Burning Wheel to me

    You know, I remember an arguement I got into on this forum about weather D&D was a good system for political intrigue. Examples and counter-examples flew. There was some discussion about expectations, and reasonability and such. But really, it all came down to using a system built for the game...
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