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  1. Vymair

    As a player: prefer Homebrew or Published settings?

    My DMs are great homebrewers, so I prefer what they enjoy doing. They have run in published settings from time to time, but the most memorable campaigns have been the home brew campaigns. As long as the DM and the table are engaged with the setting, that's the most important thing.
  2. Vymair

    Survivor Ultimate Subclass Edition- BATTLE MASTER WINS!

    Battle Master 15 Eldritch Knight 19 Way of Shadow 11 Oath of the Ancients7 Arcane Trickster 13
  3. Vymair

    Survivor Ultimate Subclass Edition- BATTLE MASTER WINS!

    Battle Master 20 Eldritch Knight 22 Way of Shadow 9 Oath of the Ancients 13 Hunter 6 Arcane Trickster 16
  4. Vymair

    Survivor Ultimate Subclass Edition- BATTLE MASTER WINS!

    Totem Warrior 2 Battle Master 23 Eldritch Knight 21 Way of Shadow 11 Oath of the Ancients 16 Hunter 8 Arcane Trickster 18
  5. Vymair

    Survivor Ultimate Subclass Edition- BATTLE MASTER WINS!

    Totem Warrior 9 Battle Master 25 Eldritch Knight 23 Way of Shadow 17 Oath of the Ancients 18 Hunter 14 Arcane Trickster 20
  6. Vymair

    Inspiration & Hero Points Math

    I'd go with the d6, but I value control. If you flub your roll badly, you'll never bother with the d6, but if you miss a little, the d6 is almost a guaranteed success.
  7. Vymair

    Inspiration & Hero Points Math

    When I crunched through advantage and disadvantage, I came to the conclusion that it much more significant for middling target numbers but not as beneficial for high target numbers. Using inspiration after that fact is always better since you know the result of the first roll. If you have to...
  8. Vymair

    Survivor Ultimate Subclass Edition- BATTLE MASTER WINS!

    Totem Warrior 10 Battle Master 25 Eldritch Knight 23 Way of Shadow 22 Oath of the Ancients 20 Hunter 15 Arcane Trickster 24 Shadow Magic 9
  9. Vymair

    Survivor Ultimate Subclass Edition- BATTLE MASTER WINS!

    Totem Warrior 13 Battle Master 24 Eldritch Knight 23 Way of Shadow 22 Oath of the Ancients 22 Hunter 18 Arcane Trickster 22 Scout 7 Shadow Magic 14 The Celestial 6
  10. Vymair

    Timelines in your Setting

    I tend to be quite specific in timelines for recent events and things that happen during the campaign itself. I usually sketch out pretty specifically what has happened over the past 100 years and give a short summary to characters with the history skill. In my current game, I played an...
  11. Vymair

    Survivor Ultimate Subclass Edition- BATTLE MASTER WINS!

    Totem Warrior 11 College of Valor 13 Battle Master 24 Eldritch Knight 24 Shadow 20 Oath of the Ancients 22 Hunter 20 Arcane Trickster 22 Scout 13 Shadow Magic 18 The Celestial 9
  12. Vymair

    Survivor Ultimate Subclass Edition- BATTLE MASTER WINS!

    Totem Warrior 15 College of Valor 13 Circle of the Moon 7 Battle Master 22 Eldritch Knight 23 Shadow 20 Oath of the Ancients 19 Hunter 20 Arcane Trickster 22 Scout 17 Shadow Magic 17 The Celestial 16 Illusion 0 This is what happens when you aren't one of the cool wizards.
  13. Vymair

    Survivor Ultimate Subclass Edition- BATTLE MASTER WINS!

    Totem Warrior 15 College of Valor 18 Life Domain 4 Circle of the Moon 10 Battle Master 18 Eldritch Knight 23 Shadow 20 Oath of the Ancients 19 Hunter 20 Arcane Trickster 23 Scout 21 Shadow Magic 20 The Celestial 13 Illusion 9
  14. Vymair

    Survivor Ultimate Subclass Edition- BATTLE MASTER WINS!

    Totem Warrior 18 College of Valor 18 Life Domain 12 Circle of the Moon 15 Battle Master 17 Eldritch Knight 22 Shadow 20 Oath of the Ancients 19 Hunter 20 Arcane Trickster 23 Scout 21 Shadow Magic 20 The Celestial 17 Illusion 10
  15. Vymair

    How important to you is maxing your primary stat?

    Almost always to 18 first, then a key feat at 8th level, then casters get 20 at 12th level. I suspect the stat bump to 20 is the "optimal" play, but I like feats and my feat at 8th level is usually a defining one on how I intend to play the character.
  16. Vymair

    Drow and an Archdevil previews

    Apparently, I can't do simple math. :o
  17. Vymair

    Drow and an Archdevil previews

    Passive Perception 26 ! Should be 18 by strict math. Not that she might have some unknown kicker.
  18. Vymair

    Survivor Ultimate Subclass Edition- BATTLE MASTER WINS!

    Totem Warrior 20 College of Valor 21 Life Domain 20 Circle of the Moon 19 Battle Master 21 Eldritch Knight 20 Shadow 20 Oath of the Ancients 18 Hunter 20 Arcane Trickster 21 Scout 20 Shadow Magic 20 The Celestial 19 Illusion 16
  19. Vymair

    Modi and Magni --- Northman Brothers

    6th level barbarian berzerkers are immune to fear and charm while raging.
  20. Vymair

    Warlocks and Bonus Actions

    Not really, it's pretty much hex and misty step. I'm actually dropping Hex at 8th level as I found I haven't used it since 4th level or so as I have other spells I'd rather cast for concentration purposes. It's a hit to my damage, but I prefer the other spells for control reasons.
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