Search results

  1. Q

    AD&D1 is like a B-17

    QFT! This was a much better plane than the new Star Wars black stuff. The Prowler is what made any aircraft near it stealthed. It could be used today, but no, the new guys like their black batplanes. Can't let a pilot and crew do any work, got to have the computer. -- PhantomPhan
  2. Q

    AD&D1 is like a B-17

    Well, they were already paid for, might as well use them. If they got shot down (like the newer stealth bombers wouldn't), it was no expensive loss. More dignified way of loosing the machines than just piling them in a junkyard, where they actually belonged. -- NinjaPlanes
  3. Q

    AD&D1 is like a B-17

    What is it with the newer models bashing? Sure, even the newer model planes have weaknesses -- all planes do and always have. The newer planes have different tolerances than the older stuff did, but that's because they are used for more roles than the old crafts were used for. Attack craft now...
  4. Q

    AD&D1 is like a B-17

    That's because jets normally are just flight simulators. For real flight, you must have a prop. -- PropHead
  5. Q

    AD&D1 is like a B-17

    The fact that they won the BoB should be obvious proof that the Spitfire and Hurricane did not have significant technical flaws. Sure, you guys today must have the jet engines with vectored thrust to turn around, but the Spitfire is still the master of maneuver. Only the Fokker Dr.I from the...
  6. Q

    AD&D1 is like a B-17

    With the Camel, you could actually feel the experience of flying -- seat of the pants, crosswinds against the yoke, chill air, and all. With the open cockpit, you felt like you were Superman up there, not just a passenger on a train. As soon as they enclosed the cockpit, they killed the real joy...
  7. Q

    AD&D1 is like a B-17

    Higher tech planes definitely are not better. Once they started putting so much computer tech in the planes, they became nothing more than flying video games. The guy sitting in the cockpit no longer actually flies a plane -- the computer does all the work. Adding all the tech to the planes took...
  8. Q

    AD&D1 is like a B-17

    Funny. There are currently no less than 7 edition wars raging on the front page of this forum. Most of them started explicitly as edition wars. (One is actually named "EDITION WARZ".) One difference between D&D players and fighter plane aficionados: the propeller heads don't deride one another...
  9. Q

    AD&D1 is like a B-17

    I recently saw a calendar at a mall kiosk with an image of three warplanes – a Sopwith Camel, a P-51 Mustang, and a F14 Tomcat – flying in formation with each other. I’ve often compared the history of D&D with the history of fighter planes in my mind, so I thought I’d see how it would work out...
  10. Q

    test - delete

    delete please
  11. Q

    A thing about d20 D&D I didn't like, and still don't know why it was done...

    "3rd Edition." I *am* Captain America. I have pictures to prove it. [Actually, I really do.] Quasqueton
  12. Q

    What is wrong with race class limits?

    So no one else should be allowed to imagine being a non-human because they are humans too? If I had a dollar for every time I have seen a PC human played as the Player at the table who is swinging a sword or casting a spell. This is a game, dude. Not a therapeutic psycho-experiment, or a...
  13. Q

    What is wrong with race class limits?

    And when the party level gets over 8, the demihumans start to become too bad. For levels 1 to ~7, demihumans have benefits with no penalties* For levels ~8 to ~10, demihumans start to feel a penalty, as they start falling a level or two behind their human counterparts. For levels ~11 and up...
  14. Q

    What is wrong with race class limits?

    No, it was unconvincing to me, and I already think the level limits are bad game mechanics. So there is no xp penalty for demihumans who multiclass? That incourages demihuman multiclassing. Also, since the AD&D1 xp tables tend to double xp totals for level up (2000xp for 2nd level, 4000xp for...
  15. Q

    What is wrong with race class limits?

    No? You are disagreeing with me how? I’ve said I think race/class restrictions and level limits, as implemented in AD&D1, are bad rules. You seem to be saying that too, but you state a disagreement with me. ?? What you quote above is just me saying that a bad game mechanic is a bad game...
  16. Q

    What is wrong with race class limits?

    I never had a problem with accepting the in-game-world *concept* of demihuman level limits. Why can’t a magic-user who learns the fireball spell cast it repeatedly? Why must he memorize it each morning after casting it? Why don’t magic-users get bonus spells for high Int, like clerics do for...
  17. Q

    Megablocks Magwarriors

    Eyeballing their size, I'd say 5-6 inches tall. I'm not using them for anything other than eye candy on my desk. And I just noticed the Web site lists them as $17-$25. I have no idea where those numbers come from. I've seen them at Target and Walmart for ~$5-$7. I'm hoping there's a game or...
  18. Q

    What is wrong with race class limits?

    From my Treasure and Leveling Comparison thread: At the end of the Against the Giants adventure, the AD&D1 [all-human] party is: Fighter 10 Paladin 9 Cleric 10 Magic-User 11 Illusionist 11 Thief 12 If the party was not all humans. . . Dwarf Fighter 9 (maxed out, if he has 18 Strength) Human...
  19. Q

    Megablocks Magwarriors

    I got a couple magwarriors for Christmas -- Atrox and Balesword. I really like these "action figures." See: www.megablocks.com/magwarriors On the bottom of the metal base is a set of stats -- attack and defense numbers, plus colored boxes for the specific armor and weapons. But I can't find...
  20. Q

    What is wrong with race class limits?

    Just so everyone has the numbers for the discussion: PC race/class restrictions and level limits from the AD&D1 PHB Dwarf Cleric - no Druid - no Fighter - 9 (need 18 Strength) Paladin - no Ranger - no Magic-User - no Illusionist - no Thief - unlimited Assassin - 9 Monk - no Multiclasses...
Top