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  1. Guilt Puppy

    (Casual D&D V) The Tourne

    Once Raven calls for Nurthk, most of the Tourneans come forward as well (save for Brich the archer and Rattmes the driver). As each approaches they seem to become more silently perplexed by the situation. Only Katter has one soft utterance: "By the crown..." Xiao: After some investigation, it...
  2. Guilt Puppy

    (Casual D&D V) The Tourne

    Xiao finds the three long tents are all essentially the same inside: There is a short row of hammocks which tie from the center post to the pole supporting the tent sides. There are twelve of these "bunks" in each tent, six per row and two rows high. Hanging from hooks on the opposite side are a...
  3. Guilt Puppy

    (Casual D&D V) The Tourne

    On the initial approach, Xiao and Raven see no signs of activity around the camp. There are no horses, though gear hangs around smaller trees where horses might have been posted. The carts (six in total) are all full of gear beneath their benches. There is a fire from the night before, just the...
  4. Guilt Puppy

    (Casual D&D V) The Tourne

    Raven is the first to notice the camp set up near the road, among a patch of trees, about six hours out of Geid. They are long tent's, not remotely concealed. And even from a distance, Raven can recognize the emblem on a flag (a gold tower on a flag, with three prongs on each vertical end) as...
  5. Guilt Puppy

    (Casual D&D V) The Tourne

    The first day of travel passes peacefully enough. The over-sized cart horses keep a fine pace with the lighter, nimbler horses, and indeed seem to tire much less easily. Katter frets that if there were a stock cart to pull the riding horses, you'd be able to travel for an extra four hours. Your...
  6. Guilt Puppy

    [OOC] A Game of Trust

    My DMing history for this game is pretty embarrassing too, if you look at it critically. Hell, I disappeared all of last month and barely even noticed (again, sorry about that!). By the way, I couldn't tell from your post - are you coming back to the game? You're all sorts of welcome to, if you...
  7. Guilt Puppy

    (Casual D&D V) The Tourne

    (Wow, I know it had been a while, but I never would have guessed over a month since my last post... Sorry, I wanted to post an XP update when I moved things along, and hadn't really found the time to compile it. Fendric 1250 Oliver 1225 Raven 1125 Nurthk 1100 Cylantro 1050 Cray 1025 Resuming...
  8. Guilt Puppy

    (Casual D&D V) The Tourne

    "We should call for no service but that which you bring already," he responds, a certain deliberate kindness to his voice. "And for that service, I commend you." He smiles, then folds his hands. "I shall bid you fare well, then. Sir Piersen shall assure that you find yourselves on the soonest...
  9. Guilt Puppy

    (Casual D&D V) The Tourne

    Vemaunt nods. "I shall arrange travel by carriage in convoy. It would be quicker travel, and you'd have the crown's protection. Is this amicable to your charge and will?"
  10. Guilt Puppy

    (Casual D&D V) The Tourne

    Lord Vemaunt steps forward, taking the letter gingerly from Fendric -- taking seeming care to avoid even the risk of touching hands. "You serve well," he says, but it is perfunctory. "Though I was never acquainted with Lord Thedoric. Sir Vaustus may have been. He has not always been particular...
  11. Guilt Puppy

    (Casual D&D V) The Tourne

    When everyone is seated, Piersen stands abruptly at attention. "Lord Kildre Vemaunt," he announces, loudly a over-pronounced. One of the frontmost guards turns and releases a small level; the curtain pulls back abruptly, with a sense of great weight to it. There is a great flurry of clinking...
  12. Guilt Puppy

    (Casual D&D V) The Tourne

    (No goblin. Sorry if I wasn't clear on that :) ) Time passes quickly enough in the waiting room. The music is finely played, and carefully measured so as to not interfere with conversation. Servants drop in occasionally with light dishes -- first a breaded and stuffed salmon, then a thick spicy...
  13. Guilt Puppy

    [OOC] A Game of Trust

    This is odd... Is there a post saying we're recruiting somewhere? Silver popping in was unexpected (but very much Okay)... But goblin's popping up is a little on the odd side. Silver (or Red), out of curiosity, how did you hear about/decide to join this game?
  14. Guilt Puppy

    (Casual D&D V) The Tourne

    (Sorry Red, but the roster's currently pretty full... not to mention it's just not a sensible time to introduce a goblin character. Please check in the OOC thread if you'd like to join the game at a more appropriate time down the line. Thanks.)
  15. Guilt Puppy

    (Casual D&D V) The Tourne

    "It is no trouble," says the speaker of the guards, "to aid in attendance the duties of an emissary, good clothsman. If you may wait a moment..." It is indeed only a moment (or a few) before an older gentleman comes forth from the gate. Sir Piersen, it happens to be, whose heavy grey beard...
  16. Guilt Puppy

    (Casual D&D V) The Tourne

    The gatekeeper nods, then turns slowly. "Dasche," he calls slightly to the guards beyond him. "May you run and beg Sir Piersen attend us." Returning his gaze, which is as delicately authoritative as ever, to Fendric, the guard offers another question. "I understand that we may not read your...
  17. Guilt Puppy

    (Casual D&D V) The Tourne

    The guardsman with the awkward moustache raises an eyebrow, briefly, at Cray, then looks back toward Fendric. "Have you writ or seal from Lord Thedoric to identify his messengers?" He pauses, perhaps in thought; his face is too passive to be certain. "And are you bound to deliver at the hand of...
  18. Guilt Puppy

    (Casual D&D V) The Tourne

    There is still ample daylight left by the time you reach the castle. What appear from the road to be statues of archers mounted every ninety feet or so along the brim of the castle wall turn out to be real men, possessed of the discipline necessary to stand at ready with their bows, seemingly...
  19. Guilt Puppy

    (Casual D&D V) The Tourne

    Tatlock seems intimidated by the hulking stranger. Hovering close to Raven, he introduces himself shyly. "'m Tatlock. You can call me Tat too cause it's easier." He blinks. "Or not." He blinks once again. "Why's your cat so long?" (Welcome aboard!)
  20. Guilt Puppy

    (Casual D&D V) The Tourne

    The guard listens passively. "You'll have to check at the castle gates for that. The crownsmen'll know better if you can or can't." At this hour, the city streets are quite crowded with folk, on errands or traveling or trading, or carrying messages. The road into town carried frequent passers...
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