Search results

  1. Mister Doug

    Dragon magazine 233 or 236? Cercappa (sp?)

    The Kecpa, bipedal little red squirrel-men, are in Dragon 214, pages 24-28.
  2. Mister Doug

    Maybe different versions just have different goals, and that's okay.

    I'd forgotten about the strongholds and such as a high level character. That was a very different aspect of 1e that other versions don't really capture! It also adds a new way to drain characters of money, focuses them on doing something that leads to difficult choices about spending their time...
  3. Mister Doug

    Maybe different versions just have different goals, and that's okay.

    I think 1e was pretty much a tactical combat game, too. But one in which the dangers of combat were so clear that avoiding combat was the best way to stay alive. :p When I was 13, I thought that sucked. Now, I'd actually be interested to see how to play that out with a group of players who...
  4. Mister Doug

    Maybe different versions just have different goals, and that's okay.

    So, looking at 4e and my old 3e and 1e stuff (I had abandoned D&D for other systems throughout the 2e system) and trying to understand where people feel 4e has truly departed from the older versions of the game has left me pondering various versions of the game to see where things have changed...
  5. Mister Doug

    Is optimization on a common ground such as teamwork good for an rpg?

    Class-based games have always rewarded teams over individuals, starting with original D&D. A party without a cleric had no healing in combat (well, at least starting at 2nd level). Without a magic-user, they lacked offensive power and battlefield control (the sleep spell, for instance) and...
  6. Mister Doug

    Still Haven't Found What I'm Looking For

    I would second that vote. Risus is simple, straightforward, and supports comedy well. It's also fairly free-form, and supportive of odd-ball characters. Plus the fact that it's free ain't so bad, either.
  7. Mister Doug

    Very first thoughts after reading 4e PHB

    More importantly to me is what does "play like D&D?" mean? White Box OD&D played a lot like Holmes D&D, but differntly than White Box with the Greyhawk supplement, though that was not entirely like BECMI, which was combined Cyclopedia D&D which, if played with all features was a little...
  8. Mister Doug

    Very first thoughts after reading 4e PHB

    To be honest, I'm a bit confused by those who love Pathfinder. I find the "fixes" in the first couple of beta releases to be less elegant than alternatives like the magic system in Arcana Unearthed; I thought that the system included bumps in powers and bonuses that seem to inflate existing...
  9. Mister Doug

    Regarding the (supposed) lack of role-playing in 4E

    I'm baffled when this stopped being a generally descriptive trait of any form of D&D. D&D and AD&D were criticized for this when I was but a wee gamer (often by players of more arcane games like C&S, RQ, or eventually GURPS, Ars Magica, Storyteller, etc.), and a criticism of 3.x (by Storyteller...
  10. Mister Doug

    D&D's abstraction level

    Like Power Attack?
  11. Mister Doug

    D&D's abstraction level

    As a former Hero System GM and player, I find the frustration people have with describing powers (spells/exploits/whathaveyous) a little baffling -- essentially, D&D has pre-made effect-based powers with explanations of effects narrated in-game. My experience in Hero system is that the gamist...
  12. Mister Doug

    D&D 4E How does 4E hold up on verisimilitude?

    I remember that adventure, though AD&D had been out for many years before "zero-level" rules were published, and those rules were very much a novelty. But no matter how experienced zero-level PCs were, they never gained a level. Heck, they didn't have ability scores generally, and a fighter...
  13. Mister Doug

    Why do I complain about 4E?

    I'm trying to understand how they were supposed to have marketed the game. "3rd edition was a great game, with a few minor flaws. None of major consequence. But we want you to buy this new thing that really isn't much better" is both a poor way to ell something and not something that likely...
  14. Mister Doug

    WotC drops more 3E support :(

    There's a WotC customer support service for D&D?
  15. Mister Doug

    Where did my options go? - The New Paradigm

    That was true in 2e, but not 1e. They totally nerfed F/MUs in 2e. ;)
  16. Mister Doug

    Where did my options go? - The New Paradigm

    My group of friends who game stopped playing D&D due to a number of reasons, bt some of that is the difficulty of getting our real lives to give us room to play a game balanced over multi-year scale. Playing D&D so it wasn't frustrating required time commitments we couldn't make due to real life...
  17. Mister Doug

    D&D 4E How does 4E hold up on verisimilitude?

    Would it be easier if the term was "f'ed up" instead of bloodied? :)
  18. Mister Doug

    D&D 4E How does 4E hold up on verisimilitude?

    Every RPG involves some hand-waiving of mechanics. D&D has always involved a large amount of just accepting the mechanics compared to some others which worked harder at simulation. The question is what kind of hand-waiving is comfortable to players and I suspect part of that is based on players'...
  19. Mister Doug

    D&D 4E How does 4E hold up on verisimilitude?

    I would argue that PCs were always superhuman compared to average characters, back to AD&D 1e with it "zero-level" commoners. I would also argue that the geometry issue is one of one abstraction being better than another. Does 3.5e present a world that has space warping every other step when...
  20. Mister Doug

    D&D 4E How does 4E hold up on verisimilitude?

    An honest question: is being bloodied in the new rules more problematic than the fact that in previous editions heroes were either fine (1 hp or more), unconscious (0hp), dying (-1 to -10) or dead? Was this more challenging to verisimilitude? If not, why not?
Top