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  1. R

    I am beginning to appreciate some of the design decisions of 4E.

    I still don't see how you can spend 150 minutes statting up an npc anyways. Sorcs are easy, wizards aren't so difficult once I realised that only their highest lv spells matter (and simply have them start combat with a few buffs in place). I am not going to bother with spells below 6th lv for a...
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    3 reasons why the design team shouldn't visit ENWorld

    Not sure if I am the only one, but I personally loved those little designer notes in the rules compendium book. Somehow, they made me remember that there is a human being slogging away behind the scenes and playtesting away, trying to deliver quality and balanced material into my hands every...
  3. R

    Wizards And Sorcerers?

    It is also worth noting that with enough feats/ACFs, a wizard can be an even more versatile spontaneous caster than a sorc. :lol:
  4. R

    What Are Your Best Battle Tactics?

    Either make him a 6th lv sorc, or a 5th lv wizard. This way, you can zap the entire party with a sculpted glitterdust or cloud of bewilderment at one go. Maybe nerveskitter+improved initiative to improve your chances of going first.
  5. R

    the scourged legion

    Vhok was revised to a half-fiend fighter16/sorc6 in power of faerun! :eek:
  6. R

    Best 3.x supplements?

    It's a lot to spring for a few "unofficial errata". I found only the revisions for the fighter, druid (a much needed nerf), wizard and sorc worth it. Same for feats, many of the lower lv ones aren't that good (giving up all your attacks for 1 attack with benefits?), though it does give fighters...
  7. R

    Unarmed Charge attack

    Think it is a dwarf only feat in races of faerun which lets you add 1.5 str mod to unarmed strikes, but only when you don't flurry.
  8. R

    Best 3.x supplements?

    I assume you already have the 3 core rulebooks then? Spell compendium for all the spells you could ever need or want, though I am not sure if casters need the boost. Can get pretty overwhelming for new players too. :D MIC for revised and more fun magic items. Tome of battle, making melee fun...
  9. R

    Obsolete Feats

    I smell a new splatbook on the horizon. Feat compendium - containing a streamlined list of revised feats. :erm:
  10. R

    Scout Skirmish Ability Question

    Scout is a bit of a contradiction in that aspect. Yes, skirmish can apply to multiple attacks, but the onus is on you to acquire pounce or greater manyshot by yourself, since the class doesn't give you the ability to make more than 1 attack after a move. Seems like a testbed for a sneak attack...
  11. R

    D&D 3E/3.5 [3.5] Draconomicon and Dragon Shaman

    I don't see the harm. His breath weapon doesn't really do that much damage. While metabreath feats can increase this, it pretty much guarantees he won't be breathing again for the duration of the fight. :)
  12. R

    Solar-powered wasps

    Oh...not the cr23 solar found in the monster manual...:uhoh:
  13. R

    Trolls

    Hmm...you have all convinced me to give the forest troll another look. I had previously dismissed it because of its apparently aenemic stats, but I guess I underestimated its poison ability and gauged it from a tank POV. :p
  14. R

    D&D 3E/3.5 Shapechange 3.5

    You merely see his true form, but he still benefits from shapechange. Say a human sorc18 uses shapechange to assume the form of a pit fiend. With true-seeing, you can tell that it is merely a human, not a real pit fiend, but he still gets all the benefits (improved stats, AC etc). :)
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    Trolls

    Yeah, but when they are unconscious, who cares if it takes 1 round or 10 rounds to kill them with fire? Faced them once or twice. Their claw+rend attack can almost 1-shot a PC if they are not careful. But their will save really sucks. May want to give them steadfast determination if you don't...
  16. R

    Weapon Referance Needed

    Complete mage has a spell which deals both fire and cold damage, for whatever it's worth. :)
  17. R

    Epic6 and BO9S: Your thoughts

    Lv6 (or 5) is the point where spellcasters start to take over the game anyways, so they likely won't be outclassed by ToB. Mind you, I am assuming god wizards who control the battlefield with spells like glitterdust, cloud of bewilderment, stinking cloud, summon monster and slow. So yah, let...
  18. R

    Get a role in the new D&D movie!

    Or maybe he dies in the opening fireball volley. :angel:
  19. R

    Making superhero gear make sense (mostly Marvel related)

    Nothing much to add, though I happened to be reading this and just couldn't resist. :p The 5 Most Impractical Aspects of Superhero Costumes | Cracked.com
  20. R

    Get a role in the new D&D movie!

    Too ex for me. No way am I flying across half the globe for that few seconds of fame (assuming my face even gets shown). I am just amazed they haven't made a reality TV show out of this yet.:lol:
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