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  1. AlmirEldignor

    D&D 5E Many Homebrew Spells for D&D 5e

    UPDATE" v1.21 (3/3/2016) Balancing (hopefully) 1st Level Changed Buyoancy to a Reaction cast time. Removed Sandblaster's now-obsolete blindness reference. Added Searing Light to the Druid spell list. 2nd Level Changed Angelskin's casting time to 1 Action. Reworded the damage disavantage to only...
  2. AlmirEldignor

    D&D 5E Many Homebrew Spells for D&D 5e

    I think you're definitely right about one thing, in that I probably undervalue control riders (wait till you see Chill Strike at lvl 3), mostly because my groups usually play in totm, and "kiting" or "ranging" almost never comes up (this probably also contributes to my difficulties finding the...
  3. AlmirEldignor

    D&D 5E Survivor Feats: UPDATE- MOBILE WINS!

    Knope. Even for flavor reasons there's no point taking the feat cause everyone's a dungeon delver as long as you're going into a dungeon.
  4. AlmirEldignor

    D&D 5E Survivor Feats: UPDATE- MOBILE WINS!

    Dungeon Delver 7 Mobile 5 I still like to move it :) Observant -1 He's dead Jim.
  5. AlmirEldignor

    D&D 5E Many Homebrew Spells for D&D 5e

    UPDATED (2/29/2016): v1.20 (2/29/2016) Some class spell list changes, and some balancing fixes: 0-Level (Cantrips) Removed: Lightning Lash, Push/Pull, Read Magic, Summon Instrument, Ethereal Shield, Ethereal Weapon. Hand of Blight: name changed to Blightclaw Earth Blast: Removed from Wizard...
  6. AlmirEldignor

    D&D 5E Survivor Feats: UPDATE- MOBILE WINS!

    Dungeon Delver 9 Inspiring Leader 14 Speeches are for squares Mobile 18 Observant 14 ...
  7. AlmirEldignor

    D&D 5E Many Homebrew Spells for D&D 5e

    Take your time, I'm still working on the first set of changes DX
  8. AlmirEldignor

    D&D 5E Survivor Feats: UPDATE- MOBILE WINS!

    Dungeon Delver 17 Healer 7 Inspiring Leader 19 Mobile 20 Observant 19 Sentinel 5 Shield Master 7 I like to move it move it
  9. AlmirEldignor

    D&D 5E Survivor Feats: UPDATE- MOBILE WINS!

    Dungeon Delver 17 Healer 13 Useless feat makes me sad :( Inspiring Leader 20 Mobile 19 Best of the remaining lot, imo. Observant 17 Sentinel 11 Shield Master 9
  10. AlmirEldignor

    D&D 5E Many Homebrew Spells for D&D 5e

    Much feedback, so let's begin: Dazzle (and all the similar alternate-versions-of-other-classes-cantrips mostly exist for variety, since cleric/bard didn't get any kind of attack roll cantrip, wizards/friends didn't get a pull, etc. I've been intending to remove lightning lash ever since SCAG...
  11. AlmirEldignor

    5e Wizard Tradition - Wildcraft

    Alright so I've added Animal Form as a new 2nd level feature and moved potionmaker to 10th level. Still working on a new 14th level feature.
  12. AlmirEldignor

    Cantrip: Blade Chant

    Blade Chant (Bard, Wizard) Divination Cantrip Casting Time: Bonus Action Range: Self Components: V Duration 1 Minute You start up a magical chant that focuses your mind. For the duration, when you make an attack with a melee weapon that deals piercing or slashing damage with which you are...
  13. AlmirEldignor

    5e Wizard Tradition - Wildcraft

    Thanks for the ideas, great find :) gonna work some more on this today
  14. AlmirEldignor

    D&D 5E Survivor Feats: UPDATE- MOBILE WINS!

    Dungeon Delver 19 Healer 23 Inspiring Leader 20 Keen Mind 23 Mobile 22 Mounted Combatant 2 Horses scare me ._. Observant 25 Resilient 6 Ritual Caster 19 Muh magickz Sentinel 22 Shield Master 15
  15. AlmirEldignor

    D&D 5E Many Homebrew Spells for D&D 5e

    UPDATE: v1.10 (2/23/2016) Class spell lists have been added to the front of the document, and I've added 24 new spells, mostly abjuration and divination, with plenty of bard spells to make up for the relative lack of them from before: Cantrips: Dazzle, Push/Pull. Zen Archery 1st Level: Listening...
  16. AlmirEldignor

    5e Wizard Tradition - Wildcraft

    I was thinking of allowing the use of monstrosities or fey, but that might be a bit too powerful compared to just beasts.
  17. AlmirEldignor

    5e Wizard Tradition - Wildcraft

    UPDATE: Right after I posted this, I was browsing through the wizard traditions in the PHB looking for some new inspiration or something, and I realized that not only is this missing a 10th level feature, but also Shapechanger is Transmutation's 10th level feature with similar mechanics D: So...
  18. AlmirEldignor

    5e Wizard Tradition - Wildcraft

    Wildcraft The tradition of Wildcraft includes spells that deceive, change, or control. Practitioners of this tradition are known by a wide range of titles, from witches to hedge wizards to occultists. They can change a creature's form or allow it to breathe underwater or make it soar through the...
  19. AlmirEldignor

    (Homebrew) 25 Spells (mostly Divination and Abjuration)

    https://drive.google.com/file/d/0B7-D2abwyGv7SVdYaTRCdDZXZlU/view?usp=sharing Here are 25 spells, mostly conversions from 3.x, take a look please. The majority of these spells are Divination or Abjuration, although there are some Enchantment/evocation/transmutation as well.
  20. AlmirEldignor

    D&D 5E Many Homebrew Spells for D&D 5e

    UPDATE: Some changes, now also in DOC format for ease of use.
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