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  1. M

    some what odd thread necromancy by single digit posters

    I don't care for necros, and I wish that they could be marked as such automatically. My issue is that when I post to a thread I'm usually responding to someone else's idea and I have an expectation that it might turn into a conversation. If I didn't notice that the post I'm replying to was...
  2. M

    How do you make demons really scary?

    I read somewhere that the essence of horror is being changed against one's will. I think that applies here. To make a demon scary, give it the ability to make a permanent change that the player won't like. 1E style level drain works for this. Think also permanent stat damage, permanent...
  3. M

    Devil worship as a brand

    How I'd market D&D: 1) Get a couple of successful authors to write books in the D&D genre, people with an established following that will read the books just because of the author. 2) Create a rules-set that can be used to create the experience found in the books. 3) Make a couple of...
  4. M

    D&D 5E Simulation vs Game - Where should D&D 5e aim?

    Game vs sim is a legit question. Sim vs story is another issue entirely. PC balance is a good example of a game vs sim issue. If you're making a LotR game, do you try to simulate the setting of the books with PCs of wildly disparate power levels, or do you try to make it a fun (for some) game...
  5. M

    Hexmap of the British Isles, 400 AD, 6 miles scale

    Very cool, thanks for sharing. I'm feeling a sudden need for a wargame. A map like that just doesn't look right unless it's covered with tiles with tiny pictures and numbers on them.
  6. M

    So my players are adventuring in a Bag of Holding...

    An idea for what comes next: the inn is on the inside surface of a huge, hollow sphere. When the PCs exit the inn anywhere other than the tunnel they come in through, it almost looks like they're outside. A huge moon hangs in the center of the sphere, basking everything in a silvery glow...
  7. M

    Rules-Satisfying

    I think "rules-satisfying" is what everyone wants. But it's totally subjective. Rules-light folks find their light rules satisfying, that's why they play them. Rules-heavy folks the same. You just happen to be somewhere between those extremes along with most of the rest of us.
  8. M

    D&D 5E no wizards?

    I don't have a suggestion, but that's a really intriguing idea.
  9. M

    Spells that "ruin" your campaign setting

    There's no question in my mind that fully accounting for all of the RPG mechanics would make for a really, really weird campaign world. Great if that's your thing, but I find that the further divorced a campaign world is from reality the less I enjoy it. When a world get weird my intuition...
  10. M

    An opportunity

    If you want to get a feel for what D&D is all about, get the AD&D books. Nothing beats Gary's writing. These are also the books to get if you're just going to read the books rather than play. If you want old-school D&D without getting too complicated with the rules, get the 2E books. This is...
  11. M

    D&D 5E magic map artifact

    Suppose the map works off the minds of those within the area of effect. It's limited to a quarter mile in any direction and only shows areas currently perceived by living creature with an intelligence greater or equal to that of a rat. It also indicates treasure and threats, but according to...
  12. M

    QR codes in books?

    I'm working in consumer electronics right now and I have access to some market research. The experts in the field think it's a big factor. There is a lot of other stuff that gets into it as well of course, some of which you cited. Personally, I'm like Umbran. I have to have a real computer...
  13. M

    QR codes in books?

    I think one of the biggest reasons is a significantly higher penetration for PCs in the U.S. vs Europe. I don't see a reason to get a smartphone when my laptop does everything better anyway. Back on topic, I don't object to having a QR code in the book. I won't use it, but some applications...
  14. M

    QR codes in books?

    I can see using a QR code for media or for a quicklink to character builder software. I'd want it somewhere I wouldn't have to look at it while I'm using the rules for other things though, like in it's own chapter or inside a cover. I wouldn't want links for a print resource - if it's...
  15. M

    Oh my...

    That looks really slick, very professional. I'd be interested in hearing anything you're willing to share on how much it costs to commission such art for an RPG.
  16. M

    Favorite D&D books

    #1 AD&D DMG #2 2E Wilderness Survival Guide
  17. M

    Science Fiction in Your Fantasy Game?

    That's my new favorite explanation of the difference. Thanks!
  18. M

    Science Fiction in Your Fantasy Game?

    Generally, I hate SF in fantasy, whether it be RPGs, video games, books, or movies. There are so few exceptions that I voted the last option. The primary exceptions are books by Andre Norton and Roger Zelazny, both of whom routinely mix fantasy and SF and still tell great stories.
  19. M

    Scary demons and super creeps

    If I really wanted to such things to creep my players out, I'd do a couple of things: borrow liberally from horror movies - if you've done the haunted house in Markarth in Skyrim, you know what I'm talking about use the corruption theme of such creatures - mental attacks against the PCs will...
  20. M

    Mentions

    Would it be possible to have mentions added to the notifications on the top UI bar? I don't want to be emailed each time I'm mentioned - I just turned that off - but a notification alert would be nice.
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