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    Shouldn't most Rituals be free?

    First I won't to repeat that I have repeatedly say MOST rituals should be free. I've never said that ALL of them should be free (which many people seem to be thinking). Some of them might well require a cost to keep them in line, though alternative restrictions would work for others (such as...
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    Shouldn't most Rituals be free?

    Obviously that's why I think they should be free as far as gold is concerned. I like that they need props and such of course. (Btw, "they" = most rituals). That is indeed perhaps an element at play. 1. Remember I mean "most" rituals. There are some obvious exceptions. 2. Show me where...
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    Shouldn't most Rituals be free?

    Looking over most of the rituals, I don't understand why so many of them have a cost beyond time. You shouldn't have to split resources between encounter-based conflicts and non-encounter conflicts, imho. Furthermore, during an adventure, there are time-critical tasks that need to be...
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    Bo9S:Arcane Swordsage

    Well, here's a reformatted part of what I had for spell maneuvers. As I said, it could probably use some work, but I tried to have the rules for making spell maneuvers keep the spirit of the "adaption" text while allowing a greater range of spells to be used (hence rules for converting ray...
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    Bo9S:Arcane Swordsage

    Here's what I came up with: http://forums.gleemax.com/wotc_archive/index.php/t-748798 It likely needs some work, maybe a lot of work. I wasn't able to get (much) feedback when I originally posted it. My apologies for the lack of formatting (archives get rid of that sort of thing). It was...
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