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  1. The Souljourner

    Condition Track

    There were two things associated with bloodied - fighters get some bonuses and rogues can do more damage to people who are bloodied. I think you'll find there will be only one thing to keep track of - are you above or below half hitpoints. And then that will not imply any kind of automatic...
  2. The Souljourner

    Core Classes: More magic or more abilities?

    I agree wholeheartedly about paladins & rangers not getting spells. They were crap, and the "space" they took up could have been put to much more interesting uses. I don't think we need to get rid of VSM, though... maybe get rid of material costs that don't cost money, since everyone ignores...
  3. The Souljourner

    "Half-" races

    Ah ha ha ha ha. Ahem. Sorry. But, seriously.. no. I have two half japanese friends and one half hispanic friend. They don't care that they're called "half something" where the other half is implied to be white. They really don't care that there are half orcs and half elves and halflings...
  4. The Souljourner

    D&D 3E/3.5 Will 3E exotic weapons appear in 4E?

    The exotic weapons were supposed to be mechanically better than non-exotics. At least, that's what the ended up trying to make them. Some, like the monk weapons, are only mechanically better under very very limited circumstances (i.e. if you're a monk and they're magical/of a material and you...
  5. The Souljourner

    The term 'Armor Class' needs to go

    Honestly, there's no way that can work. That's not changing armor class, it's removing fort saves. What about a medusa's gaze? What about gaseous poisons? What about diseases? And yes, some people can shrug off poisons and diseases that kill other people... there needs to be a function for...
  6. The Souljourner

    Whisper Gnome Rogue

    Sounds like our DM isn't going to allow Bo9S, or if he is, only limited uses. Definitely not straight swordsage, though. I love the flavor of shadow hand, but most of the rest of the disciplines really don't fit my character concept. What I'd really like to get is whatever that stance is that...
  7. The Souljourner

    Encumbrance in "Stone"

    True encumbrance, like the fact that carrying a 10lb 30' pole is harder than carrying a 10lb dumbbell, is a loosey-goosey concept that can't really be quantified into a number. I think that sort of thing has to be the DM's call. I think that's why they stopped trying to make everything have...
  8. The Souljourner

    The term 'Armor Class' needs to go

    No changing this into an armor-as-DR thread! :) I say, keep armor class. You gain nothing by changing the name, and in keeping it, you keep one of the sacred cows of D&D. You should never kill a cow just because it's a cow. -Nate
  9. The Souljourner

    Smaller Scale?

    One of the annoying things about 3e is how huge every room and hallway is, because of 5' facing. Most places have 10' corridors... that's wide enough to drive a wagon down! Do you think this will be/can be addressed in 4e? I know that typical 4' hallways don't make for very exciting...
  10. The Souljourner

    "Half-" races

    Oh please. We're talking about fantasy characters in a fantasy world. It's not like you can hurt the feelings of real live half-elves by calling in-game half elves half breeds. Would I support calling in-game black skinned races ni--ers? Hell no. But that's because there exists a parallel...
  11. The Souljourner

    Encumbrance in "Stone"

    Stones?!? Do we want to measure the volume of fireballs in hogsheads, too? Seriously, people. I suppose if WoTC wants to make metric and old-ass-english versions of their books, they're welcome to. But WoTC's an American company, and they're going to use the standard in the US, which is...
  12. The Souljourner

    D&D 4E Scale and facing in 4e?

    Dude, you just added like 4 new rules to D&D right there, and there's a ton of other ones that facing implies. Yes, I think that's too complex. Facing doesn't add anything to the game, and it makes it much more annoying to play with or without minis. -Nate
  13. The Souljourner

    D&D 4E The 4e prime directive?

    overkill. plus, what if you come up with something 90% close to what's in an official book? You'll have done all that work and then realize what you made already exists. Of course, the best alternative is to start writing ideas down *now* so that you don't have any preconceptions, and flesh...
  14. The Souljourner

    He said, she said

    Dude, it's plural. I *hate* the use of "they" as a genderless pronoun. I'll admit to occasionally using it myself, but it's physically painful when I have to. They'll use a mixture, like they did in 3.x. -Nate
  15. The Souljourner

    D&D 4E Hate or aggro rules in 4e

    Exactly! It's not metagaming at all, it's tactics that the in-game characters would be sure to know and use. They know that if they run around like a chicken with their head cut off, the giant will smack them, but they know that if the giant it concentrating on them, he won't also see the mage...
  16. The Souljourner

    Balancing Power Attack

    Well, that's a given, but that's not all that necessary. In addition, I suggest this: Make power attack 1.5x for two handers Make combat expertise 1.5x for people using a shield. Give the "5 ranks of tumble" bonus for fighting defensively and total defense to anyone using a shield (don't let...
  17. The Souljourner

    Rolling for point buy range

    My DM just implemented this method, and I really love the way it worked out - Roll 4d6 drop the lowest 8 times. Choose 6 of the stats, the final point buy value of those stats must be between x and y total points. Stats under 8 are worth their value minus 8 (negative points value). It seems...
  18. The Souljourner

    Whisper Gnome Rogue

    So, a friend's starting a new campaign, and I decided that as what will probably be my last 3.5 character, I should play the one class I've never played in 3.x - a rogue. I'm making up a Whisper Gnome (yes the race is really good... let's not debate that now... it's stay as it is in the book)...
  19. The Souljourner

    D&D 4E Hate or aggro rules in 4e

    In that quote, Grog, you say that removing AoO and full attacks will allow combat to get a lot more mobile and encourage tactical movement. But, there IS no tactical movement if there are no AoO or full attacks. I can run around you in circles and then run away after I attack with absolutely...
  20. The Souljourner

    New Noonage

    Good. Social interaction rules, thank god. They totally need something more than the diplomacy chart and terrible intimidate rules. -Nate
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