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  1. R

    In a world where the quadratic wizard could exist, the quadratic wizard wouldn't...

    This would happen for the same reason that billionaires are constantly hunted down and either regulated or eliminated in the real world. (This doesn't happen in the real world, of course, because billionaires have access to dominate person spells.)
  2. R

    That's not what gamist means!

    IOW, people who complain about this sort of thing literally don't understand how hyperbole works.
  3. R

    As a player, do you have a preferred gender for your GM?

    This entire thread started as a sad and sorry testament to how misogynist the gamer community remains and has only gone downhill from there.
  4. R

    Collecting Definitions of "Game Balance"

    The Many Types of Balance
  5. R

    A cheap alternative to Campaign Coins

    I've looked at coins in the past, but since I'd never be able to afford the tens of thousands of coins that would be necessary to manage a typical mid-level D&D party's finances, I've just never seen the point of it.
  6. R

    A Demon by any other name.....

    It's on page 198 of the DMG for anyone interested in checking the original reference.
  7. R

    How Wizards of the Coast Could Slay in Profit

    This. Not to mention all the people who would see DDI support for a game system they're not playing and say, "Why is WotC wasting money on that? It's of no use to me!" (This is a perpetual problem that faces every gaming magazine that has ever existed: You can actually increase the page count...
  8. R

    Stone Die Sets

    I've seen them. They're nice. They roll just fine; if anything, they're superior to most plastic dice because of the extra weight. The models I'm familiar with are slightly undersized compared to typical plastic dice. One of my friends who have a set had once of the dice split due to an...
  9. R

    GM-player Communication vs. Metagaming

    Factually incorrect. The players are completely reliant on you to provide an accurate and unambiguous description of the game world. You are advocating that a GM should deliberately fail to fulfill their most basic responsibility at the game table. I find it deeply ironic that you run a blog...
  10. R

    GM-player Communication vs. Metagaming

    Okay. We'll try this one last time: Why, exactly, do you feel GMs should be whiny little children who refuse to clarify obvious misunderstandings? You keep insisting that it's absolutely unacceptable for a GM to clarify what he meant when a word is interpreted differently by a player than the...
  11. R

    DM - Adversarial or Permissive?

    Here's the thing: That is literally the exact opposite of what the OP said. What the OP said was that he didn't lay out those options and was, in fact, opposed to doing so even when the players at his table suggested that it might be useful if he did. Sure: If you sufficiently change what the...
  12. R

    GM-player Communication vs. Metagaming

    Despite Loonook's incredulity, the reality is that we're communicating through a purely verbal medium and the result of that is that people are going to form different mental images of the scene. Usually that doesn't cause problems; sometimes it does. Another easy example would be something...
  13. R

    Clash of the Titans

    Googled up a review I read awhile back that summed it up pretty well: You can also add "Perseus' entire family" to the list of people Zeus notably didn't revive at the end of the movie. The original isn't exactly a classic of cinema, either. But it at least succeeded in being coherent.
  14. R

    DM - Adversarial or Permissive?

    This attitude astonishes me. For a DM to literally be able to say "you will do what I want you to do; if you don't, I will do everything in my power to force you to do that; and if I can't force you to do it, then you don't get to play your character any more" and have multiple people in this...
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    DM - Adversarial or Permissive?

    That's all well and good until DMs cock-block their players. Then it goes back to being the DM's problem. While I agree that this is a problem, it's usually a problem created directly by DMs who say things like "if you do what you want to do instead of what I want you to do, then you'll have...
  16. R

    D&D 5E I hope this isn't 5E...(art that screams "not this, not this!")

    I'll let the sword that weighs more than she does pass for a moment. The stuff I find annoying in that shot: - The "spiked gauntlet" that's completely impractical and will do nothing. - The axe that's hanging in a position where it will make it awkward to walk anywhere. - The fact that she's...
  17. R

    How many hits should a 1st level Fighter be able to take?

    I went with 3. Slight increase from OD&D (when it was 2), but feels about right. I'd say 2.
  18. R

    GM-player Communication vs. Metagaming

    Why are you calling Janx a liar instead of just answering the question?
  19. R

    L&L: Putting the Vance in Vancian

    In which case, we've gone full circle back to "you want 5E to be OD&D". And while it's possible that I'm wrong and 5E will, in fact, end up being modular in the worst way possible, what I can absolutely guarantee you is that it will not be OD&D. Like Mitt Romney, I'll bet you $10,000 that it...
  20. R

    GM-player Communication vs. Metagaming

    Pretty much this: I won't give them access to information they don't have and I won't tell them what they should or shouldn't be doing, but I will make sure that (a) they have access to all the information their PCs would have and (b) there hasn't been some form of miscommunication or...
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