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  1. J

    Controller, Defender, Leader, Striker AND... a Fifth Role!?!?

    mkill hit it pretty well. The 4 existing combat roles really do cover the available possibility space. This is partially because the Controller and Leader roles cover a lot of ground. Everything is going to be a hybrid of the existing four to a greater or lesser extent. I will pedantically...
  2. J

    Controller, Defender, Leader, Striker AND... a Fifth Role!?!?

    Besides some possibility with scrapper vs. blaster opening up some room for variation in the striker role, I don't really think there's a viable 5th combat role. Everything I can conceive fits within shades of the controller/defender gradient or is too narrow to be particularly useful (see...
  3. J

    D&D 4E Disillusionment from 4E

    There's a metric manure-load of tripping. You can build for a LOT of prone. As for disarming and sundering.... good riddance. More headaches than fun, for all of me. And you have multiple ways to reduce someone's defenses or damage that are for all intents and purposes the same effect, but...
  4. J

    D&D 4E Disillusionment from 4E

    4e reduced linguistic complexity in the game engine. There's a unified language for describing game effects now, making it easier to see that the differences are very often cosmetic. In the past, legacy issues of spell block language versus "I swing my sword x number of times a round" created...
  5. J

    Why I dislike Sigil and the Lady of Pain

    I would guess my pithy comment did little to illustrate how I really feel about Planescape. I don't think of it as a "jokey" setting, although it is full to the rafters with jokes (and unlike most settings, the jokes work). But then, so is life. Irony and humor are central to my view of life...
  6. J

    Battle Cleric Options is up

    Apparently I can't give Neonchameleon xp yet, but I was severely beaten to the punch. There's a reason peasants and nobility have different weapons and armor. Try doing significant harm to a guy in plate armor with a club, dagger, or staff before his sword rips you a new one. We read books...
  7. J

    Why I dislike Sigil and the Lady of Pain

    I prefer to think of it as post-irony D&D. There's nothing particularly dark and edgy about a great deal of planescape. I mean... modrons?
  8. J

    Battle Cleric Options is up

    There's a difference between "once or twice an encounter based on whatever weapon you're good with" and "always on, but only with specific weapons" which is now possible, but the point is taken.
  9. J

    Battle Cleric Options is up

    No, it takes them well past military weapons. If you're using a morningstar, you go from +2/1d10 to an effective +3/2d6. Actually, the average damage is 7.5, which is a little better than 2d6. 3d4 is what springs to mind, so it's like using 3 daggers at the same time. That's at least as good...
  10. J

    Battle Cleric Options is up

    While I do like Klaus' bit of story there, I just don't see there being a coherent benefit here. And I really don't think "somebody has to use simple weapons!" is an argument. For one thing, everybody can. And everyone has the option to move up the line if they want to. I've had a cleric...
  11. J

    Battle Cleric Options is up

    The cleric is not a striker. How does doing more damage make the cleric better at its job? Since there's only one logical answer to that, I'll go on.... I can see the +1 to attack since leader effects don't go off on misses, but why make give them the damage as well? You're making this into...
  12. J

    Battle Cleric Options is up

    Of course not. I've played very cool quarterstaff users as well as craghammer users. While being equally cool, they played differently, and they hit for different amounts of damage. And that is as it should be. Perhaps the worst thing about that one line of powers is that all it effectively...
  13. J

    Battle Cleric Options is up

    If clubs, daggers, and quarterstaves are just as good, why did anyone bother inventing the sword and the battleaxe?
  14. J

    Why I dislike Sigil and the Lady of Pain

    Oh, it's turtles all the way down, mate. But I've only got 60' of Darkvision, so anything further down than that might as well be "the Source" instead of just a slightly bigger terrapin.
  15. J

    Battle Cleric Options is up

    Sorry for the delay replying. I was away from computers for a week. Which was heavenly. Sure. But why is that a problem? There's a reason simple/martial/superior categories exist. Selectively invalidating that progression is what needs to be justified from the rules side. And from the...
  16. J

    Battle Cleric Options is up

    I think the magnitude of y'all's upset about my upset is substantially greater than my upset. It's illogical. I'll get over it or build my next strength cleric with different powers. I am, however, starting to get a little upset about the state of discourse in the 21st century. I thought...
  17. J

    Battle Cleric Options is up

    I wouldn't classify it as "crying." The single cleric archetype that has GOOD REASON to use better weapons because they are dedicated to battle and presumably so are their gods, is the one being either encouraged or flat out required to use simple weapons. That doesn't strike you as illogical...
  18. J

    Battle Cleric Options is up

    Which works fine if you re-fluff it to actually represent someone who is devout, but leaves out general cleric-y-ness. Plus, these powers are straight up better than a lot of is currently available to str-clerics, and packed with stuff that screams "DWARF!", like the pseudo-defender schtick.
  19. J

    Battle Cleric Options is up

    I'm with you on that one. And I like the article overall. Any battle cleric who doesn't worship Moradin is golden with maces now, which is great.
  20. J

    Battle Cleric Options is up

    True. But it is sort of weird that a battle-cleric of Moradin would potentially be LESS effective with a hammer than with a silly club.
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