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  1. meomwt

    D&D 5E Legends & Lore - A Retrospective

    One of the attractions which 3.5E held for Mrs meomwt was the sheer number of skill, feat and power choices available to the player, so that the characters could be customised to suit. It certainly feels that in 5E, the player gets to choose less and so two rogues might be quite similar. This...
  2. meomwt

    D&D 5E Has anyone else brought in books from older editions to 5E?

    Personally, I like the old 3E deity information, especially the Domains, which can be used to add flavour to the gods and their clerics. And I'm all in for allowing clerics to have Proficiency in their deity's Favoured Weapon, assuming that it is something which gives a fun experience for the...
  3. meomwt

    D&D 5E Castle Greyhawk and World of Greyhawk Gazetter for 5E

    I'm not sure that is likely to happen, unless Rob Kuntz manages to sort out the Rights Issues. What we have in the Dragon issues (plus the Warlock's Walk testing ground, which went on line a few years ago) is plenty for now. It's not complete, but it is pretty darned huge.
  4. meomwt

    D&D 5E Ideal Party Composition

    I'm setting up our first 5E campaign and had a tough time getting everyone to pick roles which didn't stand on another player's toes. Mrs meomwt was planning on taking a Trickery Cleric with the Urchin background, essentially creating a Rogue/ Cleric (but without the Sneak Attack to discourage...
  5. meomwt

    D&D 5E Good Introductory 5E Adventure?

    While I like bits of Lost Mine of Phandelver (and might use it wholesale if I run a game for the Junior meomwts), I'm planning on using the first section (ambush/ goblin hideout) to start off my 5E campaign, before running a self-converted version of T1-4 (with a couple of added side quests) on...
  6. meomwt

    D&D 5E Good Introductory 5E Adventure?

    I started two 3E campaigns with NeMoren's Vault and both worked well. There's a great mechanic for getting the players together, and almost all of the monsters in there would - off the top of my had - be found in the Basic Rules. Although it is a fairly simple crawl, there's actually a dark...
  7. meomwt

    D&D 5E Warlocks seem pointless

    Unless you need specific components, you can use an arcane focus (say a wand) which is easier to grab, use and replace than a handful of oofle dust is. Of course, if you have a staff as arcane focus and use a quarterstaff in melee, you don't even need to do that!
  8. meomwt

    D&D 5E Good Low Level Sandbox

    If you can cope with converting from 3E, the Necromancer Games' book Lost City of Barakus is a great sandbox. City, wilderness and dungeon adventuring, designed for levels 1-5, but with a "slowing down" XP scheme to ensure that it remains challenging throughout. With 5E and bounded accuracy...
  9. meomwt

    D&D 5E Classic or just plain brilliant adventures/modules

    Keep in the Shadowfell is certainly a clunker as written, but somewhere out on the interwebs is a document which puts a lot of role-playing back into the game, and adds background to the nearby village. I did some work on it when the second or third D&D Next Playtest Package was released, but...
  10. meomwt

    D&D 5E Some 5E Rule questions

    Or, if you really need all the Smite you can give, but have no fifth-level slots available, you have to use a higher slot to get the same damage.
  11. meomwt

    D&D 5E What are your favorite megadungeons (that could be easily adapted to 5E)?

    Larin Karr isn't so much a mega-dungeon (though it could be treated as such), as a campaign sandbox where adventuring sites can be linked by Underdark passages. There is a plot, but no driving motivation to find the treasures (unless you, as DM, add one). Barakus is a great idea and should be...
  12. meomwt

    D&D 5E How do you feel about the Forgotten Realms?

    The Realms is not my favourite place (hello, Greyhawk), but it's not objectionable. I've played Neverwinter Nights and Baldur's Gate on the PC, but there are times that the setting feels invisible, just another generic fantasy world. I'm quite happy to use the Realms to mine for ideas and...
  13. meomwt

    D&D 5E I'm writing an adventure, what should I know first?

    Here is the link to the House of Bones adventure I wrote. It took a couple of months to write, then about another month to six weeks to get it into the state you see.
  14. meomwt

    D&D 5E I'm writing an adventure, what should I know first?

    A great example of the style of adventure you want to write is The Lost City of Barakus, a 3.5E adventure from Necromancer Games - you should still be able to get it on pdf. There are plenty of city and wilderness adventures, plus a large dungeon in which Evil Lurks. I played the start of it...
  15. meomwt

    D&D 5E Greyhawk?

    Giving a PC a draconic parent might be a good narrative twist (especially if the parent didn't realise that it was a dragon they were mating with: a number of Dragons on Oerth spend time pretending to be humans), and tie into a choice of background which fits with the race. In articles...
  16. meomwt

    D&D 5E Greyhawk?

    With the caveat that I don't have the 5E PHB yet, and so I don't know how Dragonborn are defined in the RAW, I can't comment on their level of exoticism compared to elves and dwarves. Were I to be DM and a player in my Greyhawk game wanted to be a Dragonborn, then I would explain that they...
  17. meomwt

    D&D 5E Greyhawk?

    I'm not sure what Dragonborn heritage is supposed to be, but Greyhawk has had many instances of half-dragons, especially as Greyhawk dragons like nothing better than living amongst humans - and fathering children, more often than not. So if they can be reconciles as, for example, the offspring...
  18. meomwt

    D&D 5E Greyhawk?

    The other cool thing which the Gazetteer could be used for would be to determine locations where adventures in the Tyranny of Dragons arc could be set. And set out alternative factions and backgrounds which are not Realms-specific. That, I think, would be far better right now than an updated...
  19. meomwt

    D&D 5E Campaign Concept (Feedback Welcome!)

    Baby-sitting NPC's happens a lot in D&D - it generally isn't yer actual baby who is being protected, however. As a concept, I like it, but could foresee that the players wouldn't want to spend the next 18 years being guardian to a baby/ snot-nosed toddler/ precocious youngster/ angst-ridden...
  20. meomwt

    D&D 5E My new 5E campaign is looking for feedback

    I like the idea of finding a ritual spell and being able to work out how to reverse it. That's a good touch: I may have to keep it in mind for future games.
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