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  1. J

    15 questions about your gaming style

    Fantasy, historical (specifically, England/France from the Norman invasion through the Hundred Years' War). Character growth; diplomacy & intrigue; exploration; logistics, strategy & tactics. Yes. (However, most DMs are overly verbose; use bullet points.) I reject GNS Theory...
  2. J

    Blue Dragons: Sand or Sea

    I get where you are coming from - I was there, in 2008. I complained A LOT on the WotC boards about the changes made to the fluff. I hated, HATED the flavor changes that 4th Edition was pushing. This article, for example, was the subject of a great deal of my ire. Halflings love water? What? Who...
  3. J

    Blue Dragons: Sand or Sea

    Is there any reason that people can't ignore the fluff? I mean, if you like blue dragons gliding through the hot desert air - play it that way. If you like blue dragons sailing down over coastal bluffs - play it that way. If you don't like blue dragons at all - well, ignore that monster entry or...
  4. J

    Can you help me to determine what alignment is this?

    Whereas what I am mostly seeing from the OP's description is a focus on the Brotherhood, his devotion to it (although others appear to not hold that same conviction), and his desire to rule. That he is willing to take things methodically (i.e. "step by step") suggests to me a strong leaning...
  5. J

    Can you help me to determine what alignment is this?

    LE (LN) sounds about right to me. The only reason I'd say LE leaning LN is that his actions may be "gooder" than his intentions. Actual play may change my opinion.
  6. J

    D&D 4E The Usage of the Non-Sequitur "4e is a Tactical Skirmish Game"

    This is why I think that context is important. In certain cases, I can write-off the "just a" as careless use of language. Whereas in others, it can clearly be seen as edition warring. In my opinion, most posters don't write with a high level of clarity - myself included! What they are trying to...
  7. J

    D&D 4E The Usage of the Non-Sequitur "4e is a Tactical Skirmish Game"

    I think you missed the point that mneme was making -- he can correct me if I'm wrong -- and I was agreeing with. The context of the discussion matters as to how we react to it. For example, I am in a conversation with another poster. Over the course of the discussion -- with a lot of back and...
  8. J

    D&D 4E The Usage of the Non-Sequitur "4e is a Tactical Skirmish Game"

    What constitutes a 4e Advocate? I have played through a couple 4th Edition campaigns. I have posted -- albeit rather infrequently -- in this forum about my experiences. I also post in the Legacy forum concerning 3rd Edition and 1st Edition. I enjoy all three editions. Am I a 4e Advocate or a...
  9. J

    D&D 5E [D&D Next] Second Packet - initial impressions

    Hi, I am Jacob Marley and I enjoy rolling for stats in D&D. The point is that some of us don't come to the table with a pre-existing idea of what our character is. The challenge is to take this random collection of numbers and make something interesting out of it. Balance between characters...
  10. J

    Gaming accessories

    We found that super gluing a heavy washer to the sanded end works really well with chips that would otherwise be fairly top-heavy.
  11. J

    Gaming accessories

    I have found the following work well as props: Hobby shop trees, glued to washers covered in hobby grass Department 56 buildings (esp. Dickens' Village) are pretty close to scale; they look great on a sandbox table Styrofoam pieces can be cut and painted to make small hills and tors Aquarium...
  12. J

    How often do sex and romance come up in your games?

    This is pretty close to how my group is. Our current campaign includes PCs who are children of previous PCs; PCs who frequent brothels; and PCs who are family (wo)men, adventuring to support their loved ones. Nothing too explicit is ever discussed aside from the occasional joke at someone's...
  13. J

    In 2007, how did you see hits and hit points?

    I voted #1 , though it is not entirely an accurate description. In our games hit points have always been a gamist abstraction - there just isn't a whole lot of in-combat narration. So, the idea of there being a scratch or bruise just never came up. However, a hit has always been a hit and has...
  14. J

    How long, in-game, does it take to gain a level? (RttToEE)

    The Red Hand of Doom could work as a good rule of thumb. The adventure is designed around a party of four level 5 characters who advance to level 10 - the adventure takes place over 65+X days (where X varies between 1 and 6 days depending on PC action). While there is much more traveling in the...
  15. J

    Indie game designers unite to buy D&D!?

    I used 20-30M in revenues when I did my back-of-the envelope calculations. Assuming that the ratios are somewhat in line with Hasbro -- which is not a good assumption, but better than anything else we have -- I am getting a valuation of between 23M and 35M for the brand, probably higher. (With...
  16. J

    Simplistic or Complete (and why we can't have both)

    A "simple" core skeleton is not necessarily opposed to a "robust" core skeleton. For instance, I can take this -- which is a very simple mathematical core -- and build a very robust game that looks like this.
  17. J

    Simplistic or Complete (and why we can't have both)

    I'd agree with others that have stated the game ought to start out with a "rules-light" (simple) chasis with "rules-heavy" (complete) modules added on. There are many dividing points in-and-amongst gamers of all editions: linear campaigns versus open campaigns; dynamic campaigns versus static...
  18. J

    D&D 5E What is most important to you for 5e?

    No, it certainly doesn't need to be active to be of use. However, being an actively used game increases its value considerably. :) I tend to also be of a mixed mind as it comes to Next! (I am including the exclamation point to make the game feel more exciting :p). On one hand, I think that we...
  19. J

    D&D 5E What is most important to you for 5e?

    Simple. It needs to deliver the play experiences I have had playing 1st Edition, 3rd Edition OR 4th Edition better than 1st Edition, 3rd Edition or 4th Edition already do. (And better enough that it justifies the costs associated with switching editions.) Idealy, the end product will deliver...
  20. J

    D&D 4E What Do You Like About 4e?

    My primary games are 1st Edition and 3rd Edition, but I have played through a couple of 4th Edition campaigns - the most recent ending last December. I am very much a strategy & tactics guy and 4th Edition does a great job of scratching that tactical gameplay itch. In many ways 4th Edition...
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